Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BrayanXZ2
Merlin
Level 157
God Stats
2W - 2L
1,551 SR
Queue Stats
86W - 86L
1,517 Elo+
Party 2
Medusa
Medusa
Budir
Medusa
Level 125
God Stats
3W - 1L
1,701 SR
Queue Stats
30W - 26L
1,602 Elo+
Party 2
Chaac
Chaac
T43678
Chaac
Level 123
God Stats
8W - 3L
1,702 SR
Queue Stats
247W - 237L
1,550 Elo+
Solo
Serqet
Serqet
sirrebel
Serqet
Level 128
God Stats
5W - 4L
1,639 SR
Queue Stats
131W - 131L
1,560 Elo+
Party 2
Team Averages
Level 138
1,619 SR
1,546 Elo+

VS

Team Averages
Level 69
1,457 SR
1,436 Elo+
Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
DanTheMan1603
Hachiman
Level 43
God Stats
2W - 5L
1,484 SR
Queue Stats
131W - 171L
1,377 Elo+
Party 1
Freya
Freya
Naesam
Freya
Level 36
God Stats
9W - 8L
1,500 SR
Queue Stats
95W - 122L
1,397 Elo+
Party 1
Nike
Nike
medlovin
Nike
Level 34
God Stats
3W - 5L
1,301 SR
Queue Stats
98W - 124L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
5 / 2 / 8
7,802
650
9,124
10,423
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
BrayanXZ2
Merlin
13
0 / 1 / 4
7,679
640
4,824
5,423
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Budir
Medusa
12
5 / 1 / 3
7,613
634
7,468
4,648
1,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
T43678
Chaac
13
10 / 1 / 2
8,489
707
7,525
7,918
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
sirrebel
Serqet
11
2 / 1 / 8
7,097
591
4,146
6,837
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 4 / 0
7,152
596
4,040
8,227
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
 
Sobek
8
0 / 4 / 3
5,474
456
2,534
12,454
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
DanTheMan1603
Hachiman
8
0 / 5 / 0
4,951
413
2,819
6,962
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Freya
Naesam
Freya
9
1 / 7 / 2
5,415
451
3,910
9,045
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
11
1 / 2 / 0
6,399
533
4,447
8,002
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
22
Kills
6
6
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
2
8
4.5
L
Serqet
 
Serqet
4
4
0
1
L
Sobek
 
Sobek
0
4
3
0.38
W
Merlin
BrayanXZ2
Merlin
0
1
4
2
W
Medusa
Budir
Medusa
5
1
3
6.5
L
Hachiman
DanTheMan1603
Hachiman
0
5
0
0
L
Freya
Naesam
Freya
1
7
2
0.29
W
Chaac
T43678
Chaac
10
1
2
11
L
Nike
1
2
0
0.5
W
Serqet
sirrebel
Serqet
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,087
Damage
17,750
35,249
Taken
44,690
16,179
Mitigated
17,896
14,171
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,124
4,859
746
5,850
10,423
4,337
638
2,159
7,865
45,474
6,122
L
Serqet
 
Serqet
4,040
834
0
1,846
8,227
2,540
0
2,337
5,768
0
29,754
L
Sobek
 
Sobek
2,534
267
0
2,889
12,454
7,086
0
2,842
9,219
11,472
0
W
Merlin
BrayanXZ2
Merlin
4,824
280
106
1,034
5,423
1,629
396
135
5,008
48,603
0
W
Medusa
Budir
Medusa
7,468
2,654
0
636
4,648
1,517
1,635
544
4,104
0
50,597
L
Hachiman
DanTheMan1603
Hachiman
2,819
1,415
0
1,392
6,962
1,339
0
965
5,912
0
25,025
L
Freya
Naesam
Freya
3,910
1,059
0
1,279
9,045
2,457
0
3,069
5,976
19,451
0
W
Chaac
T43678
Chaac
7,525
1,337
0
4,234
7,918
3,367
164
1,839
5,923
0
42,717
L
Nike
4,447
778
0
1,570
8,002
4,474
0
3,046
4,714
0
36,210
W
Serqet
sirrebel
Serqet
4,146
698
0
1,565
6,837
5,329
0
1,829
5,008
0
14,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,680
Gold Earned
29,391
377
Minions Killed
263
0
Camps Cleared
0
1,161,451
Distance Traveled
1,081,776
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,802
650
82
7
0
204,915
3
L
Serqet
7,152
596
67
6
0
267,572
1
L
Sobek
5,474
456
17
1
0
225,502
5
W
Merlin
7,679
640
113
9
0
206,128
3
W
Medusa
7,613
634
75
6
0
226,144
3
L
Hachiman
4,951
413
59
5
0
175,875
3
L
Freya
5,415
451
34
3
0
195,157
8
W
Chaac
8,489
707
81
7
0
260,219
5
L
Nike
6,399
533
86
7
0
217,670
3
W
Serqet
7,097
591
26
2
0
264,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role