Player Matchup

Baron Samedi
Baron Samedi
Exmongoose625
Baron Samedi
Level 17
God Stats
11W - 11L
1,490 SR
Queue Stats
15W - 17L
1,482 Elo+
Party 3
Erlang Shen
Erlang Shen
LIGHT1UPGRADE
Erlang Shen
Level 48
God Stats
2W - 2L
1,213 SR
Queue Stats
404W - 425L
1,430 Elo+
Solo
Hun Batz
Hun Batz
Pokejoman
Hun Batz
Level 157
God Stats
1W - 0L
1,503 SR
Queue Stats
49W - 47L
1,529 Elo+
Party 3
Atlas
Atlas
TheOneNOnlyCool
Atlas
Level 148
God Stats
1W - 1L
1,224 SR
Queue Stats
33W - 32L
1,562 Elo+
Party 3
Fafnir
Fafnir
ahBurd
Fafnir
Level 155
God Stats
2W - 0L
1,458 SR
Queue Stats
75W - 79L
1,497 Elo+
Party 3
Team Averages
Level 105
1,377 SR
1,500 Elo+

VS

Team Averages
Level 57
1,497 SR
1,365 Elo+
Horus
Horus
ALEXANDRITE8593
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,228 Elo+
Party 1
Vulcan
Vulcan
CAMMYBEAR 876
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,331 Elo+
Party 2
Rama
Rama
DolphinGirl27
Rama
Level 83
God Stats
37W - 42L
1,434 SR
Queue Stats
651W - 691L
1,425 Elo+
Party 1
Chiron
Chiron
Kinky Widow
Chiron
Level 72
God Stats
2W - 3L
1,522 SR
Queue Stats
130W - 139L
1,413 Elo+
Party 2
Geb
Geb
StubbornSterben
Geb
Level 104
God Stats
36W - 29L
1,531 SR
Queue Stats
940W - 983L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Exmongoose625
Baron Samedi
16
0 / 0 / 10
9,051
905
4,764
5,193
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
LIGHT1UPGRADE
Erlang Shen
16
5 / 0 / 11
9,890
989
6,857
5,350
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Pokejoman
Hun Batz
16
8 / 0 / 11
10,573
1,057
18,975
8,277
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 1 / 15
11,445
1,145
9,604
10,464
12,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
ahBurd
Fafnir
16
3 / 0 / 12
10,325
1,033
9,581
11,269
9,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

271

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
8,312
831
832
9,684
4,463
15
0 / 8 / 1
8,252
825
6,811
10,066
4,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 4 / 0
8,604
860
7,984
13,344
5,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
15
1 / 2 / 0
8,837
884
10,515
9,953
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 4 / 1
9,430
943
8,480
11,699
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
3
21
Kills
1
1
Deaths
21
59
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
8
1
0.06
L
0
4
0
0
W
Baron Samedi
Exmongoose625
Baron Samedi
0
0
10
5
L
Chiron
1
2
0
0.5
W
Erlang Shen
LIGHT1UPGRADE
Erlang Shen
5
0
11
10.5
W
Hun Batz
Pokejoman
Hun Batz
8
0
11
13.5
L
0
4
1
0.13
W
5
1
15
12.5
W
Fafnir
ahBurd
Fafnir
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,781
Damage
34,622
40,553
Taken
54,746
33,731
Mitigated
29,328
11,536
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
832
436
154
700
9,684
4,463
0
4,878
4,772
0
3,694
L
6,811
1,750
0
0
10,066
4,176
0
3,331
6,506
15,565
0
L
7,984
5,456
96
1,069
13,344
5,194
0
6,364
6,800
0
30,883
W
Baron Samedi
Exmongoose625
Baron Samedi
4,764
347
1,716
1,137
5,193
2,226
0
2,135
3,058
27,936
0
L
Chiron
10,515
3,278
1,333
1,540
9,953
3,831
0
2,804
6,881
0
40,726
W
Erlang Shen
LIGHT1UPGRADE
Erlang Shen
6,857
2,192
0
1,558
5,350
2,921
0
2,012
3,338
0
17,056
W
Hun Batz
Pokejoman
Hun Batz
18,975
7,070
0
720
8,277
7,484
0
1,749
6,528
0
30,582
L
8,480
1,112
97
1,563
11,699
11,664
0
6,530
4,950
28,368
0
W
9,604
4,498
0
2,850
10,464
12,051
0
4,680
5,784
16,663
0
W
Fafnir
ahBurd
Fafnir
9,581
4,374
0
3,555
11,269
9,049
0
4,715
6,554
31,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,284
Gold Earned
43,435
188
Minions Killed
198
6
Camps Cleared
6
908,839
Distance Traveled
897,112
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,312
831
5
1
0
197,829
1
L
Vulcan
8,252
825
18
2
1
148,261
0
L
Rama
8,604
860
48
5
3
175,608
3
W
Baron Samedi
9,051
905
78
8
1
171,383
0
L
Chiron
8,837
884
79
8
0
182,228
1
W
Erlang Shen
9,890
989
19
2
0
183,450
2
W
Hun Batz
10,573
1,057
25
3
0
194,278
0
L
Geb
9,430
943
48
5
2
193,186
0
W
Atlas
11,445
1,145
7
1
0
182,247
0
W
Fafnir
10,325
1,033
59
6
5
177,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role