Player Matchup

Bastet
Bastet
 
Bastet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ema24julio
Ra
Level 68
God Stats
8W - 8L
1,427 SR
Queue Stats
142W - 156L
1,496 Elo+
Solo
Cthulhu
Cthulhu
RunaWayy
Cthulhu
Level 149
God Stats
6W - 5L
1,580 SR
Queue Stats
241W - 197L
1,586 Elo+
Party 1
Team Averages
Level 123
1,502 SR
1,527 Elo+

VS

Team Averages
Level 118
1,535 SR
1,411 Elo+
Zeus
Zeus
Aid3npearce
Zeus
Level 103
God Stats
0W - 4L
1,520 SR
Queue Stats
20W - 32L
1,574 Elo+
Solo
Artemis
Artemis
Juuj rogue
Artemis
Level 124
God Stats
0W - 2L
1,585 SR
Queue Stats
60W - 73L
1,491 Elo+
Solo
Thor
Thor
lllZaKalll
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
9 / 5 / 10
9,902
900
13,336
12,103
3,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 15
9,049
823
6,164
4,452
1,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RunaWayy
Cthulhu
14
8 / 3 / 9
9,616
874
9,989
15,785
14,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 8 / 3
8,020
729
7,449
10,254
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Juuj rogue
Artemis
11
4 / 7 / 4
8,036
731
6,553
11,691
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 5 / 5
7,711
701
7,189
10,447
3,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
20
Kills
10
10
Deaths
20
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
5
10
2.8
L
4
8
3
0.69
W
3
2
15
5.25
L
Artemis
Juuj rogue
Artemis
4
7
4
0.86
W
Cthulhu
RunaWayy
Cthulhu
8
3
9
4.17
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,489
Damage
21,191
32,340
Taken
32,392
19,177
Mitigated
10,313
7,518
Healing
1,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,336
1,899
0
2,927
12,103
3,778
807
3,267
8,618
0
26,519
L
7,449
796
0
476
10,254
2,731
0
3,984
5,972
25,744
0
W
6,164
619
1,539
1,037
4,452
1,255
830
876
3,476
37,455
0
L
Artemis
Juuj rogue
Artemis
6,553
2,371
0
1,383
11,691
4,262
0
6,248
5,191
0
22,271
W
Cthulhu
RunaWayy
Cthulhu
9,989
457
725
1,290
15,785
14,144
77
3,256
12,331
23,699
0
L
7,189
1,437
0
125
10,447
3,320
0
5,351
4,899
0
15,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,567
Gold Earned
23,767
131
Minions Killed
116
4
Camps Cleared
5
684,539
Distance Traveled
538,597
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,902
900
29
3
1
242,746
2
L
Zeus
8,020
729
53
5
1
165,789
4
W
Ra
9,049
823
72
7
2
226,162
4
L
Artemis
8,036
731
37
3
3
173,103
5
W
Cthulhu
9,616
874
30
3
1
215,631
3
L
Thor
7,711
701
26
2
1
199,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role