Player Matchup

Artemis
Artemis
PoisonedPeach
Artemis
Level 45
God Stats
4W - 4L
1,484 SR
Queue Stats
5W - 9L
1,284 Elo+
Party 2
Tiamat
Tiamat
Sosgrohiik
Tiamat
Level 62
God Stats
3W - 3L
1,357 SR
Queue Stats
51W - 49L
1,443 Elo+
Party 2
Hercules
Hercules
TrashKin
Hercules
Level 125
God Stats
3W - 3L
1,462 SR
Queue Stats
11W - 11L
1,408 Elo+
Party 2
Team Averages
Level 77
1,434 SR
1,378 Elo+

VS

Team Averages
Level 52
1,614 SR
1,586 Elo+
Hachiman
Hachiman
I07131
Hachiman
Level 13
God Stats
6W - 10L
1,405 SR
Queue Stats
20W - 19L
1,436 Elo+
Party 1
Sol
Sol
JackalSama
Sol
Level 52
God Stats
8W - 6L
1,842 SR
Queue Stats
131W - 95L
1,703 Elo+
Party 1
Geb
Geb
Tessanator
Geb
Level 90
God Stats
9W - 7L
1,595 SR
Queue Stats
184W - 132L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
5 / 0 / 8
7,776
778
7,301
3,154
1,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
Sosgrohiik
Tiamat
12
4 / 0 / 9
7,556
756
7,163
5,059
4,109
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
TrashKin
Hercules
11
5 / 0 / 8
8,280
828
9,315
10,975
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I07131
Hachiman
8
0 / 5 / 0
5,856
586
4,648
6,377
2,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 5 / 0
6,263
626
5,847
8,770
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 4 / 0
6,521
652
3,871
12,115
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
I07131
Hachiman
0
5
0
0
L
0
5
0
0
W
Artemis
5
0
8
9
W
Tiamat
Sosgrohiik
Tiamat
4
0
9
8.5
L
0
4
0
0
W
Hercules
TrashKin
Hercules
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,779
Damage
14,366
19,188
Taken
27,262
16,219
Mitigated
14,347
4,689
Healing
3,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
I07131
Hachiman
4,648
3,874
0
797
6,377
2,100
0
1,802
4,575
0
14,239
L
5,847
2,057
0
2,121
8,770
2,931
0
2,000
6,770
22,818
0
W
Artemis
7,301
3,154
0
0
3,154
1,195
126
1,925
1,229
0
25,503
W
Tiamat
Sosgrohiik
Tiamat
7,163
1,263
264
1,734
5,059
4,109
0
2,313
2,746
25,202
0
L
3,871
1,002
0
800
12,115
9,316
0
3,722
8,393
12,681
0
W
Hercules
TrashKin
Hercules
9,315
2,409
0
2,691
10,975
10,915
126
6,186
4,789
0
14,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,612
Gold Earned
18,640
114
Minions Killed
88
4
Camps Cleared
5
550,218
Distance Traveled
520,417
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,856
586
26
3
1
139,828
1
L
Sol
6,263
626
48
5
4
185,385
3
W
Artemis
7,776
778
53
5
0
167,298
0
W
Tiamat
7,556
756
42
4
4
189,550
3
L
Geb
6,521
652
14
1
0
195,204
5
W
Hercules
8,280
828
19
2
0
193,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role