Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ELARRUINA_RACHAS
Atlas
Level 151
God Stats
2W - 8L
1,396 SR
Queue Stats
97W - 111L
1,492 Elo+
Party 2
Chiron
Chiron
EddyCisneros4716
Chiron
Level 82
God Stats
2W - 1L
1,485 SR
Queue Stats
83W - 88L
1,510 Elo+
Party 2
Odin
Odin
Fer_Gamer15
Odin
Level 127
God Stats
5W - 2L
1,471 SR
Queue Stats
101W - 104L
1,522 Elo+
Party 2
Ymir
Ymir
itzBenGaMeZ
Ymir
Level 129
God Stats
3W - 4L
1,533 SR
Queue Stats
171W - 177L
1,491 Elo+
Party 2
Team Averages
Level 127
1,477 SR
1,503 Elo+

VS

Team Averages
Level 96
1,646 SR
1,498 Elo+
Anubis
Anubis
Awesome20947
Anubis
Level 55
God Stats
7W - 4L
1,799 SR
Queue Stats
78W - 75L
1,462 Elo+
Party 1
Susano
Susano
BBroiler
Susano
Level 144
God Stats
2W - 3L
1,359 SR
Queue Stats
83W - 77L
1,521 Elo+
Party 1
Vamana
Vamana
Freestylekiwer
Vamana
Level 159
God Stats
8W - 9L
1,490 SR
Queue Stats
340W - 320L
1,500 Elo+
Party 1
Atlas
Atlas
OneTapIGuess
Atlas
Level 54
God Stats
5W - 1L
1,767 SR
Queue Stats
276W - 264L
1,487 Elo+
Solo
Neith
Neith
xX_Naburi_Xx
Neith
Level 69
God Stats
5W - 1L
1,814 SR
Queue Stats
71W - 58L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
5 / 2 / 3
5,552
617
4,506
4,417
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 6
4,701
522
2,693
6,370
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 0 / 3
4,999
555
2,300
4,343
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 1
4,702
522
2,015
6,759
3,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
5 / 2 / 2
6,315
702
4,877
7,013
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 2 / 2
5,034
559
1,694
3,854
1,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
BBroiler
Susano
8
1 / 6 / 3
5,157
573
4,176
7,987
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 0
6,518
724
5,301
6,985
4,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

4
0 / 2 / 0
4,023
447
1,040
3,652
1,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 1 / 0
5,915
657
5,248
5,163
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
8
8
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
2
3
3.25
L
Anubis
0
2
2
0.5
L
Susano
BBroiler
Susano
1
6
3
0.42
W
0
1
6
3
W
1
0
3
2.5
W
1
3
1
0.5
L
4
1
0
4
L
0
2
0
0
W
5
2
2
3
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,391
Damage
17,459
28,902
Taken
27,641
11,633
Mitigated
11,295
12,660
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,506
825
0
1,216
4,417
973
0
410
4,007
21,371
0
L
Anubis
1,694
396
0
1,176
3,854
1,490
664
2,857
741
20,226
0
L
Susano
BBroiler
Susano
4,176
720
0
2,120
7,987
2,421
0
2,902
5,008
0
23,689
W
2,693
1,338
182
2,617
6,370
3,278
0
926
5,444
11,998
0
W
2,300
755
605
2,557
4,343
1,293
377
41
4,302
0
27,156
W
2,015
446
0
2,750
6,759
3,670
0
0
6,759
1,247
16,535
L
5,301
2,208
0
2,261
6,985
4,597
0
2,212
4,398
0
39,556
L
1,040
571
406
973
3,652
1,198
0
1,194
2,458
3,853
0
W
4,877
1,752
0
2,733
7,013
2,419
0
1,357
5,656
30,582
0
L
5,248
1,964
0
2,197
5,163
1,589
285
2,778
2,343
0
36,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,269
Gold Earned
26,647
242
Minions Killed
259
0
Camps Cleared
0
826,982
Distance Traveled
761,658
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,552
617
43
5
0
163,614
0
L
Anubis
5,034
559
51
6
0
158,961
0
L
Susano
5,157
573
42
5
0
183,438
0
W
Atlas
4,701
522
24
3
0
162,929
0
W
Chiron
4,999
555
72
8
0
161,271
3
W
Odin
4,702
522
38
4
0
161,918
0
L
Vamana
6,518
724
96
11
0
180,086
0
L
Atlas
4,023
447
9
1
0
74,015
2
W
Ymir
6,315
702
65
7
0
177,250
0
L
Neith
5,915
657
61
7
0
165,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role