Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
IxLogicxI
Tiamat
Level 107
God Stats
13W - 16L
1,386 SR
Queue Stats
151W - 170L
1,469 Elo+
Solo
Atlas
Atlas
Vikxzu
Atlas
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 45L
1,433 Elo+
Party 2
Team Averages
Level 79
1,462 SR
1,468 Elo+

VS

Team Averages
Level 116
1,564 SR
1,419 Elo+
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dale_Dam_Tony
Chaac
Level 69
God Stats
5W - 4L
1,766 SR
Queue Stats
37W - 53L
1,314 Elo+
Solo
Bacchus
Bacchus
Feral Fluffy
Bacchus
Level 126
God Stats
28W - 10L
1,427 SR
Queue Stats
372W - 336L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 7 / 0
5,909
591
4,056
8,591
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
IxLogicxI
Tiamat
10
0 / 1 / 0
5,906
591
6,078
4,732
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Vikxzu
Atlas
9
0 / 4 / 0
6,178
618
3,229
11,097
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
6 / 0 / 5
7,628
763
11,133
5,516
2,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 1 / 7
6,730
673
4,118
7,294
3,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Feral Fluffy
Bacchus
12
5 / 0 / 7
8,014
801
4,681
5,241
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
12
12
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
7
0
0.14
W
Artemis
 
Artemis
6
0
5
8.5
W
1
1
7
4.5
W
Bacchus
Feral Fluffy
Bacchus
5
0
7
8.5
L
Tiamat
IxLogicxI
Tiamat
0
1
0
0
L
Atlas
Vikxzu
Atlas
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,363
Damage
19,932
24,420
Taken
18,051
13,260
Mitigated
10,792
6,369
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,056
264
0
3,278
8,591
3,476
0
2,414
6,177
0
12,919
W
Artemis
 
Artemis
11,133
7,225
0
1,269
5,516
2,081
0
3,387
2,129
0
30,432
W
4,118
662
0
1,670
7,294
3,312
101
4,050
3,244
0
14,452
W
Bacchus
Feral Fluffy
Bacchus
4,681
475
208
1,627
5,241
5,399
0
2,432
2,809
15,800
0
L
Tiamat
IxLogicxI
Tiamat
6,078
536
0
1,140
4,732
2,597
0
1,028
3,704
26,859
0
L
Atlas
Vikxzu
Atlas
3,229
690
0
1,951
11,097
7,187
0
1,671
9,426
8,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,993
Gold Earned
22,372
90
Minions Killed
109
3
Camps Cleared
6
489,771
Distance Traveled
551,345
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,909
591
25
3
2
163,444
0
W
Artemis
7,628
763
64
6
3
162,450
1
W
Chaac
6,730
673
21
2
1
188,394
2
W
Bacchus
8,014
801
24
2
2
200,501
2
L
Tiamat
5,906
591
48
5
1
175,635
4
L
Atlas
6,178
618
17
2
0
150,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role