Player Matchup

Izanami
Izanami
CrunchySeaweed
Izanami
Level 69
God Stats
23W - 19L
1,536 SR
Queue Stats
360W - 380L
1,509 Elo+
Solo
Persephone
Persephone
Gary11111
Persephone
Level 102
God Stats
1W - 2L
1,175 SR
Queue Stats
241W - 245L
1,486 Elo+
Solo
Ah Puch
Ah Puch
I Jupi I
Ah Puch
Level 126
God Stats
5W - 4L
1,522 SR
Queue Stats
155W - 129L
1,551 Elo+
Solo
Skadi
Skadi
JokerRiP8363
Skadi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,461 Elo+
Solo
Vamana
Vamana
Qc_Redz
Vamana
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
165W - 152L
1,521 Elo+
Solo
Team Averages
Level 88
1,447 SR
1,506 Elo+

VS

Team Averages
Level 92
1,434 SR
1,473 Elo+
Cu Chulainn
Cu Chulainn
Flareshu
Cu Chulainn
Level 160
God Stats
0W - 4L
1,401 SR
Queue Stats
230W - 229L
1,450 Elo+
Solo
Chiron
Chiron
Hafricann
Chiron
Level 114
God Stats
4W - 4L
1,570 SR
Queue Stats
283W - 295L
1,478 Elo+
Solo
Da Ji
Da Ji
IGotDaHail
Da Ji
Level 146
God Stats
4W - 2L
1,449 SR
Queue Stats
259W - 249L
1,492 Elo+
Solo
Zeus
Zeus
TCC_ItsDaniel
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,500 Elo+
Solo
Ymir
Ymir
WebOfTears
Ymir
Level 27
God Stats
2W - 2L
1,250 SR
Queue Stats
144W - 193L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 14
10,620
1,062
20,982
9,381
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Gary11111
Persephone
17
8 / 2 / 17
10,410
1,041
12,081
11,433
5,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
I Jupi I
Ah Puch
15
2 / 4 / 24
9,255
926
14,974
9,068
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 3 / 17
8,551
855
9,250
8,853
3,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Qc_Redz
Vamana
17
8 / 1 / 20
9,948
995
9,051
16,167
24,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Flareshu
Cu Chulainn
14
4 / 5 / 3
8,143
814
9,369
18,318
12,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Hafricann
Chiron
15
1 / 5 / 8
8,383
838
15,508
11,355
5,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
14
5 / 6 / 6
8,490
849
8,413
9,369
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 8 / 4
7,353
735
4,841
11,059
4,053
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 7 / 6
7,871
787
3,106
20,131
23,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
39
31
Kills
12
12
Deaths
31
92
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
2
14
9
L
Cu Chulainn
Flareshu
Cu Chulainn
4
5
3
1.1
W
Persephone
Gary11111
Persephone
8
2
17
8.25
L
Chiron
Hafricann
Chiron
1
5
8
1
W
Ah Puch
I Jupi I
Ah Puch
2
4
24
3.5
L
Da Ji
5
6
6
1.33
W
2
3
17
3.5
W
Vamana
Qc_Redz
Vamana
8
1
20
18
L
1
8
4
0.38
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,338
Damage
41,237
54,902
Taken
70,232
43,068
Mitigated
50,436
24,788
Healing
14,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,982
13,621
561
1,786
9,381
4,893
3,390
2,379
6,892
0
35,108
L
Cu Chulainn
Flareshu
Cu Chulainn
9,369
1,138
0
4,723
18,318
12,051
0
5,227
12,890
3,338
15,847
W
Persephone
Gary11111
Persephone
12,081
1,509
1,656
4,555
11,433
5,869
1,068
1,487
9,738
22,259
0
L
Chiron
Hafricann
Chiron
15,508
4,423
1,394
3,376
11,355
5,150
0
6,198
4,973
0
29,263
W
Ah Puch
I Jupi I
Ah Puch
14,974
422
1,367
2,790
9,068
4,029
666
1,636
7,345
31,929
0
L
Da Ji
8,413
1,481
386
1,011
9,369
5,228
0
3,648
5,540
0
10,257
W
9,250
2,425
1,189
1,909
8,853
3,974
71
1,230
7,577
0
17,753
W
Vamana
Qc_Redz
Vamana
9,051
3,215
2,085
6,890
16,167
24,303
228
2,586
13,303
75
16,353
L
4,841
663
324
558
11,059
4,053
0
3,710
7,164
11,895
0
L
3,106
363
819
2,277
20,131
23,954
0
8,284
11,569
9,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,784
Gold Earned
40,240
117
Minions Killed
103
0
Camps Cleared
0
1,057,884
Distance Traveled
866,939
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,620
1,062
46
5
0
195,453
1
L
Cu Chulainn
8,143
814
22
2
0
184,013
4
W
Persephone
10,410
1,041
21
2
0
213,452
4
L
Chiron
8,383
838
41
4
0
191,366
1
W
Ah Puch
9,255
926
27
3
0
195,626
1
L
Da Ji
8,490
849
8
1
0
168,480
0
W
Skadi
8,551
855
10
1
0
206,510
2
W
Vamana
9,948
995
13
1
0
246,843
1
L
Zeus
7,353
735
20
2
0
158,713
0
L
Ymir
7,871
787
12
1
0
164,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role