Player Matchup

Ah Puch
Ah Puch
AmazinPandaz
Ah Puch
Level 103
God Stats
0W - 3L
1,437 SR
Queue Stats
93W - 89L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
Br0wnpants96
Gilgamesh
Level 123
God Stats
7W - 4L
1,705 SR
Queue Stats
118W - 120L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
Eribel2
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 228L
1,485 Elo+
Solo
Hachiman
Hachiman
IamLilSlump
Hachiman
Level 60
God Stats
3W - 3L
1,743 SR
Queue Stats
52W - 56L
1,486 Elo+
Party 2
Sobek
Sobek
Philkeethus
Sobek
Level 104
God Stats
0W - 1L
1,299 SR
Queue Stats
43W - 41L
1,469 Elo+
Party 2
Team Averages
Level 90
1,537 SR
1,482 Elo+

VS

Team Averages
Level 101
1,618 SR
1,520 Elo+
Anubis
Anubis
Auvir
Anubis
Level 102
God Stats
4W - 8L
1,686 SR
Queue Stats
60W - 49L
1,533 Elo+
Party 1
Cliodhna
Cliodhna
Chains Of Zero
Cliodhna
Level 109
God Stats
7W - 4L
1,843 SR
Queue Stats
199W - 177L
1,490 Elo+
Party 1
Chaac
Chaac
FMJ573
Chaac
Level 103
God Stats
4W - 9L
1,474 SR
Queue Stats
462W - 430L
1,507 Elo+
Solo
Athena
Athena
Nine Tail Fox I
Athena
Level 107
God Stats
9W - 9L
1,500 SR
Queue Stats
127W - 106L
1,516 Elo+
Party 1
Freya
Freya
Sohvrin
Freya
Level 83
God Stats
4W - 1L
1,589 SR
Queue Stats
114W - 93L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AmazinPandaz
Ah Puch
14
1 / 4 / 1
8,279
436
10,856
13,150
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Br0wnpants96
Gilgamesh
17
3 / 3 / 0
9,716
511
11,849
19,193
14,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Eribel2
Danzaburou
14
2 / 6 / 1
8,575
451
4,389
12,754
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
IamLilSlump
Hachiman
14
3 / 3 / 3
8,535
449
9,588
11,616
3,829
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 2 / 5
8,883
468
8,157
17,743
19,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Auvir
Anubis
16
6 / 2 / 2
9,861
519
11,689
12,712
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
16
9 / 3 / 1
10,140
534
12,732
12,838
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
FMJ573
Chaac
17
0 / 1 / 3
10,038
528
15,347
14,483
13,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 5
8,386
441
5,127
14,772
12,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Sohvrin
Freya
14
2 / 4 / 1
8,575
451
10,296
13,610
4,455
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
12
Kills
18
18
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AmazinPandaz
Ah Puch
1
4
1
0.38
W
Anubis
Auvir
Anubis
6
2
2
3.5
L
Gilgamesh
Br0wnpants96
Gilgamesh
3
3
0
1
W
Cliodhna
9
3
1
3.17
L
Danzaburou
Eribel2
Danzaburou
2
6
1
0.42
W
Chaac
FMJ573
Chaac
0
1
3
1.5
L
Hachiman
IamLilSlump
Hachiman
3
3
3
1.5
W
1
2
5
1.75
L
3
2
5
2.75
W
Freya
Sohvrin
Freya
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,839
Damage
55,191
74,456
Taken
68,415
47,341
Mitigated
40,181
24,444
Healing
28,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AmazinPandaz
Ah Puch
10,856
151
81
4,738
13,150
3,999
660
4,851
8,201
53,409
0
W
Anubis
Auvir
Anubis
11,689
89
109
6,018
12,712
5,323
863
5,032
7,358
60,297
0
L
Gilgamesh
Br0wnpants96
Gilgamesh
11,849
2,688
0
5,760
19,193
14,176
0
1,939
16,438
6,049
61,392
W
Cliodhna
12,732
1,413
0
4,986
12,838
4,838
511
3,536
9,079
0
65,304
L
Danzaburou
Eribel2
Danzaburou
4,389
1,356
0
2,225
12,754
5,727
0
2,201
10,504
0
56,044
W
Chaac
FMJ573
Chaac
15,347
3,936
0
8,879
14,483
13,029
344
2,897
10,555
193
77,633
L
Hachiman
IamLilSlump
Hachiman
9,588
4,764
0
3,242
11,616
3,829
0
7,534
4,082
0
55,637
W
5,127
1,214
35
2,669
14,772
12,536
0
5,498
9,061
20,974
0
L
8,157
909
260
8,138
17,743
19,610
140
10,780
6,767
25,432
0
W
Freya
Sohvrin
Freya
10,296
3,584
0
5,403
13,610
4,455
255
3,663
9,776
54,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,988
Gold Earned
47,000
441
Minions Killed
501
0
Camps Cleared
0
1,781,042
Distance Traveled
1,900,118
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,279
436
98
5
0
320,925
2
W
Anubis
9,861
519
128
7
0
343,002
0
L
Gilgamesh
9,716
511
132
7
0
386,376
4
W
Cliodhna
10,140
534
92
5
0
415,783
0
L
Danzaburou
8,575
451
85
4
0
319,220
0
W
Chaac
10,038
528
163
9
0
397,114
5
L
Hachiman
8,535
449
89
5
0
370,471
3
W
Athena
8,386
441
36
2
0
380,092
3
L
Sobek
8,883
468
37
2
0
384,050
3
W
Freya
8,575
451
82
4
0
364,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role