Player Matchup

Zhong Kui
Zhong Kui
Abysmalparmesan
Zhong Kui
Level 60
God Stats
5W - 10L
1,319 SR
Queue Stats
293W - 312L
1,504 Elo+
Solo
Hera
Hera
Buraddorasuto
Hera
Level 124
God Stats
2W - 1L
1,328 SR
Queue Stats
373W - 405L
1,467 Elo+
Party 3
Ratatoskr
Ratatoskr
KrypticJester21
Ratatoskr
Level 66
God Stats
9W - 12L
1,481 SR
Queue Stats
186W - 210L
1,519 Elo+
Party 3
Chaac
Chaac
LoganBigGay
Chaac
Level 125
God Stats
17W - 5L
1,747 SR
Queue Stats
247W - 268L
1,475 Elo+
Party 3
Chiron
Chiron
MagicMan111
Chiron
Level 71
God Stats
7W - 8L
1,441 SR
Queue Stats
203W - 225L
1,562 Elo+
Party 3
Team Averages
Level 89
1,463 SR
1,505 Elo+

VS

Team Averages
Level 91
1,600 SR
1,559 Elo+
Ao Kuang
Ao Kuang
Mudzl
Ao Kuang
Level 126
God Stats
2W - 2L
1,890 SR
Queue Stats
365W - 342L
1,570 Elo+
Party 1
Discordia
Discordia
StegoLeader
Discordia
Level 89
God Stats
1W - 3L
1,440 SR
Queue Stats
201W - 180L
1,584 Elo+
Party 1
Charybdis
Charybdis
UwUHairyHorseUwU
Charybdis
Level 66
God Stats
5W - 16L
1,512 SR
Queue Stats
92W - 96L
1,593 Elo+
Party 2
Atlas
Atlas
ZoraTheMaster
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 96L
1,533 Elo+
Party 2
Medusa
Medusa
willafingerdooo
Medusa
Level 105
God Stats
62W - 35L
1,658 SR
Queue Stats
98W - 88L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abysmalparmesan
Zhong Kui
15
6 / 1 / 1
9,666
604
7,425
8,098
5,200
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 1 / 9
9,126
570
6,411
5,621
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
KrypticJester21
Ratatoskr
16
8 / 1 / 6
9,760
610
8,387
8,127
2,869
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 2 / 13
9,671
604
9,655
12,131
9,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
16
4 / 3 / 4
9,503
594
8,982
13,008
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Mudzl
Ao Kuang
15
5 / 3 / 3
9,366
585
8,209
13,849
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
StegoLeader
Discordia
14
2 / 5 / 0
8,391
524
5,033
6,469
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
11
1 / 7 / 3
6,948
434
6,255
13,197
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 4
6,766
423
3,702
12,105
6,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 6 / 0
7,904
494
3,207
10,314
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
27
Kills
8
8
Deaths
27
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Abysmalparmesan
Zhong Kui
6
1
1
6.5
W
4
1
9
8.5
W
Ratatoskr
KrypticJester21
Ratatoskr
8
1
6
11
W
5
2
13
5.75
W
Chiron
4
3
4
2
L
Ao Kuang
Mudzl
Ao Kuang
5
3
3
2.17
L
Discordia
StegoLeader
Discordia
2
5
0
0.4
L
Charybdis
1
7
3
0.36
L
0
6
4
0.33
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,860
Damage
26,406
46,985
Taken
55,934
23,690
Mitigated
19,212
24,035
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Abysmalparmesan
Zhong Kui
7,425
1,233
0
5,020
8,098
5,200
0
1,732
6,336
52,942
0
W
6,411
974
0
879
5,621
1,621
1,111
2,134
3,093
61,393
0
W
Ratatoskr
KrypticJester21
Ratatoskr
8,387
2,519
0
4,022
8,127
2,869
0
2,477
5,594
0
53,038
W
9,655
3,257
406
5,700
12,131
9,856
320
5,535
6,474
0
55,604
W
Chiron
8,982
5,370
568
7,440
13,008
4,144
2,354
4,792
8,212
0
79,925
L
Ao Kuang
Mudzl
Ao Kuang
8,209
2,669
0
5,221
13,849
4,583
0
1,111
12,738
61,144
0
L
Discordia
StegoLeader
Discordia
5,033
420
0
500
6,469
1,918
0
2,124
4,345
48,200
0
L
Charybdis
6,255
3,642
0
3,490
13,197
3,132
444
1,914
11,283
0
43,274
L
3,702
1,977
1,194
1,416
12,105
6,375
0
2,450
9,655
15,109
0
L
3,207
1,300
0
3,249
10,314
3,204
0
6,237
4,077
0
43,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,726
Gold Earned
39,375
546
Minions Killed
395
0
Camps Cleared
0
1,633,268
Distance Traveled
1,347,236
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,666
604
122
8
0
302,616
7
W
Hera
9,126
570
113
7
0
318,891
2
W
Ratatoskr
9,760
610
97
6
0
403,075
8
W
Chaac
9,671
604
95
6
0
342,089
1
W
Chiron
9,503
594
119
7
0
266,597
2
L
Ao Kuang
9,366
585
97
6
0
325,514
4
L
Discordia
8,391
524
110
7
0
250,811
1
L
Charybdis
6,948
434
81
5
0
275,305
5
L
Atlas
6,766
423
12
1
0
285,783
2
L
Medusa
7,904
494
95
6
0
209,823
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role