Player Matchup

Kumbhakarna
Kumbhakarna
Gold II
Jericho Vll
Kumbhakarna
Gold II
Level 121
God Stats
41W - 25L
1,697 SR
Queue Stats
65W - 54L
1,754 MMR
Party 2
Fenrir
Fenrir
Platinum III
Ponyboi4779
Fenrir
Platinum III
Level 104
God Stats
50W - 33L
1,646 SR
Queue Stats
183W - 167L
1,637 MMR
Party 2
Sol
Sol
Gold I
ZS x squeakerrr
Sol
Gold I
Level 83
God Stats
8W - 0L
2,068 SR
Queue Stats
28W - 8L
2,227 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,804 SR
1,873 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,500 SR
1,500 MMR
Chronos
Chronos
Platinum III
 
Chronos
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
 
Loki
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Platinum III
 
Fafnir
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jericho Vll
Kumbhakarna
8
1 / 2 / 0
4,991
832
182
4,329
1,845
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
8
0 / 0 / 1
4,713
786
676
5,926
2,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 1
5,067
845
1,341
1,918
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
OdinAgniGilgameshAh Muzen CabGeb

VS

Bans
AchillesScyllaArachneZeusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
2 / 1 / 0
5,064
844
1,452
4,517
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
 
Loki
5
0 / 0 / 2
4,381
730
0
0
0
Fafnir
 
Fafnir
3
0 / 0 / 0
3,915
653
0
0
0
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
2
2
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
1
0
2
L
Loki
 
Loki
0
0
2
1
L
Fafnir
 
Fafnir
0
0
0
0
W
Kumbhakarna
Jericho Vll
Kumbhakarna
1
2
0
0.5
W
Fenrir
0
0
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,199
Damage
1,452
12,173
Taken
4,517
4,799
Mitigated
1,365
3,607
Healing
883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,452
261
0
883
4,517
1,365
0
1,593
2,842
16,757
0
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
 
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
Jericho Vll
Kumbhakarna
182
0
0
369
4,329
1,845
367
549
3,780
2,406
0
W
Fenrir
676
0
177
1,725
5,926
2,421
524
556
5,370
0
10,846
W
1,341
417
0
1,336
1,918
533
1,964
635
1,283
24,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,771
Gold Earned
13,360
69
Minions Killed
32
4
Camps Cleared
1
377,680
Distance Traveled
132,184
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,064
844
32
5
1
97,371
2
L
Loki
4,381
730
0
0
0
19,519
0
L
Fafnir
3,915
653
0
0
0
15,294
0
W
Kumbhakarna
4,991
832
7
1
0
120,330
1
W
Fenrir
4,713
786
12
2
0
131,975
1
W
Sol
5,067
845
50
8
4
125,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role