Player Matchup

Ares
Ares
DalexandroSS
Ares
Level 148
God Stats
17W - 17L
1,463 SR
Queue Stats
252W - 282L
1,297 Elo+
Solo
Sun Wukong
Sun Wukong
HaywireRegent48
Sun Wukong
Level 148
God Stats
73W - 71L
1,503 SR
Queue Stats
234W - 261L
1,347 Elo+
Solo
Pele
Pele
Krosolas
Pele
Level 17
God Stats
1W - 3L
1,341 SR
Queue Stats
15W - 26L
1,297 Elo+
Party 1
Atlas
Atlas
Sebasking4u
Atlas
Level 88
God Stats
5W - 6L
1,541 SR
Queue Stats
512W - 540L
1,407 Elo+
Solo
Medusa
Medusa
quinzell72
Medusa
Level 69
God Stats
1W - 4L
1,133 SR
Queue Stats
18W - 31L
1,299 Elo+
Party 1
Team Averages
Level 94
1,396 SR
1,329 Elo+

VS

Team Averages
Level 81
1,598 SR
1,360 Elo+
Chang'e
Chang'e
DragonStar1995
Chang'e
Level 107
God Stats
15W - 16L
1,690 SR
Queue Stats
254W - 352L
1,359 Elo+
Solo
Ares
Ares
Mangkorn24
Ares
Level 58
God Stats
11W - 10L
1,452 SR
Queue Stats
59W - 59L
1,395 Elo+
Solo
Vulcan
Vulcan
SAVAGE_NINJA_223
Vulcan
Level 102
God Stats
2W - 2L
1,441 SR
Queue Stats
178W - 217L
1,333 Elo+
Solo
Hachiman
Hachiman
jduhgr8
Hachiman
Level 46
God Stats
8W - 2L
1,885 SR
Queue Stats
109W - 111L
1,324 Elo+
Solo
Sun Wukong
Sun Wukong
martinbolls2017
Sun Wukong
Level 90
God Stats
23W - 20L
1,521 SR
Queue Stats
53W - 73L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,783
413
3,464
11,908
5,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
HaywireRegent48
Sun Wukong
12
1 / 1 / 0
6,804
486
4,521
9,552
5,574
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
8
0 / 4 / 1
5,556
397
2,173
8,901
2,487
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,153
440
4,313
9,284
3,342
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
quinzell72
Medusa
10
1 / 4 / 0
5,633
402
3,261
7,073
1,937
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,643
475
2,629
6,408
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 3
7,286
520
2,055
9,888
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 0 / 1
7,916
565
7,454
6,371
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
jduhgr8
Hachiman
11
4 / 2 / 0
6,838
488
10,121
8,909
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
martinbolls2017
Sun Wukong
13
3 / 1 / 1
7,688
549
6,978
7,365
5,347
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
12
12
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
0
0
2
1
L
Sun Wukong
HaywireRegent48
Sun Wukong
1
1
0
1
L
Pele
0
4
1
0.13
W
2
0
3
3.5
W
3
0
1
3.5
L
0
3
0
0
W
Hachiman
jduhgr8
Hachiman
4
2
0
2
W
Sun Wukong
martinbolls2017
Sun Wukong
3
1
1
3.5
L
Medusa
quinzell72
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,732
Damage
29,237
46,718
Taken
38,941
18,874
Mitigated
20,465
14,216
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,464
107
0
4,364
11,908
5,534
0
2,196
9,712
22,313
0
W
2,629
269
1,275
2,201
6,408
5,002
283
921
5,487
15,529
0
L
Sun Wukong
HaywireRegent48
Sun Wukong
4,521
788
17
4,890
9,552
5,574
0
638
8,914
0
34,532
L
Pele
2,173
644
0
2,305
8,901
2,487
0
1,853
7,012
0
25,218
W
2,055
265
0
5,371
9,888
5,137
0
57
9,831
37,362
0
W
7,454
2,787
0
1,543
6,371
1,876
227
4,256
2,115
46,637
0
L
4,313
798
0
1,990
9,284
3,342
881
6,528
2,460
31,175
0
W
Hachiman
jduhgr8
Hachiman
10,121
4,206
0
2,722
8,909
3,103
871
2,543
6,366
0
48,866
W
Sun Wukong
martinbolls2017
Sun Wukong
6,978
1,401
0
2,584
7,365
5,347
644
0
7,365
0
41,462
L
Medusa
quinzell72
Medusa
3,261
768
0
650
7,073
1,937
0
591
6,482
0
24,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
36,371
251
Minions Killed
360
0
Camps Cleared
0
1,196,001
Distance Traveled
1,275,479
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,783
413
24
2
0
237,538
0
W
Chang'e
6,643
475
25
2
0
241,348
4
L
Sun Wukong
6,804
486
66
5
0
257,889
1
L
Pele
5,556
397
52
4
0
239,535
2
W
Ares
7,286
520
73
5
0
288,222
0
W
Vulcan
7,916
565
89
6
0
280,693
6
L
Atlas
6,153
440
62
4
0
207,163
0
W
Hachiman
6,838
488
86
6
0
218,181
2
W
Sun Wukong
7,688
549
87
6
0
247,035
5
L
Medusa
5,633
402
47
3
0
253,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role