Player Matchup

Nike
Nike
Pallsy
Nike
Level 88
God Stats
8W - 4L
1,507 SR
Queue Stats
194W - 186L
1,437 Elo+
Party 1
Atlas
Atlas
PanzerWookie
Atlas
Level 120
God Stats
8W - 2L
1,435 SR
Queue Stats
148W - 144L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
RuddiestDeer779
Baron Samedi
Level 26
God Stats
46W - 42L
1,531 SR
Queue Stats
75W - 87L
1,490 Elo+
Party 1
Thanatos
Thanatos
Supersayian2234
Thanatos
Level 126
God Stats
11W - 14L
1,432 SR
Queue Stats
126W - 115L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
mangolinux804
Ah Puch
Level 35
God Stats
7W - 4L
1,396 SR
Queue Stats
10W - 8L
1,424 Elo+
Solo
Team Averages
Level 79
1,460 SR
1,473 Elo+

VS

Team Averages
Level 38
1,482 SR
1,439 Elo+
Nu Wa
Nu Wa
AmazingMrFubz
Nu Wa
Level 44
God Stats
26W - 19L
1,564 SR
Queue Stats
52W - 61L
1,469 Elo+
Party 3
Bacchus
Bacchus
Explosivo Steve
Bacchus
Level 43
God Stats
4W - 8L
1,428 SR
Queue Stats
45W - 54L
1,469 Elo+
Party 3
Zeus
Zeus
HD_Rose_Dragon
Zeus
Level 45
God Stats
14W - 10L
1,416 SR
Queue Stats
70W - 75L
1,444 Elo+
Solo
Pele
Pele
Lil_bootyWipe1
Pele
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 193L
1,417 Elo+
Party 2
Janus
Janus
jackblack47
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Pallsy
Nike
19
6 / 0 / 19
11,486
1,149
16,028
16,411
16,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 1 / 21
10,499
1,050
11,613
10,167
8,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
RuddiestDeer779
Baron Samedi
18
6 / 2 / 16
11,316
1,132
15,618
9,913
5,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
18
20 / 6 / 11
13,457
1,346
28,842
17,971
7,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Puch
18
6 / 0 / 16
11,259
1,126
13,293
6,931
2,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

273

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 6
10,034
1,003
15,034
16,683
4,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 5 / 6
9,359
936
7,218
22,224
24,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 6 / 4
10,519
1,052
13,691
13,674
3,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 11 / 2
10,852
1,085
12,082
24,110
7,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 11 / 3
8,691
869
6,310
16,697
4,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
30
40
Kills
9
9
Deaths
41
83
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
L
0
5
6
0.6
L
3
6
4
0.83
L
5
11
2
0.55
W
Nike
Pallsy
Nike
6
0
19
15.5
W
2
1
21
12.5
W
Baron Samedi
RuddiestDeer779
Baron Samedi
6
2
16
7
W
Thanatos
20
6
11
4.25
L
0
11
3
0.14
W
Ah Puch
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,394
Damage
54,335
61,393
Taken
93,388
40,816
Mitigated
43,670
20,345
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,034
3,722
168
955
16,683
4,515
0
6,577
9,802
44,177
0
L
7,218
579
0
250
22,224
24,709
0
10,200
11,447
14,674
0
L
13,691
2,401
0
817
13,674
3,146
0
4,864
8,601
38,546
0
L
12,082
5,697
0
1,685
24,110
7,040
0
10,576
13,286
0
25,925
W
Nike
Pallsy
Nike
16,028
2,465
0
1,664
16,411
16,753
0
12,341
4,029
119
29,510
W
11,613
3,354
601
926
10,167
8,153
0
7,800
2,367
21,256
0
W
Baron Samedi
RuddiestDeer779
Baron Samedi
15,618
1,645
3,450
1,780
9,913
5,208
0
7,880
2,033
38,693
0
W
Thanatos
28,842
11,587
0
10,984
17,971
7,831
0
9,422
8,327
0
32,317
L
6,310
1,254
0
83
16,697
4,260
0
8,426
8,075
13,904
0
W
Ah Puch
13,293
533
0
940
6,931
2,871
0
4,810
2,121
45,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,017
Gold Earned
49,455
203
Minions Killed
166
3
Camps Cleared
3
979,157
Distance Traveled
900,979
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,034
1,003
72
7
0
175,390
2
L
Bacchus
9,359
936
10
1
1
213,430
0
L
Zeus
10,519
1,052
49
5
0
174,585
0
L
Pele
10,852
1,085
20
2
1
194,181
1
W
Nike
11,486
1,149
22
2
0
226,042
0
W
Atlas
10,499
1,050
27
3
0
212,715
0
W
Baron Samedi
11,316
1,132
55
6
1
179,891
0
W
Thanatos
13,457
1,346
4
0
2
176,995
0
L
Janus
8,691
869
15
2
1
143,393
0
W
Ah Puch
11,259
1,126
95
10
0
183,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role