Player Matchup

Artemis
Artemis
 
Artemis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Gautsu
Fafnir
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 66L
1,552 Elo+
Solo
Cabrakan
Cabrakan
SquirtsMacintosh
Cabrakan
Level 38
God Stats
0W - 2L
1,346 SR
Queue Stats
30W - 30L
1,569 Elo+
Solo
Chronos
Chronos
XV Deity
Chronos
Level 109
God Stats
2W - 1L
1,827 SR
Queue Stats
150W - 136L
1,539 Elo+
Solo
Osiris
Osiris
abillion
Osiris
Level 147
God Stats
0W - 3L
1,441 SR
Queue Stats
180W - 194L
1,544 Elo+
Solo
Team Averages
Level 115
1,523 SR
1,541 Elo+

VS

Team Averages
Level 138
1,655 SR
1,530 Elo+
Kuzenbo
Kuzenbo
Capt723
Kuzenbo
Level 137
God Stats
2W - 2L
1,718 SR
Queue Stats
233W - 191L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
Dave723
Cthulhu
Level 159
God Stats
2W - 1L
1,555 SR
Queue Stats
234W - 174L
1,484 Elo+
Party 1
Neith
Neith
KosherLovesWes
Neith
Level 147
God Stats
8W - 3L
1,765 SR
Queue Stats
515W - 527L
1,565 Elo+
Solo
Hou Yi
Hou Yi
WigW0i
Hou Yi
Level 119
God Stats
7W - 7L
1,605 SR
Queue Stats
257W - 213L
1,558 Elo+
Party 1
Sobek
Sobek
l13lReject
Sobek
Level 127
God Stats
8W - 5L
1,631 SR
Queue Stats
390W - 329L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
1
0 / 0 / 0
1,216
243
0
0
0
Fafnir
Gautsu
Fafnir
10
2 / 2 / 0
5,464
1,093
1,920
5,086
5,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 2
4,925
985
2,001
8,036
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
XV Deity
Chronos
9
0 / 4 / 0
4,664
933
3,748
6,365
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
abillion
Osiris
9
0 / 3 / 2
4,738
948
5,268
5,815
6,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Capt723
Kuzenbo
10
0 / 0 / 12
5,711
1,142
3,126
4,011
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Dave723
Cthulhu
11
3 / 0 / 8
6,198
1,240
5,627
3,189
2,440
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
3 / 1 / 9
6,348
1,270
5,800
2,779
1,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
WigW0i
Hou Yi
11
3 / 0 / 8
6,456
1,291
6,033
3,240
1,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
10
3 / 1 / 6
6,228
1,246
1,930
5,505
5,404
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
2
Kills
12
12
Deaths
2
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Kuzenbo
Capt723
Kuzenbo
0
0
12
6
W
Cthulhu
Dave723
Cthulhu
3
0
8
7
L
Fafnir
Gautsu
Fafnir
2
2
0
1
W
3
1
9
7.5
L
0
3
2
0.33
W
Hou Yi
WigW0i
Hou Yi
3
0
8
7
L
Chronos
XV Deity
Chronos
0
4
0
0
L
Osiris
abillion
Osiris
0
3
2
0.33
W
Sobek
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,937
Damage
22,516
25,302
Taken
18,724
23,030
Mitigated
12,807
5,283
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
Capt723
Kuzenbo
3,126
1,057
631
1,149
4,011
2,564
589
1,744
2,175
4,382
0
W
Cthulhu
Dave723
Cthulhu
5,627
404
3,795
2,053
3,189
2,440
539
1,261
1,857
13,570
0
L
Fafnir
Gautsu
Fafnir
1,920
340
797
1,058
5,086
5,101
0
1,733
3,218
5,427
0
W
5,800
2,684
1,012
398
2,779
1,139
1,364
909
1,792
0
9,798
L
2,001
239
181
1,288
8,036
9,291
0
3,643
4,217
4,953
0
W
Hou Yi
WigW0i
Hou Yi
6,033
3,583
285
1,054
3,240
1,260
334
1,238
1,821
0
11,298
L
Chronos
XV Deity
Chronos
3,748
592
110
835
6,365
2,479
0
2,348
3,947
9,632
0
L
Osiris
abillion
Osiris
5,268
976
91
923
5,815
6,159
0
2,341
3,237
0
6,497
W
Sobek
1,930
277
1,119
1,118
5,505
5,404
455
2,517
2,852
3,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,007
Gold Earned
30,941
25
Minions Killed
48
0
Camps Cleared
0
352,811
Distance Traveled
517,902
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
1,216
243
0
0
0
0
0
W
Kuzenbo
5,711
1,142
5
1
0
122,884
0
W
Cthulhu
6,198
1,240
15
3
0
103,796
1
L
Fafnir
5,464
1,093
6
1
0
91,350
2
W
Neith
6,348
1,270
15
3
0
83,434
1
L
Cabrakan
4,925
985
5
1
0
96,431
0
W
Hou Yi
6,456
1,291
13
3
0
106,854
0
L
Chronos
4,664
933
9
2
0
86,052
0
L
Osiris
4,738
948
5
1
0
78,978
0
W
Sobek
6,228
1,246
0
0
0
100,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role