Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DJPhatbeetz
Hera
Level 65
God Stats
58W - 55L
1,470 SR
Queue Stats
153W - 141L
1,434 Elo+
Party 1
Horus
Horus
DJPhatgrindz
Horus
Level 65
God Stats
5W - 8L
1,583 SR
Queue Stats
148W - 134L
1,483 Elo+
Party 1
Bastet
Bastet
RageAsylum
Bastet
Level 144
God Stats
26W - 14L
1,690 SR
Queue Stats
222W - 200L
1,474 Elo+
Solo
Chiron
Chiron
djphatstatz
Chiron
Level 95
God Stats
43W - 27L
1,652 SR
Queue Stats
217W - 202L
1,512 Elo+
Party 1
Team Averages
Level 106
1,579 SR
1,481 Elo+

VS

Team Averages
Level 108
1,440 SR
1,509 Elo+
Chaac
Chaac
Fvhawks90
Chaac
Level 67
God Stats
2W - 2L
1,501 SR
Queue Stats
80W - 89L
1,557 Elo+
Solo
Medusa
Medusa
Green-Tea-OwO-
Medusa
Level 120
God Stats
0W - 1L
1,154 SR
Queue Stats
5W - 7L
1,454 Elo+
Party 2
Sol
Sol
Kiing Bino
Sol
Level 105
God Stats
2W - 1L
1,473 SR
Queue Stats
79W - 82L
1,509 Elo+
Solo
Bacchus
Bacchus
XGlitchxgaming
Bacchus
Level 125
God Stats
1W - 2L
1,496 SR
Queue Stats
77W - 83L
1,485 Elo+
Party 2
Zeus
Zeus
batpower2001
Zeus
Level 121
God Stats
4W - 3L
1,575 SR
Queue Stats
120W - 101L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 1 / 8
7,558
756
6,356
8,781
6,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 4
7,665
767
4,644
3,038
1,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 5
8,091
809
4,373
10,946
6,591
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
RageAsylum
Bastet
14
2 / 2 / 5
7,679
768
7,838
9,074
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
15
3 / 0 / 6
8,062
806
11,664
8,799
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fvhawks90
Chaac
13
2 / 1 / 3
7,142
714
9,455
8,130
6,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 2
6,179
618
5,897
9,968
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
6,265
627
3,890
6,103
1,560
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 2 / 5
6,885
689
6,028
10,018
10,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 4 / 3
7,249
725
7,277
5,082
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
13
Kills
6
6
Deaths
13
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
8
6
W
2
0
4
4
W
4
3
5
2.17
L
Chaac
Fvhawks90
Chaac
2
1
3
3.5
L
0
5
2
0.2
L
0
1
1
0.5
W
Bastet
RageAsylum
Bastet
2
2
5
2.25
L
1
2
5
1.75
L
3
4
3
1.13
W
Chiron
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,875
Damage
32,547
40,638
Taken
39,301
22,066
Mitigated
23,426
14,097
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,356
116
738
1,322
8,781
6,025
189
3,504
5,002
17,582
0
W
4,644
1,323
0
466
3,038
1,285
618
1,569
1,426
28,477
0
W
4,373
2,399
2,030
2,595
10,946
6,591
648
4,791
5,590
0
9,588
L
Chaac
Fvhawks90
Chaac
9,455
983
0
2,678
8,130
6,645
0
2,705
5,134
750
23,630
L
5,897
2,706
239
703
9,968
3,479
0
2,614
7,109
0
19,648
L
3,890
973
0
832
6,103
1,560
0
917
4,903
23,604
0
W
Bastet
RageAsylum
Bastet
7,838
2,221
0
2,260
9,074
4,206
0
4,604
3,988
0
24,789
L
6,028
1,052
0
1,138
10,018
10,140
0
3,152
6,457
13,660
0
L
7,277
757
0
750
5,082
1,602
1
973
3,910
21,543
0
W
Chiron
11,664
5,716
799
3,887
8,799
3,959
0
3,014
5,662
0
40,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,055
Gold Earned
33,720
262
Minions Killed
209
11
Camps Cleared
5
1,033,663
Distance Traveled
864,658
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,558
756
28
3
2
230,280
5
W
Hera
7,665
767
73
7
0
200,377
1
W
Horus
8,091
809
10
1
1
203,105
1
L
Chaac
7,142
714
41
4
1
201,583
2
L
Medusa
6,179
618
39
4
1
162,338
1
L
Sol
6,265
627
59
6
1
169,173
3
W
Bastet
7,679
768
59
6
4
215,234
2
L
Bacchus
6,885
689
21
2
1
188,131
1
L
Zeus
7,249
725
49
5
1
143,433
2
W
Chiron
8,062
806
92
9
4
184,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role