Player Matchup

Ra
Ra
Ema24julio
Ra
Level 68
God Stats
8W - 8L
1,438 SR
Queue Stats
142W - 156L
1,502 Elo+
Solo
Neith
Neith
ShadowOfSorata
Neith
Level 108
God Stats
3W - 2L
1,462 SR
Queue Stats
29W - 36L
1,482 Elo+
Solo
Kali
Kali
lllZaKalll
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,190 Elo+
Solo
Team Averages
Level 101
1,466 SR
1,391 Elo+

VS

Team Averages
Level 124
1,779 SR
1,726 Elo+
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Deeppy
Sol
Level 125
God Stats
10W - 1L
1,836 SR
Queue Stats
389W - 159L
1,871 Elo+
Party 1
Kuzenbo
Kuzenbo
XxStraussxX
Kuzenbo
Level 107
God Stats
11W - 2L
2,002 SR
Queue Stats
293W - 131L
1,807 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
6,990
699
5,025
8,557
2,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 8 / 2
6,581
658
5,875
10,357
3,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 8 / 0
6,711
671
3,615
10,488
5,141
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
12 / 2 / 9
9,279
928
10,330
11,039
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
Deeppy
Sol
13
8 / 1 / 12
8,503
850
12,660
5,923
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
XxStraussxX
Kuzenbo
12
3 / 0 / 19
8,265
827
4,827
8,866
9,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
3
Kills
23
23
Deaths
3
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
2
9
8.25
W
Sol
Deeppy
Sol
8
1
12
14
L
1
7
2
0.29
L
1
8
2
0.25
W
Kuzenbo
XxStraussxX
Kuzenbo
3
0
19
12.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,515
Damage
27,817
29,402
Taken
25,828
11,548
Mitigated
19,867
4,139
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,330
2,256
0
2,068
11,039
7,888
0
1,562
9,477
492
21,717
W
Sol
Deeppy
Sol
12,660
4,581
0
3,428
5,923
2,472
3,111
1,620
4,303
33,039
3,795
L
5,025
605
468
1,191
8,557
2,881
0
4,366
3,973
22,126
0
L
5,875
1,421
0
1,392
10,357
3,526
0
5,753
4,337
0
19,820
W
Kuzenbo
XxStraussxX
Kuzenbo
4,827
1,317
330
830
8,866
9,507
18
2,336
6,530
15,614
0
L
3,615
1,180
0
1,088
10,488
5,141
0
7,079
3,268
0
10,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,282
Gold Earned
26,047
86
Minions Killed
117
1
Camps Cleared
8
477,878
Distance Traveled
546,416
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,279
928
25
3
5
173,736
3
W
Sol
8,503
850
69
7
2
174,774
0
L
Ra
6,990
699
21
2
0
166,081
6
L
Neith
6,581
658
37
4
1
154,339
1
W
Kuzenbo
8,265
827
23
2
1
197,906
0
L
Kali
6,711
671
28
3
0
157,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role