Player Matchup

Athena
Athena
 
Athena
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Gilganesha
Mulan
Level 160
God Stats
7W - 1L
1,897 SR
Queue Stats
343W - 115L
1,714 Elo+
Party 1
Cliodhna
Cliodhna
KidCavalão
Cliodhna
Level 29
God Stats
12W - 0L
2,012 SR
Queue Stats
241W - 27L
1,920 Elo+
Party 1
Discordia
Discordia
Pitelzinha
Discordia
Level 160
God Stats
4W - 1L
1,712 SR
Queue Stats
79W - 41L
1,675 Elo+
Party 1
Jing Wei
Jing Wei
ViolletXIII
Jing Wei
Level 160
God Stats
6W - 1L
1,704 SR
Queue Stats
314W - 108L
1,825 Elo+
Party 1
Team Averages
Level 123
1,765 SR
1,727 Elo+

VS

Team Averages
Level 95
1,538 SR
1,423 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Francolburn
Izanami
Level 48
God Stats
9W - 11L
1,498 SR
Queue Stats
62W - 83L
1,397 Elo+
Party 2
Anubis
Anubis
NC_CRY
Anubis
Level 75
God Stats
21W - 15L
1,691 SR
Queue Stats
87W - 93L
1,401 Elo+
Party 2
Ares
Ares
alkyl_sac962
Ares
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 1 / 17
9,379
552
4,730
10,344
8,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
14
4 / 2 / 11
9,675
569
9,759
13,586
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
KidCavalão
Cliodhna
19
10 / 1 / 5
11,725
690
9,363
7,001
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Pitelzinha
Discordia
14
2 / 1 / 9
9,319
548
9,101
5,264
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ViolletXIII
Jing Wei
18
12 / 1 / 1
11,777
693
16,216
9,006
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 5 / 1
8,238
485
4,579
13,127
11,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
 
Awilix
12
5 / 7 / 0
7,899
465
6,700
12,891
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Francolburn
Izanami
10
0 / 7 / 2
6,803
400
3,346
10,522
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
NC_CRY
Anubis
9
0 / 7 / 3
6,064
357
2,728
11,104
4,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
5,428
319
1,550
11,031
8,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
30
Kills
6
6
Deaths
30
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
17
10.5
L
Bellona
 
Bellona
1
5
1
0.3
L
Awilix
 
Awilix
5
7
0
0.71
L
Izanami
Francolburn
Izanami
0
7
2
0.14
W
Mulan
4
2
11
4.75
W
Cliodhna
KidCavalão
Cliodhna
10
1
5
12.5
L
Anubis
NC_CRY
Anubis
0
7
3
0.21
W
Discordia
Pitelzinha
Discordia
2
1
9
6.5
W
Jing Wei
ViolletXIII
Jing Wei
12
1
1
12.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,169
Damage
18,903
45,201
Taken
58,675
25,358
Mitigated
31,312
20,378
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,730
1,239
0
2,145
10,344
8,945
653
1,932
8,412
23,117
0
L
Bellona
 
Bellona
4,579
1,631
0
3,307
13,127
11,623
0
1,996
10,601
0
49,054
L
Awilix
 
Awilix
6,700
2,781
0
2,251
12,891
5,368
0
3,204
9,437
0
44,253
L
Izanami
Francolburn
Izanami
3,346
2,094
0
1,140
10,522
1,858
0
1,242
9,246
0
32,647
W
Mulan
9,759
1,818
0
6,230
13,586
9,256
766
1,793
11,793
0
51,683
W
Cliodhna
KidCavalão
Cliodhna
9,363
1,464
0
4,946
7,001
2,799
954
83
6,918
0
82,778
L
Anubis
NC_CRY
Anubis
2,728
247
0
2,021
11,104
4,009
0
3,708
7,017
20,974
0
W
Discordia
Pitelzinha
Discordia
9,101
797
0
993
5,264
1,400
887
687
4,577
58,701
0
W
Jing Wei
ViolletXIII
Jing Wei
16,216
13,660
0
6,064
9,006
2,958
2,542
1,969
7,037
0
109,027
L
1,550
280
0
115
11,031
8,454
0
3,111
7,814
6,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,875
Gold Earned
34,432
541
Minions Killed
323
0
Camps Cleared
0
1,789,158
Distance Traveled
1,425,889
35
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,379
552
28
2
0
388,543
16
L
Bellona
8,238
485
122
7
0
324,796
7
L
Awilix
7,899
465
76
4
0
284,644
4
L
Izanami
6,803
400
74
4
0
253,271
2
W
Mulan
9,675
569
88
5
0
292,649
6
W
Cliodhna
11,725
690
153
9
0
404,486
3
L
Anubis
6,064
357
41
2
0
293,392
2
W
Discordia
9,319
548
105
6
0
362,777
9
W
Jing Wei
11,777
693
167
10
0
340,703
1
L
Ares
5,428
319
10
1
0
269,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role