Player Matchup

Atlas
Atlas
JSJosh
Atlas
Level 121
God Stats
7W - 7L
1,522 SR
Queue Stats
505W - 547L
1,395 Elo+
Solo
Ne Zha
Ne Zha
Krelvek
Ne Zha
Level 157
God Stats
16W - 14L
1,611 SR
Queue Stats
1,282W - 1,301L
1,451 Elo+
Solo
Sol
Sol
MustangBetty
Sol
Level 108
God Stats
471W - 549L
1,405 SR
Queue Stats
1,198W - 1,382L
1,430 Elo+
Party 3
Rama
Rama
Tiberio38
Rama
Level 137
God Stats
1W - 2L
1,494 SR
Queue Stats
234W - 230L
1,521 Elo+
Party 3
Scylla
Scylla
Wicked233
Scylla
Level 126
God Stats
16W - 11L
1,613 SR
Queue Stats
131W - 99L
1,558 Elo+
Party 3
Team Averages
Level 130
1,529 SR
1,471 Elo+

VS

Team Averages
Level 63
1,636 SR
1,609 Elo+
Bacchus
Bacchus
FatherTrevor
Bacchus
Level 73
God Stats
29W - 27L
1,491 SR
Queue Stats
212W - 254L
1,472 Elo+
Party 1
Xbalanque
Xbalanque
JabubuPrime
Xbalanque
Level 46
God Stats
30W - 13L
1,712 SR
Queue Stats
111W - 42L
1,724 Elo+
Party 2
Aphrodite
Aphrodite
JabubuRequiem
Aphrodite
Level 16
God Stats
3W - 0L
1,824 SR
Queue Stats
25W - 4L
1,862 Elo+
Party 2
Kukulkan
Kukulkan
MrWarranty
Kukulkan
Level 88
God Stats
21W - 27L
1,424 SR
Queue Stats
266W - 291L
1,473 Elo+
Party 1
Hun Batz
Hun Batz
capeboy
Hun Batz
Level 94
God Stats
3W - 1L
1,726 SR
Queue Stats
224W - 189L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JSJosh
Atlas
14
3 / 1 / 7
9,279
1,160
6,012
9,328
9,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
Krelvek
Ne Zha
14
3 / 7 / 6
8,270
1,034
9,484
12,466
4,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 2 / 6
7,948
994
6,647
11,676
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
12
0 / 1 / 1
6,621
828
0
743
200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Wicked233
Scylla
15
3 / 0 / 6
8,849
1,106
10,866
9,735
4,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

256

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FatherTrevor
Bacchus
14
4 / 0 / 5
9,319
1,165
5,502
8,686
13,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
JabubuPrime
Xbalanque
14
4 / 4 / 5
8,644
1,081
18,943
10,183
3,656
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
JabubuRequiem
Aphrodite
14
0 / 2 / 9
7,870
984
4,918
4,639
2,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
MrWarranty
Kukulkan
14
2 / 0 / 4
8,408
1,051
6,038
4,929
1,811
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
capeboy
Hun Batz
14
1 / 4 / 7
7,779
972
6,064
9,117
3,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
10
Kills
11
11
Deaths
10
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FatherTrevor
Bacchus
4
0
5
6.5
L
Atlas
JSJosh
Atlas
3
1
7
6.5
W
Xbalanque
JabubuPrime
Xbalanque
4
4
5
1.63
W
Aphrodite
JabubuRequiem
Aphrodite
0
2
9
2.25
L
Ne Zha
Krelvek
Ne Zha
3
7
6
0.86
W
Kukulkan
MrWarranty
Kukulkan
2
0
4
4
L
1
2
6
2
L
Rama
0
1
1
0.5
L
Scylla
Wicked233
Scylla
3
0
6
6
W
Hun Batz
capeboy
Hun Batz
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,009
Damage
41,465
43,948
Taken
37,554
21,337
Mitigated
24,716
2,462
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FatherTrevor
Bacchus
5,502
586
0
517
8,686
13,136
0
5,366
3,320
6,387
0
L
Atlas
JSJosh
Atlas
6,012
1,585
0
481
9,328
9,464
0
3,913
5,415
20,983
0
W
Xbalanque
JabubuPrime
Xbalanque
18,943
3,819
0
253
10,183
3,656
0
7,069
3,114
0
36,864
W
Aphrodite
JabubuRequiem
Aphrodite
4,918
365
3,468
1,865
4,639
2,716
0
1,873
2,766
17,004
0
L
Ne Zha
Krelvek
Ne Zha
9,484
1,660
0
697
12,466
4,009
0
4,630
7,836
0
19,341
W
Kukulkan
MrWarranty
Kukulkan
6,038
689
0
0
4,929
1,811
0
3,343
1,586
33,595
0
L
6,647
3,103
0
554
11,676
3,335
0
4,923
6,753
19,771
0
L
Rama
0
0
0
0
743
200
0
335
408
0
256
L
Scylla
Wicked233
Scylla
10,866
751
94
636
9,735
4,329
0
2,657
7,078
33,588
0
W
Hun Batz
capeboy
Hun Batz
6,064
734
0
0
9,117
3,397
0
5,874
3,243
0
15,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,967
Gold Earned
42,020
153
Minions Killed
164
3
Camps Cleared
9
615,974
Distance Traveled
849,595
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,319
1,165
1
0
1
175,125
0
L
Atlas
9,279
1,160
23
3
0
139,939
0
W
Xbalanque
8,644
1,081
34
4
4
168,964
1
W
Aphrodite
7,870
984
27
3
1
171,554
1
L
Ne Zha
8,270
1,034
12
2
0
152,468
0
W
Kukulkan
8,408
1,051
87
11
1
163,984
1
L
Sol
7,948
994
45
6
2
130,641
0
L
Rama
6,621
828
0
0
0
16,500
0
L
Scylla
8,849
1,106
73
9
1
176,426
0
W
Hun Batz
7,779
972
15
2
2
169,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role