Player Matchup

Hera
Hera
Azell-1933
Hera
Level 105
God Stats
20W - 18L
1,506 SR
Queue Stats
536W - 551L
1,453 Elo+
Party 1
Bastet
Bastet
CompIainer
Bastet
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,534 Elo+
Solo
Mulan
Mulan
Omghollywoodant
Mulan
Level 101
God Stats
46W - 57L
1,475 SR
Queue Stats
740W - 784L
1,462 Elo+
Party 1
Team Averages
Level 99
1,494 SR
1,483 Elo+

VS

Team Averages
Level 106
1,523 SR
1,504 Elo+
Poseidon
Poseidon
Demon_Hunter1018
Poseidon
Level 136
God Stats
8W - 5L
1,359 SR
Queue Stats
514W - 573L
1,541 Elo+
Party 2
Horus
Horus
Grim_Reaper529
Horus
Level 88
God Stats
7W - 9L
1,527 SR
Queue Stats
178W - 175L
1,503 Elo+
Party 2
Guan Yu
Guan Yu
TheDiceMomochi
Guan Yu
Level 93
God Stats
22W - 6L
1,684 SR
Queue Stats
100W - 97L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,536
580
8,140
10,049
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
CompIainer
Bastet
9
0 / 9 / 0
6,898
531
7,147
10,924
3,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 0
7,798
600
5,957
15,269
11,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 9
10,708
824
14,336
11,548
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
6 / 0 / 13
9,893
761
9,357
13,396
9,608
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 16
9,574
736
7,299
12,580
14,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
58
1
Kills
20
20
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Bastet
CompIainer
Bastet
0
9
0
0
W
11
0
9
15.5
W
6
0
13
12.5
L
1
3
0
0.33
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,244
Damage
30,992
36,242
Taken
37,524
17,656
Mitigated
29,606
4,313
Healing
22,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,140
3,106
63
606
10,049
2,756
0
3,922
5,906
24,859
0
L
Bastet
CompIainer
Bastet
7,147
1,784
44
1,097
10,924
3,116
0
4,852
5,759
0
16,752
W
14,336
1,997
0
7,063
11,548
5,424
697
1,610
9,938
61,983
0
W
9,357
4,804
2,873
4,913
13,396
9,608
1,209
3,497
9,899
0
32,607
L
5,957
283
82
2,421
15,269
11,784
0
4,966
9,780
0
22,487
W
7,299
674
3,023
4,422
12,580
14,574
735
3,238
9,342
0
20,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,232
Gold Earned
30,175
96
Minions Killed
160
3
Camps Cleared
9
613,741
Distance Traveled
828,917
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,536
580
37
3
0
195,461
1
L
Bastet
6,898
531
23
2
2
163,212
0
W
Poseidon
10,708
824
82
6
6
258,255
2
W
Horus
9,893
761
51
4
3
278,144
1
L
Mulan
7,798
600
36
3
1
255,068
2
W
Guan Yu
9,574
736
27
2
0
292,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role