Player Matchup

Eset
Eset
Lightfox7
Eset
Level 129
God Stats
3W - 0L
1,903 SR
Queue Stats
23W - 29L
1,450 Elo+
Party 2
Da Ji
Da Ji
Mynt Spikez
Da Ji
Level 127
God Stats
6W - 4L
1,430 SR
Queue Stats
209W - 202L
1,490 Elo+
Party 3
Danzaburou
Danzaburou
PlantedGalaxy61
Danzaburou
Level 126
God Stats
5W - 6L
1,404 SR
Queue Stats
465W - 446L
1,517 Elo+
Party 3
Jing Wei
Jing Wei
chocobomber
Jing Wei
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,461 Elo+
Party 2
Khepri
Khepri
pickleslimer
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,081 Elo+
Party 2
Team Averages
Level 107
1,547 SR
1,400 Elo+

VS

Team Averages
Level 104
1,311 SR
1,512 Elo+
Da Ji
Da Ji
Aklak907
Da Ji
Level 108
God Stats
1W - 4L
1,366 SR
Queue Stats
193W - 194L
1,507 Elo+
Party 1
Artio
Artio
Croakyy
Artio
Level 159
God Stats
0W - 4L
1,104 SR
Queue Stats
19W - 27L
1,487 Elo+
Party 1
Eset
Eset
ExtraHuffBoi
Eset
Level 160
God Stats
3W - 3L
1,458 SR
Queue Stats
168W - 149L
1,576 Elo+
Party 1
Tiamat
Tiamat
Lokist
Tiamat
Level 67
God Stats
0W - 2L
1,375 SR
Queue Stats
106W - 82L
1,481 Elo+
Solo
Janus
Janus
MediumFish
Janus
Level 25
God Stats
0W - 2L
1,253 SR
Queue Stats
20W - 22L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
7 / 6 / 18
11,363
812
20,297
16,460
8,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
14 / 6 / 14
13,346
953
16,595
14,930
8,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
PlantedGalaxy61
Danzaburou
17
3 / 5 / 17
10,890
778
16,603
22,275
11,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
chocobomber
Jing Wei
19
8 / 4 / 20
12,011
858
18,085
17,292
8,371
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
18
0 / 4 / 23
10,331
738
5,392
17,441
22,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aklak907
Da Ji
17
3 / 7 / 18
11,172
798
12,093
20,306
18,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Croakyy
Artio
13
1 / 8 / 11
9,734
695
3,922
22,592
29,164
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 8 / 10
11,877
848
16,306
17,558
14,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Lokist
Tiamat
18
6 / 6 / 10
11,181
799
17,999
13,964
13,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
20
6 / 3 / 14
12,440
889
27,844
13,380
5,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
88
32
Kills
25
25
Deaths
32
92
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aklak907
Da Ji
3
7
18
1.71
L
Artio
Croakyy
Artio
1
8
11
0.81
L
9
8
10
1.75
W
Eset
7
6
18
2.67
L
Tiamat
Lokist
Tiamat
6
6
10
1.83
L
Janus
6
3
14
4.33
W
14
6
14
3.5
W
Danzaburou
PlantedGalaxy61
Danzaburou
3
5
17
2.3
W
Jing Wei
chocobomber
Jing Wei
8
4
20
4.5
W
Khepri
0
4
23
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,972
Damage
78,164
88,398
Taken
87,800
59,702
Mitigated
81,162
25,941
Healing
22,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aklak907
Da Ji
12,093
2,853
1,056
2,521
20,306
18,951
1,782
5,165
15,141
0
17,428
L
Artio
Croakyy
Artio
3,922
552
1,567
2,479
22,592
29,164
356
6,333
16,259
5,634
0
L
16,306
518
2,439
2,506
17,558
14,753
626
6,479
11,079
24,474
0
W
Eset
20,297
3,378
2,180
3,872
16,460
8,264
445
12,187
3,947
38,336
0
L
Tiamat
Lokist
Tiamat
17,999
754
869
2,829
13,964
13,077
734
5,341
8,623
30,019
0
L
Janus
27,844
841
969
5,097
13,380
5,217
1,126
2,371
11,009
60,646
0
W
16,595
5,266
1,552
1,836
14,930
8,511
361
11,164
3,548
0
26,995
W
Danzaburou
PlantedGalaxy61
Danzaburou
16,603
9,133
1,529
8,060
22,275
11,654
3,016
15,816
6,188
0
36,824
W
Jing Wei
chocobomber
Jing Wei
18,085
15,818
999
5,913
17,292
8,371
1,534
12,758
4,350
0
42,658
W
Khepri
5,392
898
0
0
17,441
22,902
0
14,007
3,253
10,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,941
Gold Earned
56,404
159
Minions Killed
144
0
Camps Cleared
0
1,184,711
Distance Traveled
1,206,138
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,172
798
11
1
0
242,206
0
L
Artio
9,734
695
5
0
0
203,016
0
L
Eset
11,877
848
7
1
0
203,210
1
W
Eset
11,363
812
39
3
0
226,657
0
L
Tiamat
11,181
799
26
2
0
266,305
0
L
Janus
12,440
889
95
7
0
291,401
3
W
Da Ji
13,346
953
22
2
0
237,472
2
W
Danzaburou
10,890
778
42
3
0
203,655
3
W
Jing Wei
12,011
858
48
3
0
250,307
0
W
Khepri
10,331
738
8
1
0
266,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role