Player Matchup

Pele
Pele
Activistprism13
Pele
Level 46
God Stats
4W - 9L
1,544 SR
Queue Stats
193W - 227L
1,443 Elo+
Party 2
Charybdis
Charybdis
DangerM52
Charybdis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,509 Elo+
Solo
Sobek
Sobek
Dantxd7
Sobek
Level 3
God Stats
0W - 2L
1,362 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 1
Baron Samedi
Baron Samedi
Diegoagu929
Baron Samedi
Level 28
God Stats
2W - 5L
1,540 SR
Queue Stats
110W - 106L
1,470 Elo+
Party 2
Horus
Horus
Rin_Hikaryami_35
Horus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,495 Elo+
Party 1
Team Averages
Level 39
1,489 SR
1,421 Elo+

VS

Team Averages
Level 66
1,617 SR
1,514 Elo+
Danzaburou
Danzaburou
SomberFall21
Danzaburou
Level 40
God Stats
116W - 105L
1,570 SR
Queue Stats
150W - 137L
1,554 Elo+
Party 4
Bastet
Bastet
Whaleium
Bastet
Level 29
God Stats
23W - 22L
1,551 SR
Queue Stats
80W - 107L
1,417 Elo+
Party 3
Atlas
Atlas
c ronaljuly
Atlas
Level 37
God Stats
4W - 0L
1,816 SR
Queue Stats
153W - 132L
1,563 Elo+
Party 4
Hel
Hel
quiksilver667
Hel
Level 140
God Stats
3W - 0L
1,652 SR
Queue Stats
78W - 93L
1,453 Elo+
Party 3
Nox
Nox
wuichoangel122
Nox
Level 86
God Stats
11W - 11L
1,495 SR
Queue Stats
251W - 244L
1,584 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 7
12,823
986
17,188
29,773
10,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
DangerM52
Charybdis
19
9 / 6 / 3
13,879
1,068
23,079
18,809
6,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Dantxd7
Sobek
18
0 / 3 / 7
12,268
944
4,532
28,545
45,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Diegoagu929
Baron Samedi
19
0 / 12 / 11
11,698
900
18,121
27,160
14,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 3 / 8
11,603
893
10,866
21,631
20,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SomberFall21
Danzaburou
20
16 / 0 / 10
15,965
1,228
34,901
12,980
6,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Whaleium
Bastet
20
5 / 5 / 14
12,265
943
15,547
17,137
7,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 2 / 16
11,950
919
14,972
20,775
30,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 3 / 24
13,679
1,052
27,551
15,291
6,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 23
13,321
1,025
25,474
14,301
9,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
119
14
Kills
32
32
Deaths
14
36
Assists
87
Player
Kills
Deaths
Assists
KDA
L
4
8
7
0.94
L
Charybdis
DangerM52
Charybdis
9
6
3
1.75
L
Sobek
Dantxd7
Sobek
0
3
7
1.17
L
Baron Samedi
Diegoagu929
Baron Samedi
0
12
11
0.46
L
1
3
8
1.67
W
Danzaburou
SomberFall21
Danzaburou
16
0
10
21
W
Bastet
Whaleium
Bastet
5
5
14
2.4
W
3
2
16
5.5
W
4
3
24
5.33
W
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,786
Damage
118,445
125,918
Taken
80,484
98,330
Mitigated
59,761
16,522
Healing
24,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,188
4,229
0
4,640
29,773
10,464
0
18,978
10,795
0
38,908
L
Charybdis
DangerM52
Charybdis
23,079
10,285
0
2,190
18,809
6,608
0
11,191
7,618
0
47,376
L
Sobek
Dantxd7
Sobek
4,532
880
0
1,421
28,545
45,979
0
12,385
16,160
12,972
0
L
Baron Samedi
Diegoagu929
Baron Samedi
18,121
3,166
2,508
1,318
27,160
14,299
0
15,670
11,490
41,136
0
L
10,866
4,466
2,115
2,330
21,631
20,980
0
9,773
11,858
0
28,896
W
Danzaburou
SomberFall21
Danzaburou
34,901
23,658
0
5,116
12,980
6,669
0
4,533
8,447
0
85,191
W
Bastet
Whaleium
Bastet
15,547
3,599
0
1,284
17,137
7,000
0
5,335
11,802
0
20,833
W
14,972
6,348
0
0
20,775
30,081
0
4,449
16,326
27,951
0
W
27,551
2,091
7,745
7,908
15,291
6,593
0
4,178
11,113
57,950
0
W
25,474
2,498
0
2,320
14,301
9,418
0
4,158
10,143
39,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,271
Gold Earned
67,180
227
Minions Killed
266
5
Camps Cleared
7
1,227,293
Distance Traveled
1,251,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,823
986
64
5
2
255,707
0
L
Charybdis
13,879
1,068
40
3
1
255,393
0
L
Sobek
12,268
944
14
1
1
266,238
0
L
Baron Samedi
11,698
900
57
4
1
207,874
0
L
Horus
11,603
893
52
4
0
242,081
0
W
Danzaburou
15,965
1,228
125
10
2
248,932
0
W
Bastet
12,265
943
14
1
1
269,103
0
W
Atlas
11,950
919
11
1
1
255,558
0
W
Hel
13,679
1,052
86
7
1
241,389
0
W
Nox
13,321
1,025
30
2
2
236,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role