Player Matchup

Cthulhu
Cthulhu
BDawgPlays
Cthulhu
Level 148
God Stats
2W - 0L
1,708 SR
Queue Stats
125W - 119L
1,651 Elo+
Party 1
Artio
Artio
CrazyAlmond 02
Artio
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 141L
1,647 Elo+
Party 1
Nu Wa
Nu Wa
Jay_Blossom
Nu Wa
Level 108
God Stats
6W - 3L
1,572 SR
Queue Stats
101W - 86L
1,609 Elo+
Party 2
Hachiman
Hachiman
Nimblee
Hachiman
Level 160
God Stats
3W - 0L
1,714 SR
Queue Stats
134W - 95L
1,709 Elo+
Party 1
Fenrir
Fenrir
Tawamaki
Fenrir
Level 156
God Stats
3W - 1L
1,717 SR
Queue Stats
276W - 242L
1,588 Elo+
Party 2
Team Averages
Level 144
1,642 SR
1,641 Elo+

VS

Team Averages
Level 121
1,564 SR
1,619 Elo+
Chronos
Chronos
FreedArbiter456
Chronos
Level 129
God Stats
3W - 6L
1,406 SR
Queue Stats
145W - 119L
1,636 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheMatingCall
Morgan Le Fay
Level 155
God Stats
17W - 7L
1,550 SR
Queue Stats
203W - 156L
1,629 Elo+
Party 3
Achilles
Achilles
i-Pxseidon
Achilles
Level 122
God Stats
10W - 7L
1,635 SR
Queue Stats
512W - 487L
1,629 Elo+
Party 4
Tiamat
Tiamat
ibeatnick
Tiamat
Level 89
God Stats
3W - 3L
1,695 SR
Queue Stats
177W - 143L
1,590 Elo+
Party 4
Tsukuyomi
Tsukuyomi
yungserg08
Tsukuyomi
Level 108
God Stats
7W - 7L
1,535 SR
Queue Stats
384W - 348L
1,612 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BDawgPlays
Cthulhu
10
2 / 0 / 5
6,360
636
3,567
6,053
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 0
6,626
663
4,622
5,823
4,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 5
6,371
637
4,368
4,380
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
Nimblee
Hachiman
12
2 / 0 / 2
6,584
658
4,567
3,945
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Tawamaki
Fenrir
11
5 / 1 / 3
6,830
683
5,983
9,650
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,734
473
2,017
5,933
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
TheMatingCall
Morgan Le Fay
8
3 / 3 / 0
5,280
528
4,570
5,668
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
i-Pxseidon
Achilles
8
0 / 1 / 1
4,754
475
3,431
7,075
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
ibeatnick
Tiamat
9
0 / 2 / 0
5,029
503
3,207
6,830
3,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
yungserg08
Tsukuyomi
8
0 / 4 / 0
4,949
495
2,988
7,060
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
3
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BDawgPlays
Cthulhu
2
0
5
4.5
W
3
0
0
3
L
0
4
0
0
W
2
2
5
2.25
W
Hachiman
Nimblee
Hachiman
2
0
2
3
W
Fenrir
Tawamaki
Fenrir
5
1
3
6.5
L
Morgan Le Fay
TheMatingCall
Morgan Le Fay
3
3
0
1
L
Achilles
i-Pxseidon
Achilles
0
1
1
0.5
L
Tiamat
ibeatnick
Tiamat
0
2
0
0
L
Tsukuyomi
yungserg08
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,107
Damage
16,213
29,851
Taken
32,566
13,874
Mitigated
11,478
13,630
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BDawgPlays
Cthulhu
3,567
429
614
1,539
6,053
3,813
194
1,882
4,052
18,895
0
W
4,622
967
185
3,214
5,823
4,552
0
2,664
3,159
33,389
0
L
2,017
787
0
1,004
5,933
851
0
813
5,050
22,852
0
W
4,368
836
0
978
4,380
1,158
446
1,847
2,291
35,635
0
W
Hachiman
Nimblee
Hachiman
4,567
1,810
0
2,234
3,945
1,065
0
1,225
2,720
0
44,703
W
Fenrir
Tawamaki
Fenrir
5,983
890
0
4,866
9,650
3,286
0
1,699
7,835
0
32,212
L
Morgan Le Fay
TheMatingCall
Morgan Le Fay
4,570
590
0
739
5,668
1,606
0
2,000
3,566
25,405
0
L
Achilles
i-Pxseidon
Achilles
3,431
818
0
2,424
7,075
3,652
0
2,935
4,038
0
15,250
L
Tiamat
ibeatnick
Tiamat
3,207
1,279
0
2,800
6,830
3,326
0
3,802
2,443
25,875
0
L
Tsukuyomi
yungserg08
Tsukuyomi
2,988
819
0
2,284
7,060
2,043
0
1,978
4,912
0
22,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,771
Gold Earned
24,746
338
Minions Killed
236
0
Camps Cleared
0
1,121,680
Distance Traveled
961,714
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,360
636
29
3
0
239,716
3
W
Artio
6,626
663
75
8
0
226,846
1
L
Chronos
4,734
473
44
4
0
193,070
3
W
Nu Wa
6,371
637
74
7
0
198,003
4
W
Hachiman
6,584
658
93
9
0
207,846
5
W
Fenrir
6,830
683
67
7
0
249,269
1
L
Morgan Le Fay
5,280
528
49
5
0
188,737
3
L
Achilles
4,754
475
25
3
0
218,300
2
L
Tiamat
5,029
503
60
6
0
166,083
3
L
Tsukuyomi
4,949
495
58
6
0
195,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role