Player Matchup

Ra
Ra
Masters
 
Ra
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
 
Ymir
Masters
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
HOGINAMUG
Cerberus
Masters
Level 143
God Stats
5W - 7L
1,586 SR
Queue Stats
139W - 124L
2,757 MMR
Party 2
Chiron
Chiron
Masters
Izsrael
Chiron
Masters
Level 83
God Stats
3W - 2L
1,965 SR
Queue Stats
85W - 64L
2,702 MMR
Party 2
Nemesis
Nemesis
Masters
MadaraUltraMD
Nemesis
Masters
Level 68
God Stats
4W - 1L
1,966 SR
Queue Stats
89W - 53L
2,768 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 121
1,703 SR
2,246 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 153
1,622 SR
2,541 MMR
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Masters
NChooch
Achilles
Masters
Level 160
God Stats
7W - 4L
1,567 SR
Queue Stats
483W - 437L
2,714 MMR
Solo
Hachiman
Hachiman
Masters
Number1HERO
Hachiman
Masters
Level 160
God Stats
5W - 3L
1,704 SR
Queue Stats
114W - 77L
2,872 MMR
Party 1
Sol
Sol
Masters
TheHonkler
Sol
Masters
Level 128
God Stats
1W - 1L
1,557 SR
Queue Stats
125W - 104L
2,812 MMR
Solo
Nox
Nox
Masters
lMatteo Jl
Nox
Masters
Level 158
God Stats
3W - 1L
1,785 SR
Queue Stats
297W - 261L
2,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 0
5,909
537
1,793
5,780
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
 
Ymir
8
0 / 4 / 0
4,950
450
616
11,144
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
HOGINAMUG
Cerberus
10
0 / 1 / 0
5,313
483
1,808
8,777
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Izsrael
Chiron
12
2 / 1 / 0
6,400
582
2,959
4,802
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
7
0 / 1 / 0
4,733
430
901
3,641
855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
OdinKaliGeb

VS

Bans
LokiBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
4 / 1 / 5
6,999
636
4,210
4,652
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
NChooch
Achilles
11
3 / 0 / 3
6,061
551
6,463
5,163
2,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Number1HERO
Hachiman
11
1 / 1 / 1
6,454
587
3,890
5,178
990
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 0
6,982
635
6,713
5,981
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 4
6,475
589
2,841
3,565
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
10
10
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
L
Ymir
 
Ymir
0
4
0
0
W
Tsukuyomi
 
Tsukuyomi
4
1
5
6.5
L
Cerberus
HOGINAMUG
Cerberus
0
1
0
0
L
Chiron
Izsrael
Chiron
2
1
0
2
L
Nemesis
0
1
0
0
W
Achilles
NChooch
Achilles
3
0
3
4.5
W
Hachiman
Number1HERO
Hachiman
1
1
1
1.5
W
2
0
0
2
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,077
Damage
24,117
34,144
Taken
24,539
14,160
Mitigated
7,016
12,203
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,793
207
81
1,898
5,780
1,820
0
1,079
4,380
40,575
0
L
Ymir
 
Ymir
616
66
190
2,523
11,144
4,690
0
1,563
9,225
15,571
0
W
Tsukuyomi
 
Tsukuyomi
4,210
1,327
0
2,840
4,652
1,197
0
583
4,069
0
39,342
L
Cerberus
HOGINAMUG
Cerberus
1,808
60
0
3,396
8,777
5,821
0
5,821
2,956
28,363
0
L
Chiron
Izsrael
Chiron
2,959
1,388
459
3,149
4,802
974
15
0
4,706
0
41,824
L
Nemesis
901
415
0
507
3,641
855
0
909
2,728
0
18,974
W
Achilles
NChooch
Achilles
6,463
796
0
1,553
5,163
2,191
0
525
4,638
0
25,634
W
Hachiman
Number1HERO
Hachiman
3,890
2,261
0
1,403
5,178
990
0
310
4,868
0
44,132
W
6,713
4,385
0
4,240
5,981
1,391
1,076
1,686
4,051
44,440
0
W
2,841
260
0
500
3,565
1,247
0
1,021
2,544
41,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,305
Gold Earned
32,971
346
Minions Killed
385
0
Camps Cleared
0
1,059,023
Distance Traveled
1,133,735
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,909
537
101
9
0
207,822
5
L
Ymir
4,950
450
22
2
0
185,650
2
W
Tsukuyomi
6,999
636
84
8
0
246,252
3
L
Cerberus
5,313
483
74
7
0
225,754
4
L
Chiron
6,400
582
97
9
0
222,360
4
L
Nemesis
4,733
430
52
5
0
217,437
3
W
Achilles
6,061
551
41
4
0
239,767
2
W
Hachiman
6,454
587
90
8
0
211,823
4
W
Sol
6,982
635
81
7
0
210,711
2
W
Nox
6,475
589
89
8
0
225,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role