Player Matchup

Sol
Sol
Platinum III
 
Sol
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
Aci LeLi
Hou Yi
Platinum I
Level 121
God Stats
2W - 1L
1,741 SR
Queue Stats
43W - 27L
2,374 MMR
Party 1
Ganesha
Ganesha
Diamond IV
l800-Find-A-Ho3
Ganesha
Diamond IV
Level 83
God Stats
1W - 3L
1,233 SR
Queue Stats
99W - 103L
2,186 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,492 SR
2,020 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,673 SR
1,942 MMR
Bastet
Bastet
Platinum II
Slizurp
Bastet
Platinum II
Level 115
God Stats
21W - 3L
1,992 SR
Queue Stats
94W - 92L
2,073 MMR
Party 2
Bacchus
Bacchus
Platinum V
cjw bot
Bacchus
Platinum V
Level 96
God Stats
23W - 14L
1,673 SR
Queue Stats
85W - 86L
1,790 MMR
Party 2
Apollo
Apollo
Platinum I
xDbRx optimus
Apollo
Platinum I
Level 142
God Stats
9W - 17L
1,354 SR
Queue Stats
35W - 41L
1,965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 5 / 5
10,097
631
12,631
13,032
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Aci LeLi
Hou Yi
14
7 / 6 / 2
10,613
663
11,231
13,246
4,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 8
10,410
651
9,192
14,803
18,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArtioGebFenrirAphroditeAchilles

VS

Bans
GilgameshAthenaSun WukongMulanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Slizurp
Bastet
16
10 / 2 / 3
11,817
739
17,511
16,199
8,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
cjw bot
Bacchus
15
3 / 0 / 11
11,413
713
10,899
17,131
25,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 7 / 8
10,503
656
8,342
12,964
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
9
Kills
14
14
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
5
0.9
L
Hou Yi
Aci LeLi
Hou Yi
7
6
2
1.33
W
Bastet
Slizurp
Bastet
10
2
3
5.75
W
Bacchus
cjw bot
Bacchus
3
0
11
8.5
L
0
3
8
1.33
W
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,054
Damage
36,752
41,081
Taken
46,294
28,458
Mitigated
37,246
9,481
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,631
3,013
0
4,007
13,032
5,009
712
5,318
7,267
29,626
0
L
Hou Yi
Aci LeLi
Hou Yi
11,231
6,250
0
2,365
13,246
4,459
840
2,813
10,030
0
35,500
W
Bastet
Slizurp
Bastet
17,511
3,682
0
7,393
16,199
8,078
1,249
9,212
6,401
0
52,002
W
Bacchus
cjw bot
Bacchus
10,899
1,551
345
3,140
17,131
25,198
218
7,621
8,881
21,912
0
L
9,192
754
0
3,109
14,803
18,990
157
3,095
11,221
29,797
0
W
8,342
5,772
0
1,140
12,964
3,970
874
4,222
8,446
0
52,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
33,733
176
Minions Killed
182
3
Camps Cleared
12
839,100
Distance Traveled
906,825
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,097
631
75
5
1
282,402
3
L
Hou Yi
10,613
663
87
5
2
258,041
8
W
Bastet
11,817
739
60
4
5
322,067
3
W
Bacchus
11,413
713
20
1
1
337,233
2
L
Ganesha
10,410
651
14
1
0
298,657
1
W
Apollo
10,503
656
102
6
6
247,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role