Player Matchup

Odin
Odin
PotatoTech
Odin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 33L
1,755 Elo+
Party 1
Chronos
Chronos
Tappmaster01
Chronos
Level 127
God Stats
17W - 8L
1,730 SR
Queue Stats
409W - 187L
1,798 Elo+
Party 1
Atlas
Atlas
TilledNote
Atlas
Level 157
God Stats
24W - 13L
1,628 SR
Queue Stats
768W - 300L
1,788 Elo+
Party 1
Team Averages
Level 111
1,619 SR
1,780 Elo+

VS

Team Averages
Level 92
1,643 SR
1,576 Elo+
Eset
Eset
Morner
Eset
Level 126
God Stats
8W - 6L
1,559 SR
Queue Stats
199W - 165L
1,634 Elo+
Party 2
Thanatos
Thanatos
Skolpadden
Thanatos
Level 44
God Stats
2W - 2L
1,654 SR
Queue Stats
23W - 22L
1,457 Elo+
Solo
Achilles
Achilles
TheHappyDuck
Achilles
Level 107
God Stats
6W - 4L
1,717 SR
Queue Stats
317W - 275L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 13
11,501
677
10,256
10,949
12,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Tappmaster01
Chronos
16
8 / 2 / 11
12,038
708
16,099
12,091
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
17
9 / 0 / 12
12,405
730
11,555
14,536
18,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Morner
Eset
13
1 / 7 / 3
9,940
585
11,342
14,054
5,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Skolpadden
Thanatos
13
1 / 10 / 2
9,989
588
5,175
16,049
6,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
TheHappyDuck
Achilles
14
2 / 5 / 1
10,137
596
8,331
18,853
15,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
22
Kills
4
4
Deaths
22
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
Morner
Eset
1
7
3
0.36
W
5
2
13
5.75
L
Thanatos
Skolpadden
Thanatos
1
10
2
0.2
W
Chronos
Tappmaster01
Chronos
8
2
11
6.75
L
Achilles
TheHappyDuck
Achilles
2
5
1
0.5
W
Atlas
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,910
Damage
24,848
37,576
Taken
48,956
36,907
Mitigated
27,389
5,240
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Morner
Eset
11,342
1,073
0
2,947
14,054
5,839
0
7,992
5,753
43,874
0
W
10,256
1,803
100
1,100
10,949
12,559
320
3,115
7,295
4,958
22,433
L
Thanatos
Skolpadden
Thanatos
5,175
787
204
5,303
16,049
6,113
74
9,464
6,231
0
24,832
W
Chronos
Tappmaster01
Chronos
16,099
7,665
0
3,445
12,091
5,518
1,515
4,013
7,833
42,522
4,640
L
Achilles
TheHappyDuck
Achilles
8,331
2,995
0
4,528
18,853
15,437
0
9,713
8,781
0
20,425
W
Atlas
11,555
4,528
124
471
14,536
18,830
898
4,827
9,414
46,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,944
Gold Earned
30,066
199
Minions Killed
154
8
Camps Cleared
5
909,970
Distance Traveled
860,914
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,940
585
70
4
1
272,186
1
W
Odin
11,501
677
35
2
2
285,077
3
L
Thanatos
9,989
588
40
2
2
265,023
6
W
Chronos
12,038
708
98
6
4
309,203
2
L
Achilles
10,137
596
44
3
2
323,705
2
W
Atlas
12,405
730
66
4
2
315,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role