Player Matchup

Danzaburou
Danzaburou
Barusuu
Danzaburou
Level 32
God Stats
2W - 3L
1,471 SR
Queue Stats
119W - 78L
1,625 Elo+
Party 3
Atlas
Atlas
KyloSolo
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 284L
1,665 Elo+
Party 3
Ravana
Ravana
LRP 20XX
Ravana
Level 79
God Stats
16W - 15L
1,365 SR
Queue Stats
327W - 329L
1,431 Elo+
Party 1
Zeus
Zeus
Nastyfied
Zeus
Level 15
God Stats
0W - 4L
1,202 SR
Queue Stats
17W - 31L
1,351 Elo+
Party 1
Hercules
Hercules
Nomzz47
Hercules
Level 100
God Stats
7W - 7L
1,340 SR
Queue Stats
447W - 428L
1,447 Elo+
Party 1
Team Averages
Level 63
1,376 SR
1,504 Elo+

VS

Team Averages
Level 110
1,560 SR
1,660 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Awaitez
Ah Muzen Cab
Level 158
God Stats
4W - 2L
1,382 SR
Queue Stats
301W - 245L
1,713 Elo+
Party 2
Danzaburou
Danzaburou
DragonicGryphon
Danzaburou
Level 21
God Stats
7W - 3L
1,734 SR
Queue Stats
67W - 42L
1,707 Elo+
Party 2
Tiamat
Tiamat
Vindylo
Tiamat
Level 159
God Stats
4W - 7L
1,438 SR
Queue Stats
419W - 346L
1,681 Elo+
Party 2
Thanatos
Thanatos
baaaaahsie
Thanatos
Level 108
God Stats
15W - 8L
1,744 SR
Queue Stats
445W - 382L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barusuu
Danzaburou
8
0 / 4 / 1
5,075
508
2,454
5,246
1,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
KyloSolo
Atlas
5
0 / 5 / 1
4,169
417
2,728
7,208
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
LRP 20XX
Ravana
8
1 / 5 / 0
4,941
494
2,047
6,464
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
9
1 / 5 / 0
5,331
533
2,654
4,677
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Nomzz47
Hercules
10
1 / 2 / 0
5,705
571
3,927
8,430
4,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 1 / 5
5,651
565
3,509
5,868
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Awaitez
Ah Muzen Cab
11
0 / 1 / 2
6,465
647
5,493
6,635
2,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
DragonicGryphon
Danzaburou
11
6 / 0 / 3
6,867
687
3,640
3,559
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Vindylo
Tiamat
11
7 / 1 / 6
6,855
686
6,937
4,196
2,640
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
baaaaahsie
Thanatos
11
5 / 0 / 8
6,993
699
4,830
6,137
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
21
21
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
5
5.5
W
Ah Muzen Cab
Awaitez
Ah Muzen Cab
0
1
2
1
L
Danzaburou
Barusuu
Danzaburou
0
4
1
0.13
W
Danzaburou
DragonicGryphon
Danzaburou
6
0
3
7.5
L
Atlas
KyloSolo
Atlas
0
5
1
0.1
L
Ravana
LRP 20XX
Ravana
1
5
0
0.2
L
Zeus
1
5
0
0.2
L
Hercules
Nomzz47
Hercules
1
2
0
0.5
W
Tiamat
Vindylo
Tiamat
7
1
6
10
W
Thanatos
baaaaahsie
Thanatos
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,810
Damage
24,409
32,025
Taken
26,395
13,255
Mitigated
11,932
6,697
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,509
374
249
715
5,868
3,680
205
1,775
4,046
13,598
0
W
Ah Muzen Cab
Awaitez
Ah Muzen Cab
5,493
2,092
0
4,451
6,635
2,189
488
0
6,332
0
39,914
L
Danzaburou
Barusuu
Danzaburou
2,454
1,567
0
627
5,246
1,220
0
1,544
3,496
0
26,822
W
Danzaburou
DragonicGryphon
Danzaburou
3,640
1,937
0
2,321
3,559
1,024
1,298
439
3,120
0
31,023
L
Atlas
KyloSolo
Atlas
2,728
1,079
193
1,409
7,208
4,281
0
3,183
3,723
6,739
0
L
Ravana
LRP 20XX
Ravana
2,047
288
0
1,868
6,464
2,057
0
2,712
3,574
0
19,814
L
Zeus
2,654
1,034
0
240
4,677
1,128
0
2,163
2,440
21,444
0
L
Hercules
Nomzz47
Hercules
3,927
1,150
0
2,360
8,430
4,569
0
116
7,996
0
30,826
W
Tiamat
Vindylo
Tiamat
6,937
1,317
0
1,336
4,196
2,640
466
2,164
1,916
29,487
0
W
Thanatos
baaaaahsie
Thanatos
4,830
2,079
0
8,208
6,137
2,399
0
817
5,296
0
45,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,221
Gold Earned
32,831
273
Minions Killed
319
0
Camps Cleared
0
926,848
Distance Traveled
945,013
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,651
565
35
4
0
176,182
3
W
Ah Muzen Cab
6,465
647
91
9
0
166,618
1
L
Danzaburou
5,075
508
61
6
0
168,962
5
W
Danzaburou
6,867
687
65
7
0
180,060
4
L
Atlas
4,169
417
14
1
0
188,101
3
L
Ravana
4,941
494
46
5
0
221,016
4
L
Zeus
5,331
533
62
6
0
174,948
3
L
Hercules
5,705
571
90
9
0
173,821
3
W
Tiamat
6,855
686
53
5
0
191,883
3
W
Thanatos
6,993
699
75
8
0
230,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role