Player Matchup

Tiamat
Tiamat
Aliway
Tiamat
Level 160
God Stats
4W - 1L
1,575 SR
Queue Stats
294W - 183L
1,604 Elo+
Party 1
Ravana
Ravana
Meniir
Ravana
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
OmiVT
Sobek
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 16L
1,644 Elo+
Party 1
Bacchus
Bacchus
Uzumaki675
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WiΙΙ
Morgan Le Fay
Level 157
God Stats
2W - 1L
1,868 SR
Queue Stats
76W - 34L
1,718 Elo+
Party 1
Team Averages
Level 117
1,589 SR
1,571 Elo+

VS

Team Averages
Level 117
1,580 SR
1,508 Elo+
Bastet
Bastet
 
Bastet
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Eslarep
Cerberus
Level 95
God Stats
3W - 3L
1,551 SR
Queue Stats
290W - 268L
1,523 Elo+
Solo
Nox
Nox
ScoopSnookems
Nox
Level 160
God Stats
20W - 34L
1,415 SR
Queue Stats
1,263W - 1,330L
1,475 Elo+
Solo
Serqet
Serqet
darkV-1994
Serqet
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 90L
1,529 Elo+
Solo
Heimdallr
Heimdallr
temp-631310
Heimdallr
Level 126
God Stats
5W - 1L
1,935 SR
Queue Stats
442W - 422L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aliway
Tiamat
19
6 / 4 / 16
11,569
826
16,431
13,531
11,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Meniir
Ravana
16
1 / 6 / 14
9,616
687
8,990
14,153
7,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
OmiVT
Sobek
19
5 / 3 / 19
12,207
872
8,297
21,644
29,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Uzumaki675
Bacchus
16
1 / 6 / 16
9,702
693
6,552
20,840
25,467
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
WiΙΙ
Morgan Le Fay
20
15 / 4 / 12
13,284
949
30,703
19,235
10,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
5 / 5 / 11
10,051
718
14,846
13,035
6,813
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Eslarep
Cerberus
17
3 / 4 / 12
10,009
715
12,965
21,122
29,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 3 / 13
10,916
780
14,880
8,976
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
darkV-1994
Serqet
13
0 / 8 / 11
8,399
600
6,459
17,642
9,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
temp-631310
Heimdallr
19
11 / 8 / 11
11,760
840
24,407
16,184
7,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
81
28
Kills
23
23
Deaths
28
77
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
5
11
2.1
W
Tiamat
Aliway
Tiamat
6
4
16
3.5
L
Cerberus
Eslarep
Cerberus
3
4
12
2.25
W
Ravana
Meniir
Ravana
1
6
14
1.33
W
Sobek
OmiVT
Sobek
5
3
19
4.83
L
4
3
13
3.5
W
Bacchus
Uzumaki675
Bacchus
1
6
16
1.5
W
Morgan Le Fay
WiΙΙ
Morgan Le Fay
15
4
12
5.25
L
Serqet
darkV-1994
Serqet
0
8
11
0.69
L
Heimdallr
temp-631310
Heimdallr
11
8
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,973
Damage
73,557
89,403
Taken
76,959
82,765
Mitigated
56,753
24,545
Healing
22,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,846
3,575
2,223
3,470
13,035
6,813
509
10,956
1,679
0
22,137
W
Tiamat
Aliway
Tiamat
16,431
1,234
1,977
3,030
13,531
11,101
852
4,018
9,367
37,511
0
L
Cerberus
Eslarep
Cerberus
12,965
1,156
902
6,294
21,122
29,128
330
14,840
5,890
24,181
0
W
Ravana
Meniir
Ravana
8,990
3,680
1,513
1,681
14,153
7,068
440
4,565
9,217
0
18,370
W
Sobek
OmiVT
Sobek
8,297
881
391
4,517
21,644
29,067
534
6,893
13,782
14,852
0
L
14,880
1,358
2,001
1,445
8,976
3,631
0
8,467
284
33,061
0
W
Bacchus
Uzumaki675
Bacchus
6,552
634
1,724
2,813
20,840
25,467
277
6,908
13,666
11,127
0
W
Morgan Le Fay
WiΙΙ
Morgan Le Fay
30,703
2,870
1,734
5,165
19,235
10,062
1,871
5,461
13,601
47,994
0
L
Serqet
darkV-1994
Serqet
6,459
1,181
1,412
2,879
17,642
9,679
0
13,413
3,978
0
7,456
L
Heimdallr
temp-631310
Heimdallr
24,407
9,419
872
1,455
16,184
7,502
1,575
12,770
3,145
0
42,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,378
Gold Earned
51,135
148
Minions Killed
151
0
Camps Cleared
0
1,551,743
Distance Traveled
1,278,750
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,051
718
19
1
0
292,293
1
W
Tiamat
11,569
826
58
4
0
284,558
0
L
Cerberus
10,009
715
42
3
0
272,821
3
W
Ravana
9,616
687
16
1
0
294,292
1
W
Sobek
12,207
872
18
1
0
346,375
0
L
Nox
10,916
780
53
4
0
259,293
0
W
Bacchus
9,702
693
11
1
0
322,500
0
W
Morgan Le Fay
13,284
949
45
3
0
304,018
0
L
Serqet
8,399
600
11
1
0
243,644
0
L
Heimdallr
11,760
840
26
2
0
210,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role