Player Matchup

Poseidon
Poseidon
Facier
Poseidon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,223 Elo+
Party 3
Janus
Janus
Houlier
Janus
Level 156
God Stats
2W - 4L
1,264 SR
Queue Stats
362W - 360L
1,546 Elo+
Party 3
Vamana
Vamana
Ryonite
Vamana
Level 118
God Stats
0W - 2L
1,221 SR
Queue Stats
30W - 34L
1,529 Elo+
Party 3
Scylla
Scylla
Xcalibur0
Scylla
Level 156
God Stats
0W - 1L
1,348 SR
Queue Stats
197W - 208L
1,581 Elo+
Solo
Geb
Geb
izzy_25
Geb
Level 127
God Stats
1W - 6L
1,251 SR
Queue Stats
135W - 129L
1,560 Elo+
Solo
Team Averages
Level 137
1,317 SR
1,488 Elo+

VS

Team Averages
Level 148
1,486 SR
1,491 Elo+
Freya
Freya
DiamondEyesz
Freya
Level 124
God Stats
3W - 0L
1,842 SR
Queue Stats
173W - 171L
1,515 Elo+
Party 2
Hera
Hera
KronicWarlock
Hera
Level 156
God Stats
2W - 0L
1,567 SR
Queue Stats
96W - 109L
1,496 Elo+
Party 1
Atlas
Atlas
OGBOBBYJOHNSON02
Atlas
Level 157
God Stats
4W - 2L
1,380 SR
Queue Stats
518W - 535L
1,489 Elo+
Solo
Artemis
Artemis
Purple Buds Bro
Artemis
Level 147
God Stats
3W - 5L
1,306 SR
Queue Stats
445W - 495L
1,485 Elo+
Party 2
Nike
Nike
Valenti36
Nike
Level 155
God Stats
3W - 3L
1,335 SR
Queue Stats
212W - 216L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Facier
Poseidon
13
0 / 7 / 5
7,721
643
7,030
10,197
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Houlier
Janus
17
10 / 6 / 2
10,142
845
14,113
12,315
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Ryonite
Vamana
17
4 / 4 / 6
10,024
835
9,756
29,088
23,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Xcalibur0
Scylla
12
0 / 7 / 5
7,707
642
7,358
9,650
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
13
0 / 7 / 8
8,094
675
7,481
20,805
20,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 10
9,250
771
10,073
12,027
5,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 2 / 12
11,653
971
19,130
10,075
4,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 2 / 20
10,224
852
17,007
16,223
20,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 3 / 9
9,817
818
14,106
12,055
5,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
17
7 / 1 / 19
10,497
875
16,575
20,705
14,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
14
Kills
30
31
Deaths
14
26
Assists
70
Player
Kills
Deaths
Assists
KDA
W
2
6
10
1.17
L
Poseidon
Facier
Poseidon
0
7
5
0.36
L
Janus
Houlier
Janus
10
6
2
1.83
W
11
2
12
8.5
W
4
2
20
7
W
6
3
9
3.5
L
Vamana
Ryonite
Vamana
4
4
6
1.75
W
Nike
7
1
19
16.5
L
Scylla
Xcalibur0
Scylla
0
7
5
0.36
L
Geb
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,738
Damage
76,891
82,055
Taken
71,085
55,674
Mitigated
51,413
27,847
Healing
37,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,073
3,194
1,027
2,675
12,027
5,837
883
7,608
4,249
13,789
0
L
Poseidon
Facier
Poseidon
7,030
682
601
1,146
10,197
3,797
0
5,062
4,755
16,202
0
L
Janus
Houlier
Janus
14,113
1,061
600
2,685
12,315
5,063
0
6,609
5,362
34,886
0
W
19,130
5,356
3,835
3,659
10,075
4,708
2,648
5,602
4,417
42,614
0
W
17,007
5,648
2,756
5,293
16,223
20,094
494
7,095
9,032
28,416
0
W
14,106
7,513
2,489
4,223
12,055
5,968
2,396
6,936
4,959
0
26,472
L
Vamana
Ryonite
Vamana
9,756
3,324
2,956
14,107
29,088
23,019
0
17,195
10,676
0
19,340
W
Nike
16,575
1,075
2,437
9,486
20,705
14,806
746
8,175
12,446
0
25,571
L
Scylla
Xcalibur0
Scylla
7,358
806
652
561
9,650
3,790
220
4,650
4,771
17,870
0
L
Geb
7,481
655
1,203
3,336
20,805
20,005
175
11,399
8,499
12,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,688
Gold Earned
51,441
122
Minions Killed
130
0
Camps Cleared
0
990,020
Distance Traveled
1,104,220
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,250
771
17
1
0
197,313
0
L
Poseidon
7,721
643
24
2
0
187,739
0
L
Janus
10,142
845
46
4
0
207,751
0
W
Hera
11,653
971
46
4
0
247,611
0
W
Atlas
10,224
852
28
2
0
215,417
0
W
Artemis
9,817
818
17
1
0
181,620
0
L
Vamana
10,024
835
18
2
0
227,372
0
W
Nike
10,497
875
22
2
0
262,259
3
L
Scylla
7,707
642
30
3
0
166,713
1
L
Geb
8,094
675
4
0
0
200,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role