Player Matchup

Terra
Terra
Unknown-Zpider
Terra
Level 102
God Stats
1W - 3L
1,356 SR
Queue Stats
143W - 188L
1,309 Elo+
Party 2
Sol
Sol
XxWhiteWolf15xX
Sol
Level 41
God Stats
5W - 3L
1,390 SR
Queue Stats
36W - 45L
1,273 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zapp_F_Brannigan
Ah Muzen Cab
Level 127
God Stats
2W - 1L
1,489 SR
Queue Stats
292W - 342L
1,335 Elo+
Party 2
Team Averages
Level 90
1,411 SR
1,305 Elo+

VS

Team Averages
Level 69
1,387 SR
1,286 Elo+
Baron Samedi
Baron Samedi
StarkFairchild
Baron Samedi
Level 73
God Stats
0W - 3L
1,399 SR
Queue Stats
10W - 26L
1,180 Elo+
Party 1
Cernunnos
Cernunnos
TheRoyal_Ginger
Cernunnos
Level 28
God Stats
3W - 9L
1,261 SR
Queue Stats
34W - 66L
1,197 Elo+
Party 1
Atlas
Atlas
smokeey204
Atlas
Level 105
God Stats
0W - 5L
1,500 SR
Queue Stats
193W - 202L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 11
11,207
623
5,767
22,297
15,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 9 / 9
12,967
720
26,521
22,214
7,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Zapp_F_Brannigan
Ah Muzen Cab
17
10 / 6 / 8
13,380
743
16,815
20,164
6,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
StarkFairchild
Baron Samedi
17
6 / 8 / 11
12,771
710
19,236
22,624
11,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TheRoyal_Ginger
Cernunnos
13
4 / 10 / 7
11,409
634
12,032
20,486
7,342
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
18
8 / 1 / 10
13,463
748
23,211
12,601
8,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
19
Kills
18
18
Deaths
19
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
StarkFairchild
Baron Samedi
6
8
11
1.44
L
Cernunnos
TheRoyal_Ginger
Cernunnos
4
10
7
0.75
W
1
3
11
2.17
W
8
9
9
1.39
W
Ah Muzen Cab
Zapp_F_Brannigan
Ah Muzen Cab
10
6
8
2.33
L
Atlas
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,103
Damage
54,479
64,675
Taken
55,711
29,086
Mitigated
27,795
24,957
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
StarkFairchild
Baron Samedi
19,236
1,666
2,032
7,158
22,624
11,642
116
12,659
9,965
50,617
0
L
Cernunnos
TheRoyal_Ginger
Cernunnos
12,032
5,104
384
940
20,486
7,342
0
12,890
7,596
0
32,640
W
5,767
2,281
3,242
7,404
22,297
15,496
189
13,368
8,294
31,303
0
W
26,521
9,491
0
6,509
22,214
7,089
1,888
14,409
7,281
57,461
3,745
W
Ah Muzen Cab
Zapp_F_Brannigan
Ah Muzen Cab
16,815
8,290
412
7,390
20,164
6,501
1,131
14,001
5,554
0
57,911
L
Atlas
23,211
3,606
316
3,188
12,601
8,811
0
5,414
7,187
42,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,554
Gold Earned
37,643
214
Minions Killed
168
12
Camps Cleared
3
870,883
Distance Traveled
816,859
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,771
710
67
4
1
275,527
0
L
Cernunnos
11,409
634
39
2
2
222,969
0
W
Terra
11,207
623
41
2
3
335,881
5
W
Sol
12,967
720
88
5
2
267,144
3
W
Ah Muzen Cab
13,380
743
85
5
7
267,858
7
L
Atlas
13,463
748
62
3
0
318,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role