Player Matchup

Scylla
Scylla
AshenWaste_
Scylla
Level 53
God Stats
3W - 6L
1,360 SR
Queue Stats
40W - 56L
1,261 Elo+
Party 2
Xbalanque
Xbalanque
Cheedarbob
Xbalanque
Level 127
God Stats
2W - 4L
1,626 SR
Queue Stats
416W - 608L
1,273 Elo+
Solo
Baron Samedi
Baron Samedi
SkaterBoi5683
Baron Samedi
Level 35
God Stats
1W - 2L
1,407 SR
Queue Stats
56W - 64L
1,305 Elo+
Party 2
Team Averages
Level 72
1,464 SR
1,280 Elo+

VS

Team Averages
Level 88
1,485 SR
1,236 Elo+
Bellona
Bellona
Rukey Dukey
Bellona
Level 82
God Stats
3W - 2L
1,642 SR
Queue Stats
4W - 9L
1,152 Elo+
Party 1
Chang'e
Chang'e
rabbitTeef
Chang'e
Level 61
God Stats
3W - 5L
1,279 SR
Queue Stats
6W - 8L
1,152 Elo+
Party 1
Ares
Ares
sourp0pcorn
Ares
Level 120
God Stats
1W - 0L
1,534 SR
Queue Stats
9W - 12L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 6 / 1
9,696
539
13,078
9,620
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Cheedarbob
Xbalanque
14
1 / 6 / 1
10,446
580
9,543
14,976
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
SkaterBoi5683
Baron Samedi
13
1 / 8 / 1
10,225
568
8,472
15,641
7,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Rukey Dukey
Bellona
16
5 / 0 / 15
12,010
667
9,742
19,161
25,644
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
rabbitTeef
Chang'e
17
8 / 1 / 12
12,535
696
5,748
10,808
6,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 13
13,617
757
18,305
24,917
34,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
2
Kills
20
20
Deaths
2
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
6
1
0.08
L
Xbalanque
Cheedarbob
Xbalanque
1
6
1
0.25
W
Bellona
Rukey Dukey
Bellona
5
0
15
12.5
L
Baron Samedi
SkaterBoi5683
Baron Samedi
1
8
1
0.19
W
Chang'e
rabbitTeef
Chang'e
8
1
12
14
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,093
Damage
33,795
40,237
Taken
54,886
17,845
Mitigated
67,168
4,833
Healing
24,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
13,078
228
146
952
9,620
3,702
0
6,366
3,254
48,645
0
L
Xbalanque
Cheedarbob
Xbalanque
9,543
3,784
0
1,125
14,976
6,676
624
9,673
5,303
0
36,202
W
Bellona
Rukey Dukey
Bellona
9,742
1,080
244
3,492
19,161
25,644
636
6,264
12,573
0
29,618
L
Baron Samedi
SkaterBoi5683
Baron Samedi
8,472
942
514
2,096
15,641
7,467
0
8,714
6,927
32,409
0
W
Chang'e
rabbitTeef
Chang'e
5,748
1,078
9,780
4,823
10,808
6,816
1,250
7,064
3,458
55,174
0
W
18,305
248
994
5,634
24,917
34,708
985
7,744
16,849
39,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,367
Gold Earned
38,162
186
Minions Killed
174
5
Camps Cleared
11
878,314
Distance Traveled
1,195,935
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,696
539
64
4
3
297,075
0
L
Xbalanque
10,446
580
76
4
2
300,206
5
W
Bellona
12,010
667
40
2
6
419,266
3
L
Baron Samedi
10,225
568
46
3
0
281,033
0
W
Chang'e
12,535
696
111
6
4
386,115
0
W
Ares
13,617
757
23
1
1
390,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role