Player Matchup

Olorun
Olorun
DemonOdda
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 1
Chaac
Chaac
deathsheir2
Chaac
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,411 Elo+
Party 1
Sol
Sol
nhvbh
Sol
Level 38
God Stats
1W - 2L
1,287 SR
Queue Stats
14W - 39L
1,177 Elo+
Solo
Team Averages
Level 25
1,429 SR
1,286 Elo+

VS

Team Averages
Level 105
1,506 SR
1,448 Elo+
Poseidon
Poseidon
 
Poseidon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Shadowkingjdlb
Bacchus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 395L
1,377 Elo+
Party 2
Izanami
Izanami
Traythan
Izanami
Level 99
God Stats
4W - 2L
1,517 SR
Queue Stats
311W - 354L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DemonOdda
Olorun
9
1 / 6 / 3
6,415
642
3,656
7,295
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 1
7,032
703
8,375
12,765
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
nhvbh
Sol
6
0 / 3 / 3
5,920
592
1,051
6,025
2,570
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 0 / 10
7,798
780
7,100
3,929
1,161
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 9
7,737
774
6,583
10,167
8,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Traythan
Izanami
12
8 / 2 / 4
8,388
839
8,318
7,102
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
10
7
L
Olorun
DemonOdda
Olorun
1
6
3
0.42
W
3
2
9
3.75
W
Izanami
Traythan
Izanami
8
2
4
5
L
3
4
1
0.88
L
Sol
nhvbh
Sol
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,082
Damage
22,001
26,085
Taken
21,198
12,787
Mitigated
12,649
4,919
Healing
2,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,100
872
0
150
3,929
1,161
671
537
3,282
31,319
0
L
Olorun
DemonOdda
Olorun
3,656
1,663
287
1,075
7,295
2,736
0
3,873
3,146
11,677
1,344
W
6,583
648
0
370
10,167
8,481
38
2,444
7,302
13,041
0
W
Izanami
Traythan
Izanami
8,318
5,147
0
1,836
7,102
3,007
1,275
1,486
5,329
0
35,550
L
8,375
1,643
0
3,046
12,765
7,481
0
6,465
6,034
0
22,967
L
Sol
nhvbh
Sol
1,051
181
0
511
6,025
2,570
0
3,002
2,895
3,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,367
Gold Earned
23,923
62
Minions Killed
131
1
Camps Cleared
8
396,439
Distance Traveled
601,280
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,798
780
64
6
0
211,177
0
L
Olorun
6,415
642
20
2
1
127,257
0
W
Bacchus
7,737
774
9
1
1
213,975
2
W
Izanami
8,388
839
58
6
7
176,128
3
L
Chaac
7,032
703
31
3
0
181,811
1
L
Sol
5,920
592
11
1
0
87,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role