Player Matchup

Fenrir
Fenrir
Chanchi-Rutledge
Fenrir
Level 109
God Stats
19W - 11L
1,634 SR
Queue Stats
590W - 284L
1,841 Elo+
Party 1
Cthulhu
Cthulhu
Cyphert-X
Cthulhu
Level 68
God Stats
24W - 6L
1,828 SR
Queue Stats
345W - 81L
1,864 Elo+
Party 1
Chaac
Chaac
Matttoco
Chaac
Level 102
God Stats
117W - 34L
1,877 SR
Queue Stats
518W - 191L
1,847 Elo+
Party 1
Nox
Nox
NyxussV
Nox
Level 29
God Stats
10W - 3L
1,778 SR
Queue Stats
332W - 91L
1,868 Elo+
Party 1
Danzaburou
Danzaburou
cutthroat_launch
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 110L
1,448 Elo+
Solo
Team Averages
Level 79
1,724 SR
1,774 Elo+

VS

Team Averages
Level 48
1,594 SR
1,545 Elo+
Neith
Neith
HmoobPro
Neith
Level 29
God Stats
1W - 1L
1,606 SR
Queue Stats
51W - 24L
1,577 Elo+
Party 2
Guan Yu
Guan Yu
RiceBoi_99
Guan Yu
Level 57
God Stats
6W - 3L
1,793 SR
Queue Stats
190W - 100L
1,649 Elo+
Party 2
Sol
Sol
S3cxie
Sol
Level 44
God Stats
2W - 5L
1,396 SR
Queue Stats
81W - 89L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
Yang_2727
Baron Samedi
Level 67
God Stats
15W - 4L
1,836 SR
Queue Stats
96W - 72L
1,568 Elo+
Party 2
Artio
Artio
robis_song
Artio
Level 41
God Stats
1W - 5L
1,337 SR
Queue Stats
414W - 427L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 12
9,003
1,286
10,975
7,006
4,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Cyphert-X
Cthulhu
15
4 / 0 / 17
8,880
1,269
6,649
3,962
5,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Matttoco
Chaac
14
6 / 2 / 10
8,334
1,191
9,710
8,612
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
15
7 / 2 / 17
9,367
1,338
7,124
6,838
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
cutthroat_launch
Danzaburou
15
1 / 1 / 17
8,423
1,203
8,687
6,571
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

334

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HmoobPro
Neith
14
4 / 4 / 2
8,505
1,215
6,511
8,857
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
RiceBoi_99
Guan Yu
9
0 / 4 / 2
6,473
925
1,088
5,902
1,888
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
S3cxie
Sol
13
2 / 7 / 4
7,881
1,126
10,862
10,896
3,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Yang_2727
Baron Samedi
13
1 / 5 / 6
7,480
1,069
6,153
8,921
3,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
13
0 / 6 / 4
7,389
1,056
4,117
13,406
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
25
Kills
7
7
Deaths
26
73
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
W
Cthulhu
Cyphert-X
Cthulhu
4
0
17
12.5
L
Neith
HmoobPro
Neith
4
4
2
1.25
W
Chaac
Matttoco
Chaac
6
2
10
5.5
W
Nox
7
2
17
7.75
L
Guan Yu
RiceBoi_99
Guan Yu
0
4
2
0.25
L
Sol
S3cxie
Sol
2
7
4
0.57
L
Baron Samedi
Yang_2727
Baron Samedi
1
5
6
0.8
W
Danzaburou
cutthroat_launch
Danzaburou
1
1
17
9.5
L
Artio
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,145
Damage
28,731
32,989
Taken
47,982
21,604
Mitigated
25,881
10,785
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,975
2,756
0
951
7,006
4,242
0
3,771
3,235
0
16,321
W
Cthulhu
Cyphert-X
Cthulhu
6,649
522
2,644
720
3,962
5,427
0
2,288
1,674
13,605
0
L
Neith
HmoobPro
Neith
6,511
2,466
0
1,819
8,857
3,802
0
2,372
6,325
0
20,098
W
Chaac
Matttoco
Chaac
9,710
1,425
0
2,973
8,612
6,405
0
5,988
2,624
0
24,705
W
Nox
7,124
446
672
518
6,838
2,869
0
4,574
2,264
13,094
0
L
Guan Yu
RiceBoi_99
Guan Yu
1,088
83
152
208
5,902
1,888
0
1,445
4,391
0
5,840
L
Sol
S3cxie
Sol
10,862
1,848
0
2,084
10,896
3,004
0
2,471
8,312
28,433
0
L
Baron Samedi
Yang_2727
Baron Samedi
6,153
343
1,334
1,890
8,921
3,404
0
3,071
5,679
15,695
0
W
Danzaburou
cutthroat_launch
Danzaburou
8,687
3,769
0
2,307
6,571
2,661
0
4,511
2,060
0
32,313
L
Artio
4,117
68
593
2,240
13,406
13,783
0
4,017
8,973
13,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,007
Gold Earned
37,728
138
Minions Killed
117
8
Camps Cleared
3
734,268
Distance Traveled
561,024
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,003
1,286
11
2
3
154,733
1
W
Cthulhu
8,880
1,269
11
2
1
169,540
0
L
Neith
8,505
1,215
32
5
0
138,273
2
W
Chaac
8,334
1,191
42
6
1
141,318
1
W
Nox
9,367
1,338
16
2
0
135,717
3
L
Guan Yu
6,473
925
13
2
0
49,986
0
L
Sol
7,881
1,126
40
6
2
110,217
0
L
Baron Samedi
7,480
1,069
28
4
0
130,815
0
W
Danzaburou
8,423
1,203
58
8
3
132,960
0
L
Artio
7,389
1,056
4
1
1
131,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role