Player Matchup

Danzaburou
Danzaburou
SkewedReality
Danzaburou
Level 28
God Stats
6W - 6L
1,665 SR
Queue Stats
10W - 8L
1,583 Elo+
Party 2
Gilgamesh
Gilgamesh
Ultranathon
Gilgamesh
Level 36
God Stats
8W - 6L
1,688 SR
Queue Stats
10W - 9L
1,583 Elo+
Party 2
Da Ji
Da Ji
uknowmealredy
Da Ji
Level 76
God Stats
4W - 10L
1,338 SR
Queue Stats
4W - 12L
1,209 Elo+
Solo
Team Averages
Level 47
1,564 SR
1,458 Elo+

VS

Team Averages
Level 121
1,607 SR
1,350 Elo+
Ganesha
Ganesha
Mackshad390
Ganesha
Level 88
God Stats
3W - 4L
1,685 SR
Queue Stats
208W - 275L
1,355 Elo+
Solo
Zhong Kui
Zhong Kui
NAUGHTY BEAR725
Zhong Kui
Level 146
God Stats
3W - 1L
1,589 SR
Queue Stats
102W - 122L
1,406 Elo+
Party 1
Xbalanque
Xbalanque
TWOGalOfMiltank
Xbalanque
Level 128
God Stats
3W - 5L
1,549 SR
Queue Stats
217W - 279L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SkewedReality
Danzaburou
15
5 / 13 / 8
12,162
676
21,023
20,773
7,673
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Ultranathon
Gilgamesh
17
9 / 4 / 2
12,918
718
24,626
42,698
42,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 1 / 2
9,426
524
353
1,554
399
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mackshad390
Ganesha
15
1 / 3 / 12
11,503
639
7,604
19,209
25,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
NAUGHTY BEAR725
Zhong Kui
17
6 / 8 / 11
13,377
743
25,047
21,540
18,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
TWOGalOfMiltank
Xbalanque
18
11 / 5 / 5
15,071
837
20,335
17,336
8,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
14
Kills
18
18
Deaths
16
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Mackshad390
Ganesha
1
3
12
2.33
W
Zhong Kui
NAUGHTY BEAR725
Zhong Kui
6
8
11
1.44
L
Danzaburou
SkewedReality
Danzaburou
5
13
8
0.69
W
Xbalanque
TWOGalOfMiltank
Xbalanque
11
5
5
2.7
L
Gilgamesh
Ultranathon
Gilgamesh
9
4
2
2.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,002
Damage
52,986
65,025
Taken
58,085
50,992
Mitigated
52,115
13,466
Healing
18,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Mackshad390
Ganesha
7,604
590
665
3,827
19,209
25,749
0
2,253
16,956
21,643
0
W
Zhong Kui
NAUGHTY BEAR725
Zhong Kui
25,047
3,123
0
8,641
21,540
18,246
627
2,208
19,332
60,592
0
L
Danzaburou
SkewedReality
Danzaburou
21,023
10,509
889
2,450
20,773
7,673
316
11,382
8,699
0
50,626
W
Xbalanque
TWOGalOfMiltank
Xbalanque
20,335
12,177
623
4,948
17,336
8,120
2,248
866
16,470
0
60,608
L
Gilgamesh
Ultranathon
Gilgamesh
24,626
4,325
0
9,943
42,698
42,920
196
18,206
22,797
12,287
50,661
L
353
47
71
113
1,554
399
0
991
467
0
553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
39,951
123
Minions Killed
188
6
Camps Cleared
7
582,951
Distance Traveled
910,091
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,503
639
5
0
0
312,093
2
W
Zhong Kui
13,377
743
94
5
6
286,273
1
L
Danzaburou
12,162
676
63
4
5
217,545
1
W
Xbalanque
15,071
837
89
5
1
311,725
0
L
Gilgamesh
12,918
718
60
3
1
337,832
1
L
Da Ji
9,426
524
0
0
0
27,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role