Player Matchup

Atlas
Atlas
DarkDay96
Atlas
Level 124
God Stats
9W - 16L
1,414 SR
Queue Stats
94W - 91L
1,559 Elo+
Solo
Chiron
Chiron
LONEGRAYWOLF87
Chiron
Level 156
God Stats
36W - 32L
1,626 SR
Queue Stats
637W - 619L
1,458 Elo+
Solo
Ravana
Ravana
Samurai FLCL
Ravana
Level 121
God Stats
1W - 0L
1,770 SR
Queue Stats
14W - 16L
1,531 Elo+
Solo
Hercules
Hercules
elmanolin211208
Hercules
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,378 Elo+
Solo
Nox
Nox
xlilwolfx
Nox
Level 115
God Stats
6W - 5L
1,440 SR
Queue Stats
66W - 56L
1,473 Elo+
Solo
Team Averages
Level 132
1,550 SR
1,480 Elo+

VS

Team Averages
Level 124
1,459 SR
1,493 Elo+
Eset
Eset
Angry CyCo
Eset
Level 119
God Stats
0W - 1L
1,567 SR
Queue Stats
122W - 108L
1,483 Elo+
Solo
Poseidon
Poseidon
CsrOku
Poseidon
Level 127
God Stats
0W - 4L
1,274 SR
Queue Stats
172W - 178L
1,539 Elo+
Party 1
Skadi
Skadi
Deku_Midorinya_1
Skadi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,414 Elo+
Party 2
Kali
Kali
Over Shotz
Kali
Level 126
God Stats
9W - 15L
1,457 SR
Queue Stats
158W - 155L
1,538 Elo+
Party 1
Atlas
Atlas
REAL_Navi
Atlas
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 52L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DarkDay96
Atlas
17
5 / 1 / 8
10,496
807
8,003
8,665
9,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 0 / 8
10,976
844
11,739
7,424
3,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
16
4 / 1 / 10
9,793
753
9,754
9,562
6,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
17
5 / 0 / 5
10,297
792
8,173
14,652
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
3 / 4 / 6
9,116
701
7,585
8,503
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
7,688
591
3,822
8,535
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
CsrOku
Poseidon
18
4 / 4 / 1
9,710
747
12,806
9,279
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 2
7,396
569
6,256
10,360
3,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 2
8,571
659
5,768
10,203
4,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
REAL_Navi
Atlas
15
1 / 3 / 3
8,488
653
6,351
15,194
14,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
23
Kills
6
6
Deaths
23
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Poseidon
CsrOku
Poseidon
4
4
1
1.13
W
Atlas
DarkDay96
Atlas
5
1
8
9
L
0
6
2
0.17
W
6
0
8
10
L
1
4
2
0.5
L
Atlas
REAL_Navi
Atlas
1
3
3
0.83
W
Ravana
4
1
10
9
W
Hercules
5
0
5
7.5
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,254
Damage
35,003
48,806
Taken
53,571
36,364
Mitigated
29,328
13,247
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,822
586
0
482
8,535
3,608
916
2,947
5,549
25,897
957
L
Poseidon
CsrOku
Poseidon
12,806
2,133
0
1,710
9,279
3,532
0
1,558
7,505
51,640
0
W
Atlas
DarkDay96
Atlas
8,003
2,821
240
385
8,665
9,454
81
3,815
4,850
38,548
0
L
6,256
3,316
73
1,065
10,360
3,152
0
4,713
5,401
0
14,777
W
11,739
3,411
1,204
4,438
7,424
3,050
912
5,013
2,411
0
40,542
L
5,768
2,160
0
875
10,203
4,482
0
2,109
7,793
0
27,352
L
Atlas
REAL_Navi
Atlas
6,351
2,145
0
1,520
15,194
14,554
0
5,182
9,372
18,851
0
W
Ravana
9,754
2,523
0
1,620
9,562
6,801
693
2,389
7,173
0
23,647
W
Hercules
8,173
2,071
0
3,398
14,652
13,595
552
6,472
8,180
685
23,279
W
7,585
782
0
1,962
8,503
3,464
870
5,180
3,323
28,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,678
Gold Earned
41,853
297
Minions Killed
275
8
Camps Cleared
8
1,207,551
Distance Traveled
1,047,170
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,688
591
71
5
1
195,649
2
L
Poseidon
9,710
747
99
8
3
224,773
3
W
Atlas
10,496
807
75
6
0
229,621
1
L
Skadi
7,396
569
27
2
1
188,987
0
W
Chiron
10,976
844
82
6
3
249,614
2
L
Kali
8,571
659
55
4
3
217,446
3
L
Atlas
8,488
653
23
2
0
220,315
1
W
Ravana
9,793
753
34
3
4
258,431
3
W
Hercules
10,297
792
51
4
0
262,239
1
W
Nox
9,116
701
55
4
1
207,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role