Player Matchup

Bacchus
Bacchus
DeCayed94
Bacchus
Level 66
God Stats
34W - 17L
1,485 SR
Queue Stats
124W - 132L
1,463 Elo+
Party 2
Ymir
Ymir
HappyHippie34
Ymir
Level 139
God Stats
1W - 0L
1,496 SR
Queue Stats
14W - 13L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nuttskis
Tsukuyomi
Level 124
God Stats
2W - 2L
1,571 SR
Queue Stats
44W - 28L
1,537 Elo+
Party 1
Izanami
Izanami
SEVENIMPALA
Izanami
Level 37
God Stats
5W - 3L
1,374 SR
Queue Stats
33W - 48L
1,262 Elo+
Party 1
Chang'e
Chang'e
Skiilz_xo
Chang'e
Level 69
God Stats
12W - 13L
1,461 SR
Queue Stats
389W - 414L
1,406 Elo+
Party 2
Team Averages
Level 87
1,477 SR
1,430 Elo+

VS

Team Averages
Level 100
1,495 SR
1,462 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GoodnightDally
Pele
Level 146
God Stats
2W - 9L
1,477 SR
Queue Stats
333W - 349L
1,472 Elo+
Party 3
Atlas
Atlas
Teramorphious
Atlas
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 114L
1,459 Elo+
Party 4
Danzaburou
Danzaburou
Vermivorious
Danzaburou
Level 45
God Stats
16W - 28L
1,404 SR
Queue Stats
62W - 65L
1,491 Elo+
Party 4
Cernunnos
Cernunnos
vieuxy
Cernunnos
Level 55
God Stats
5W - 6L
1,595 SR
Queue Stats
21W - 31L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeCayed94
Bacchus
11
4 / 1 / 8
7,304
522
8,577
11,790
12,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 4
9,205
658
11,341
11,050
9,536
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Nuttskis
Tsukuyomi
14
8 / 2 / 4
8,238
588
7,678
9,150
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SEVENIMPALA
Izanami
13
6 / 3 / 2
8,127
581
4,741
8,325
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Skiilz_xo
Chang'e
12
3 / 2 / 4
7,616
544
8,744
10,832
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 6 / 2
6,406
458
5,092
9,500
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 0
8,135
581
6,939
9,658
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 6 / 3
5,802
414
4,860
14,072
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Vermivorious
Danzaburou
10
0 / 5 / 1
6,027
431
4,832
7,827
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
vieuxy
Cernunnos
11
1 / 9 / 1
6,875
491
3,076
12,066
4,341
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
29
Kills
7
9
Deaths
29
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
2
0.33
W
Bacchus
DeCayed94
Bacchus
4
1
8
8
L
5
3
0
1.67
W
8
1
4
10
W
Tsukuyomi
Nuttskis
Tsukuyomi
8
2
4
5
W
Izanami
SEVENIMPALA
Izanami
6
3
2
2.33
W
Chang'e
Skiilz_xo
Chang'e
3
2
4
2.5
L
0
6
3
0.25
L
Danzaburou
Vermivorious
Danzaburou
0
5
1
0.1
L
Cernunnos
vieuxy
Cernunnos
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,081
Damage
24,799
51,147
Taken
53,123
31,396
Mitigated
21,512
20,077
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,092
1,384
0
255
9,500
2,989
66
4,818
4,390
31,849
0
W
Bacchus
DeCayed94
Bacchus
8,577
915
709
3,154
11,790
12,137
89
2,284
9,506
19,739
0
L
6,939
1,416
0
4,095
9,658
3,331
0
4,673
4,911
0
50,999
W
11,341
2,456
0
3,320
11,050
9,536
740
657
10,393
57,622
0
W
Tsukuyomi
Nuttskis
Tsukuyomi
7,678
2,226
0
3,557
9,150
3,259
516
971
8,179
0
43,673
W
Izanami
SEVENIMPALA
Izanami
4,741
2,996
0
1,966
8,325
2,773
1,748
908
7,417
0
53,260
W
Chang'e
Skiilz_xo
Chang'e
8,744
677
1,106
6,265
10,832
3,691
358
5,384
5,448
47,637
0
L
4,860
1,600
0
2,449
14,072
8,571
0
8,331
5,427
14,731
0
L
Danzaburou
Vermivorious
Danzaburou
4,832
1,240
0
1,239
7,827
2,280
0
3,880
3,933
0
27,381
L
Cernunnos
vieuxy
Cernunnos
3,076
1,302
0
1,910
12,066
4,341
922
6,266
5,800
0
28,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,490
Gold Earned
33,245
409
Minions Killed
268
0
Camps Cleared
0
1,339,081
Distance Traveled
1,215,176
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,406
458
46
3
0
215,233
10
W
Bacchus
7,304
522
20
1
0
271,982
1
L
Pele
8,135
581
97
7
0
312,714
2
W
Ymir
9,205
658
116
8
0
255,499
1
W
Tsukuyomi
8,238
588
75
5
0
326,466
0
W
Izanami
8,127
581
107
8
0
224,760
3
W
Chang'e
7,616
544
91
7
0
260,374
5
L
Atlas
5,802
414
18
1
0
244,715
0
L
Danzaburou
6,027
431
37
3
0
224,161
2
L
Cernunnos
6,875
491
70
5
0
218,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role