Player Matchup

Sol
Sol
FerroFranco17
Sol
Level 106
God Stats
18W - 26L
1,397 SR
Queue Stats
108W - 165L
1,316 Elo+
Party 2
Danzaburou
Danzaburou
leoesposito96
Danzaburou
Level 78
God Stats
140W - 184L
1,469 SR
Queue Stats
205W - 324L
1,376 Elo+
Party 2
Ganesha
Ganesha
migue22-22
Ganesha
Level 34
God Stats
17W - 19L
1,431 SR
Queue Stats
56W - 100L
1,260 Elo+
Party 2
Team Averages
Level 73
1,432 SR
1,317 Elo+

VS

Team Averages
Level 79
1,544 SR
1,416 Elo+
Loki
Loki
 
Loki
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Furiouskill-412
Zeus
Level 41
God Stats
12W - 16L
1,514 SR
Queue Stats
23W - 33L
1,375 Elo+
Party 1
Bacchus
Bacchus
mingo121
Bacchus
Level 104
God Stats
12W - 8L
1,619 SR
Queue Stats
20W - 23L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,280
662
5,201
9,803
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
leoesposito96
Danzaburou
13
6 / 4 / 1
8,534
776
8,283
7,893
2,395
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
migue22-22
Ganesha
11
0 / 7 / 6
7,524
684
4,197
14,615
13,284
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 2 / 8
8,891
808
7,356
6,699
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 2 / 9
9,563
869
16,253
4,931
1,605
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
mingo121
Bacchus
11
2 / 4 / 12
8,299
754
4,487
14,598
12,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
17
17
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
8
5.5
L
2
6
3
0.58
W
8
2
9
6.25
L
Danzaburou
leoesposito96
Danzaburou
6
4
1
1.63
L
Ganesha
migue22-22
Ganesha
0
7
6
0.43
W
Bacchus
mingo121
Bacchus
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,681
Damage
28,096
32,311
Taken
26,228
18,476
Mitigated
16,341
4,651
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,356
1,683
0
250
6,699
2,141
0
2,813
3,886
0
20,915
L
5,201
1,667
0
1,792
9,803
2,797
0
6,952
2,851
22,210
2,580
W
16,253
1,582
0
1,216
4,931
1,605
136
1,737
3,194
43,226
0
L
Danzaburou
leoesposito96
Danzaburou
8,283
3,935
0
1,028
7,893
2,395
0
6,447
1,446
0
26,990
L
Ganesha
migue22-22
Ganesha
4,197
202
77
1,754
14,615
13,284
0
7,737
6,878
14,574
0
W
Bacchus
mingo121
Bacchus
4,487
485
0
4,063
14,598
12,595
28
4,400
10,198
10,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,338
Gold Earned
26,753
121
Minions Killed
129
5
Camps Cleared
5
543,767
Distance Traveled
615,171
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,891
808
39
4
2
219,847
2
L
Sol
7,280
662
54
5
2
180,986
4
W
Zeus
9,563
869
82
7
2
196,070
2
L
Danzaburou
8,534
776
64
6
2
194,762
1
L
Ganesha
7,524
684
3
0
1
168,019
1
W
Bacchus
8,299
754
8
1
1
199,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role