Player Matchup

Gilgamesh
Gilgamesh
DesirablePenguin
Gilgamesh
Level 90
God Stats
38W - 27L
1,666 SR
Queue Stats
623W - 637L
1,503 Elo+
Party 2
Chang'e
Chang'e
Elttel
Chang'e
Level 78
God Stats
36W - 36L
1,544 SR
Queue Stats
269W - 304L
1,538 Elo+
Party 2
Nemesis
Nemesis
LittleFernie5
Nemesis
Level 55
God Stats
3W - 3L
1,409 SR
Queue Stats
67W - 67L
1,508 Elo+
Solo
Atlas
Atlas
Messengerlato
Atlas
Level 85
God Stats
2W - 1L
1,533 SR
Queue Stats
331W - 352L
1,517 Elo+
Party 2
Izanami
Izanami
RoastyFlambe
Izanami
Level 76
God Stats
127W - 97L
1,610 SR
Queue Stats
283W - 319L
1,515 Elo+
Party 2
Team Averages
Level 77
1,552 SR
1,516 Elo+

VS

Team Averages
Level 112
1,584 SR
1,532 Elo+
Skadi
Skadi
BIGBURRRRRR
Skadi
Level 148
God Stats
8W - 7L
1,647 SR
Queue Stats
509W - 461L
1,590 Elo+
Party 1
Nike
Nike
BIGPURRRRRR
Nike
Level 87
God Stats
36W - 35L
1,546 SR
Queue Stats
409W - 429L
1,509 Elo+
Party 1
Yemoja
Yemoja
IDr CoktacookI
Yemoja
Level 83
God Stats
5W - 3L
1,646 SR
Queue Stats
53W - 45L
1,524 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Karvec123
Ah Muzen Cab
Level 115
God Stats
1W - 2L
1,727 SR
Queue Stats
73W - 64L
1,640 Elo+
Party 3
Eset
Eset
offhismfnrocker
Eset
Level 129
God Stats
25W - 35L
1,353 SR
Queue Stats
553W - 603L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
1 / 2 / 6
7,116
547
6,093
9,824
5,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Elttel
Chang'e
10
3 / 6 / 6
6,784
522
6,623
8,254
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
13
5 / 1 / 9
7,631
587
5,484
8,486
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
7 / 2 / 7
8,123
625
7,253
10,197
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
RoastyFlambe
Izanami
12
5 / 1 / 7
7,250
558
8,925
6,529
1,940
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 4
7,276
560
9,586
8,659
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 5 / 3
6,285
483
4,326
12,360
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
5,214
401
2,447
8,706
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Karvec123
Ah Muzen Cab
11
1 / 5 / 1
6,536
503
5,846
8,795
2,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 0
7,205
554
5,892
7,691
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
21
Kills
12
12
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
3
5
3
0.9
W
Gilgamesh
1
2
6
2
W
Chang'e
Elttel
Chang'e
3
6
6
1
L
0
4
0
0
L
Ah Muzen Cab
Karvec123
Ah Muzen Cab
1
5
1
0.3
W
Nemesis
5
1
9
9.5
W
7
2
7
5.25
W
Izanami
RoastyFlambe
Izanami
5
1
7
8.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,378
Damage
28,097
43,290
Taken
46,211
21,309
Mitigated
16,636
12,471
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,586
4,594
0
1,025
8,659
2,408
0
2,185
6,310
0
42,301
L
4,326
339
0
2,639
12,360
5,779
40
2,635
9,129
0
25,054
W
Gilgamesh
6,093
1,179
0
1,802
9,824
5,696
326
1,147
8,410
2,803
37,061
W
Chang'e
Elttel
Chang'e
6,623
299
514
2,352
8,254
2,073
114
2,933
4,759
26,321
0
L
2,447
625
454
729
8,706
3,956
0
3,156
5,482
7,935
0
L
Ah Muzen Cab
Karvec123
Ah Muzen Cab
5,846
2,228
0
1,572
8,795
2,156
153
2,515
6,280
0
49,208
W
Nemesis
5,484
2,673
0
3,281
8,486
2,704
0
1,559
6,817
0
30,753
W
7,253
2,649
0
2,010
10,197
8,896
160
1,495
8,625
22,398
0
W
Izanami
RoastyFlambe
Izanami
8,925
4,748
0
2,512
6,529
1,940
796
705
5,815
0
50,404
L
5,892
206
0
732
7,691
2,337
0
3,492
3,927
37,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
32,516
323
Minions Killed
323
0
Camps Cleared
0
1,311,653
Distance Traveled
1,245,919
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,276
560
80
6
0
254,907
1
L
Nike
6,285
483
56
4
0
256,870
5
W
Gilgamesh
7,116
547
84
6
0
271,371
3
W
Chang'e
6,784
522
46
4
0
247,003
6
L
Yemoja
5,214
401
8
1
0
248,949
4
L
Ah Muzen Cab
6,536
503
101
8
0
253,531
1
W
Nemesis
7,631
587
66
5
0
282,148
2
W
Atlas
8,123
625
22
2
0
263,112
1
W
Izanami
7,250
558
105
8
0
248,019
2
L
Eset
7,205
554
78
6
0
231,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role