Player Matchup

Osiris
Osiris
BluChinaDoll420
Osiris
Level 28
God Stats
1W - 2L
1,489 SR
Queue Stats
42W - 53L
1,363 Elo+
Solo
Tyr
Tyr
PsychoKitten898
Tyr
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 138L
1,391 Elo+
Solo
Scylla
Scylla
Rosalinax3
Scylla
Level 89
God Stats
2W - 5L
1,305 SR
Queue Stats
121W - 135L
1,276 Elo+
Solo
Hou Yi
Hou Yi
Violent Action
Hou Yi
Level 148
God Stats
3W - 11L
1,272 SR
Queue Stats
533W - 611L
1,333 Elo+
Solo
Fafnir
Fafnir
pooljhonathan96
Fafnir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 125L
1,328 Elo+
Solo
Team Averages
Level 77
1,413 SR
1,338 Elo+

VS

Team Averages
Level 95
1,443 SR
1,323 Elo+
Set
Set
RandyXOwl
Set
Level 107
God Stats
2W - 1L
1,509 SR
Queue Stats
244W - 276L
1,322 Elo+
Solo
Hades
Hades
Wdoyle
Hades
Level 106
God Stats
2W - 2L
1,198 SR
Queue Stats
203W - 180L
1,473 Elo+
Solo
Ymir
Ymir
dqblueraiders7
Ymir
Level 88
God Stats
1W - 0L
1,656 SR
Queue Stats
6W - 16L
1,175 Elo+
Solo
Scylla
Scylla
getsent
Scylla
Level 97
God Stats
3W - 3L
1,352 SR
Queue Stats
141W - 156L
1,376 Elo+
Solo
Danzaburou
Danzaburou
zack4740
Danzaburou
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 4
9,877
658
11,308
18,835
15,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 10
10,713
714
6,089
19,829
11,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Rosalinax3
Scylla
20
9 / 3 / 7
12,147
810
17,605
11,504
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 11
10,824
722
13,387
10,318
4,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 6 / 14
11,070
738
5,396
24,493
30,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 16
11,848
790
14,662
13,767
8,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Wdoyle
Hades
18
6 / 5 / 17
11,674
778
13,491
12,948
7,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 4 / 23
11,135
742
10,396
22,090
27,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
getsent
Scylla
20
10 / 4 / 17
12,948
863
16,984
12,657
6,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
zack4740
Danzaburou
18
3 / 4 / 21
11,045
736
16,255
12,945
6,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
122
19
Kills
28
28
Deaths
20
46
Assists
94
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
L
3
7
10
1.14
W
7
3
16
5
L
Scylla
Rosalinax3
Scylla
9
3
7
4.17
L
3
3
11
2.83
W
Hades
Wdoyle
Hades
6
5
17
2.9
W
2
4
23
3.38
W
Scylla
getsent
Scylla
10
4
17
4.63
L
1
6
14
1.33
W
Danzaburou
zack4740
Danzaburou
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,785
Damage
71,788
84,979
Taken
74,407
65,854
Mitigated
56,579
26,417
Healing
29,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,308
2,498
2,282
857
18,835
15,071
333
8,812
10,023
0
19,713
L
6,089
1,811
1,669
2,501
19,829
11,855
1,150
9,022
10,807
0
15,642
W
14,662
6,991
486
3,373
13,767
8,829
444
4,431
9,336
0
26,243
L
Scylla
Rosalinax3
Scylla
17,605
784
3,805
4,444
11,504
4,633
796
6,810
4,694
44,011
0
L
13,387
4,686
1,477
2,256
10,318
4,055
1,356
6,911
3,407
0
25,272
W
Hades
Wdoyle
Hades
13,491
1,055
2,619
3,718
12,948
7,511
1,635
4,814
8,134
28,704
0
W
10,396
1,887
3,844
5,947
22,090
27,741
321
5,169
16,921
16,272
0
W
Scylla
getsent
Scylla
16,984
4,029
3,221
3,909
12,657
6,348
833
4,628
8,029
43,469
0
L
5,396
1,701
200
6,926
24,493
30,240
16
9,316
15,177
13,238
0
W
Danzaburou
zack4740
Danzaburou
16,255
4,379
620
1,796
12,945
6,150
2,039
3,959
8,986
0
31,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,631
Gold Earned
58,650
134
Minions Killed
154
0
Camps Cleared
0
1,199,991
Distance Traveled
1,370,076
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,877
658
17
1
0
268,879
6
L
Tyr
10,713
714
21
1
0
235,532
3
W
Set
11,848
790
14
1
0
303,218
3
L
Scylla
12,147
810
56
4
0
251,486
0
L
Hou Yi
10,824
722
25
2
0
209,904
1
W
Hades
11,674
778
39
3
0
274,363
0
W
Ymir
11,135
742
13
1
0
299,553
1
W
Scylla
12,948
863
60
4
0
244,495
0
L
Fafnir
11,070
738
15
1
0
234,190
1
W
Danzaburou
11,045
736
28
2
0
248,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role