Player Matchup

Geb
Geb
AvBx10
Geb
Level 85
God Stats
19W - 8L
1,703 SR
Queue Stats
180W - 166L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bemiii
Morgan Le Fay
Level 108
God Stats
10W - 2L
1,830 SR
Queue Stats
155W - 113L
1,588 Elo+
Party 1
Rama
Rama
Eightyminutes
Rama
Level 50
God Stats
7W - 4L
1,524 SR
Queue Stats
156W - 142L
1,542 Elo+
Party 1
Camazotz
Camazotz
KamikazeTable
Camazotz
Level 111
God Stats
12W - 10L
1,628 SR
Queue Stats
421W - 361L
1,561 Elo+
Party 1
Awilix
Awilix
lts Galvan
Awilix
Level 88
God Stats
26W - 32L
1,483 SR
Queue Stats
245W - 242L
1,529 Elo+
Party 1
Team Averages
Level 88
1,634 SR
1,558 Elo+

VS

Team Averages
Level 112
1,540 SR
1,570 Elo+
Hun Batz
Hun Batz
ACDolan12
Hun Batz
Level 124
God Stats
0W - 3L
1,213 SR
Queue Stats
434W - 407L
1,511 Elo+
Party 2
Eset
Eset
HiImMarshmallow
Eset
Level 84
God Stats
6W - 4L
1,676 SR
Queue Stats
74W - 53L
1,568 Elo+
Party 2
Medusa
Medusa
SunlessDrake
Medusa
Level 156
God Stats
4W - 3L
1,673 SR
Queue Stats
107W - 89L
1,588 Elo+
Solo
Cabrakan
Cabrakan
TheJamzi
Cabrakan
Level 111
God Stats
4W - 10L
1,519 SR
Queue Stats
381W - 331L
1,611 Elo+
Party 2
Mulan
Mulan
xXjojobobXx
Mulan
Level 84
God Stats
29W - 16L
1,621 SR
Queue Stats
196W - 173L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
AvBx10
Geb
13
2 / 1 / 9
8,115
541
3,076
8,942
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Bemiii
Morgan Le Fay
14
2 / 1 / 8
8,396
560
7,620
3,696
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 1
8,013
534
3,880
8,635
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
KamikazeTable
Camazotz
16
12 / 0 / 3
10,172
678
11,073
7,846
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
lts Galvan
Awilix
14
3 / 3 / 8
8,725
582
7,082
9,563
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ACDolan12
Hun Batz
13
3 / 5 / 3
7,676
512
3,627
10,299
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 5 / 2
6,964
464
5,119
8,536
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
2 / 4 / 2
7,400
493
6,057
9,130
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
TheJamzi
Cabrakan
12
2 / 3 / 3
6,694
446
6,424
9,473
5,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 5 / 1
6,870
458
4,257
10,947
6,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
22
Kills
8
8
Deaths
22
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ACDolan12
Hun Batz
3
5
3
0.9
W
Geb
AvBx10
Geb
2
1
9
6.5
W
Morgan Le Fay
Bemiii
Morgan Le Fay
2
1
8
6
W
3
3
1
1.17
L
1
5
2
0.4
W
Camazotz
KamikazeTable
Camazotz
12
0
3
13.5
L
Medusa
2
4
2
0.75
L
Cabrakan
TheJamzi
Cabrakan
2
3
3
1.17
W
Awilix
lts Galvan
Awilix
3
3
8
2.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,731
Damage
25,484
38,682
Taken
48,385
17,050
Mitigated
21,095
15,353
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ACDolan12
Hun Batz
3,627
1,548
0
2,921
10,299
3,713
0
2,420
7,761
0
39,562
W
Geb
AvBx10
Geb
3,076
137
0
1,775
8,942
6,074
0
2,999
5,773
24,150
0
W
Morgan Le Fay
Bemiii
Morgan Le Fay
7,620
435
100
947
3,696
1,351
160
1,810
1,726
58,837
0
W
3,880
3,035
0
2,554
8,635
2,162
264
1,323
7,272
0
44,944
L
5,119
94
1,101
1,675
8,536
2,998
0
3,461
4,968
44,055
0
W
Camazotz
KamikazeTable
Camazotz
11,073
4,706
0
6,420
7,846
4,191
0
1,383
6,200
0
58,100
L
Medusa
6,057
2,001
0
1,680
9,130
2,643
952
580
8,550
0
48,915
L
Cabrakan
TheJamzi
Cabrakan
6,424
1,324
407
2,488
9,473
5,375
0
3,512
5,961
23,651
2,992
W
Awilix
lts Galvan
Awilix
7,082
2,223
0
3,557
9,563
3,272
0
3,366
6,047
0
56,538
L
4,257
923
0
2,867
10,947
6,366
616
723
9,790
1,485
34,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,421
Gold Earned
35,604
460
Minions Killed
414
0
Camps Cleared
0
1,490,843
Distance Traveled
1,426,674
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,676
512
79
5
0
310,023
0
W
Geb
8,115
541
44
3
0
283,661
4
W
Morgan Le Fay
8,396
560
111
7
0
299,345
4
W
Rama
8,013
534
88
6
0
256,016
6
L
Eset
6,964
464
102
7
0
279,900
2
W
Camazotz
10,172
678
121
8
0
314,679
3
L
Medusa
7,400
493
89
6
0
249,810
9
L
Cabrakan
6,694
446
48
3
0
288,717
3
W
Awilix
8,725
582
96
6
0
337,142
11
L
Mulan
6,870
458
96
6
0
298,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role