Player Matchup

Danzaburou
Danzaburou
Defiant_Demp76
Danzaburou
Level 46
God Stats
0W - 1L
1,490 SR
Queue Stats
26W - 47L
1,337 Elo+
Party 1
Guan Yu
Guan Yu
ToastWithButta
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,387 Elo+
Party 1
Zhong Kui
Zhong Kui
dominick255
Zhong Kui
Level 34
God Stats
2W - 10L
1,441 SR
Queue Stats
19W - 39L
1,351 Elo+
Party 1
Kali
Kali
life22i
Kali
Level 25
God Stats
1W - 1L
1,534 SR
Queue Stats
9W - 17L
1,363 Elo+
Party 1
Atlas
Atlas
speedycaptain566
Atlas
Level 54
God Stats
2W - 2L
1,620 SR
Queue Stats
104W - 126L
1,392 Elo+
Party 1
Team Averages
Level 37
1,517 SR
1,366 Elo+

VS

Team Averages
Level 71
1,592 SR
1,458 Elo+
Thor
Thor
Iccy Petersen
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,274 Elo+
Party 2
Pele
Pele
Papa Virtue
Pele
Level 85
God Stats
17W - 21L
1,530 SR
Queue Stats
171W - 132L
1,583 Elo+
Party 2
Izanami
Izanami
Tahjaun
Izanami
Level 146
God Stats
8W - 4L
1,641 SR
Queue Stats
363W - 333L
1,520 Elo+
Party 2
Thoth
Thoth
jjfridayy
Thoth
Level 82
God Stats
3W - 1L
1,769 SR
Queue Stats
99W - 93L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
zVegzzo
Gilgamesh
Level 36
God Stats
14W - 7L
1,520 SR
Queue Stats
127W - 135L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Defiant_Demp76
Danzaburou
11
3 / 6 / 1
7,001
467
4,375
10,806
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 7 / 4
6,397
426
5,376
13,016
11,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
dominick255
Zhong Kui
13
4 / 5 / 1
7,504
500
6,118
12,137
7,107
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
life22i
Kali
12
2 / 5 / 2
7,743
516
3,505
11,793
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 3 / 1
8,145
543
7,851
9,083
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 7
6,809
454
2,164
7,171
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
11 / 2 / 5
10,083
672
11,737
11,149
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Tahjaun
Izanami
17
13 / 1 / 3
10,764
718
15,160
9,025
2,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
jjfridayy
Thoth
13
1 / 4 / 5
8,121
541
5,837
6,566
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
zVegzzo
Gilgamesh
13
1 / 4 / 3
7,779
519
4,540
10,246
4,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
15
Kills
26
26
Deaths
17
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Defiant_Demp76
Danzaburou
3
6
1
0.58
W
0
6
7
0.58
W
11
2
5
6.75
W
Izanami
Tahjaun
Izanami
13
1
3
14.5
L
2
7
4
0.57
L
Zhong Kui
dominick255
Zhong Kui
4
5
1
0.9
W
Thoth
jjfridayy
Thoth
1
4
5
0.88
L
Kali
life22i
Kali
2
5
2
0.6
L
4
3
1
1.5
W
Gilgamesh
zVegzzo
Gilgamesh
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,225
Damage
39,438
56,835
Taken
44,157
28,626
Mitigated
15,375
17,648
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Defiant_Demp76
Danzaburou
4,375
1,711
0
1,682
10,806
2,785
0
1,149
9,657
0
33,236
W
2,164
452
0
106
7,171
1,576
400
1,017
5,940
0
14,090
W
11,737
3,020
0
4,969
11,149
4,190
200
3,582
7,291
0
60,568
W
Izanami
Tahjaun
Izanami
15,160
11,353
0
4,405
9,025
2,761
2,100
323
8,389
0
89,196
L
5,376
1,073
496
4,615
13,016
11,111
162
1,077
11,939
0
20,752
L
Zhong Kui
dominick255
Zhong Kui
6,118
441
107
3,835
12,137
7,107
466
3,345
8,792
44,558
0
W
Thoth
jjfridayy
Thoth
5,837
201
0
671
6,566
2,086
1,084
3,341
3,189
46,200
0
L
Kali
life22i
Kali
3,505
2,186
0
5,023
11,793
4,235
0
266
11,410
0
35,601
L
7,851
2,155
0
1,890
9,083
3,388
216
0
8,751
33,710
0
W
Gilgamesh
zVegzzo
Gilgamesh
4,540
752
315
2,293
10,246
4,762
600
4,912
4,736
0
33,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,790
Gold Earned
43,556
319
Minions Killed
442
0
Camps Cleared
0
1,376,540
Distance Traveled
1,507,179
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,001
467
57
4
0
248,808
0
W
Thor
6,809
454
18
1
0
301,535
1
W
Pele
10,083
672
101
7
0
336,245
1
W
Izanami
10,764
718
157
10
0
285,780
1
L
Guan Yu
6,397
426
41
3
0
294,295
0
L
Zhong Kui
7,504
500
74
5
0
262,298
3
W
Thoth
8,121
541
96
6
0
283,521
6
L
Kali
7,743
516
80
5
0
314,725
0
L
Atlas
8,145
543
67
4
0
256,414
0
W
Gilgamesh
7,779
519
70
5
0
300,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role