Player Matchup

Atlas
Atlas
HotdogAL
Atlas
Level 122
God Stats
5W - 4L
1,540 SR
Queue Stats
128W - 89L
1,602 Elo+
Party 2
Medusa
Medusa
SeniorToritse
Medusa
Level 107
God Stats
8W - 4L
1,634 SR
Queue Stats
64W - 53L
1,532 Elo+
Party 2
Charybdis
Charybdis
XxBussyBopperxX
Charybdis
Level 68
God Stats
0W - 4L
1,264 SR
Queue Stats
14W - 19L
1,515 Elo+
Solo
Team Averages
Level 99
1,479 SR
1,550 Elo+

VS

Team Averages
Level 104
1,527 SR
1,503 Elo+
Bastet
Bastet
Crizohh
Bastet
Level 102
God Stats
1W - 1L
1,265 SR
Queue Stats
139W - 110L
1,590 Elo+
Solo
Atlas
Atlas
Dinomacoroli
Atlas
Level 122
God Stats
3W - 7L
1,691 SR
Queue Stats
80W - 115L
1,428 Elo+
Party 1
Sol
Sol
EmberNoble
Sol
Level 89
God Stats
10W - 9L
1,626 SR
Queue Stats
206W - 263L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HotdogAL
Atlas
10
1 / 1 / 4
7,498
750
7,082
8,143
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
3 / 4 / 2
7,078
708
5,114
8,634
3,610
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
XxBussyBopperxX
Charybdis
10
1 / 4 / 4
6,726
673
6,461
7,358
3,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Crizohh
Bastet
12
3 / 1 / 5
7,455
746
6,922
6,255
2,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 3 / 7
7,491
749
3,852
8,921
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 3
7,870
787
10,179
7,442
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
5
Kills
9
9
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
Crizohh
Bastet
3
1
5
5.5
W
1
3
7
1.5
W
5
1
3
6.5
L
Atlas
HotdogAL
Atlas
1
1
4
3
L
3
4
2
1
L
Charybdis
XxBussyBopperxX
Charybdis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,657
Damage
20,953
24,135
Taken
22,618
14,625
Mitigated
14,037
3,797
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Crizohh
Bastet
6,922
788
0
985
6,255
2,194
0
1,456
4,799
0
19,440
W
3,852
1,357
494
1,877
8,921
9,106
0
2,893
6,028
10,524
0
W
10,179
3,991
0
2,798
7,442
2,737
197
2,825
4,617
33,549
2,884
L
Atlas
HotdogAL
Atlas
7,082
1,649
0
2,135
8,143
7,824
0
4,405
3,738
16,864
0
L
5,114
1,776
0
906
8,634
3,610
0
5,385
3,249
0
21,925
L
Charybdis
XxBussyBopperxX
Charybdis
6,461
3,119
0
756
7,358
3,191
294
3,867
3,491
0
21,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,302
Gold Earned
22,816
129
Minions Killed
115
2
Camps Cleared
6
588,492
Distance Traveled
630,962
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,455
746
36
4
3
241,966
1
W
Atlas
7,491
749
27
3
0
190,495
4
W
Sol
7,870
787
52
5
3
198,501
0
L
Atlas
7,498
750
28
3
1
201,733
4
L
Medusa
7,078
708
49
5
1
216,480
1
L
Charybdis
6,726
673
52
5
0
170,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role