Player Matchup

Ah Puch
Ah Puch
Ben_Derover1129
Ah Puch
Level 123
God Stats
2W - 0L
1,439 SR
Queue Stats
22W - 30L
1,308 Elo+
Party 1
Bacchus
Bacchus
BurryMcCokkiner
Bacchus
Level 88
God Stats
20W - 44L
1,348 SR
Queue Stats
94W - 180L
1,278 Elo+
Party 1
Chaac
Chaac
StaticWinter
Chaac
Level 8
God Stats
4W - 6L
1,653 SR
Queue Stats
7W - 26L
1,156 Elo+
Party 1
Team Averages
Level 73
1,480 SR
1,247 Elo+

VS

Team Averages
Level 59
1,401 SR
1,273 Elo+
Atlas
Atlas
mogarthefox
Atlas
Level 50
God Stats
12W - 14L
1,419 SR
Queue Stats
109W - 144L
1,265 Elo+
Party 2
Baron Samedi
Baron Samedi
rAdicAlAry2245
Baron Samedi
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,285 Elo+
Party 2
Mercury
Mercury
starkillerwolf
Mercury
Level 119
God Stats
0W - 3L
1,284 SR
Queue Stats
46W - 69L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 9
7,945
795
8,906
5,716
2,036
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 3 / 9
8,665
867
5,821
8,571
8,411
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
7 / 1 / 8
8,802
880
8,964
8,711
3,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,985
699
4,997
9,725
9,548
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
rAdicAlAry2245
Baron Samedi
11
3 / 6 / 2
7,271
727
7,775
10,697
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 6 / 2
6,740
674
4,055
9,485
3,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
5
5
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
5
3
9
3.17
W
7
1
8
11
L
1
4
4
0.75
L
Baron Samedi
rAdicAlAry2245
Baron Samedi
3
6
2
0.67
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,691
Damage
16,827
22,998
Taken
29,907
14,025
Mitigated
17,560
6,503
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,906
57
0
511
5,716
2,036
571
3,323
2,267
28,817
0
W
5,821
739
202
1,008
8,571
8,411
0
4,588
3,630
12,202
0
W
8,964
2,083
0
4,782
8,711
3,578
960
4,298
4,187
0
22,492
L
4,997
2,216
680
1,314
9,725
9,548
0
4,235
5,490
18,367
0
L
Baron Samedi
rAdicAlAry2245
Baron Samedi
7,775
891
647
2,029
10,697
4,765
120
5,984
4,713
21,203
0
L
4,055
2,325
214
912
9,485
3,247
0
5,130
4,355
0
16,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,412
Gold Earned
20,996
90
Minions Killed
105
2
Camps Cleared
6
576,335
Distance Traveled
509,926
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,945
795
48
5
1
182,381
1
W
Bacchus
8,665
867
14
1
0
194,155
0
W
Chaac
8,802
880
28
3
1
199,799
0
L
Atlas
6,985
699
31
3
1
170,990
0
L
Baron Samedi
7,271
727
43
4
1
153,249
1
L
Mercury
6,740
674
31
3
4
185,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role