Player Matchup

Kukulkan
Kukulkan
ChaseKite
Kukulkan
Level 116
God Stats
4W - 1L
1,301 SR
Queue Stats
57W - 40L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
Lil Kumbha
Sun Wukong
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 28L
1,413 Elo+
Party 1
Atlas
Atlas
TheGilgamesh7
Atlas
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 44L
1,423 Elo+
Party 1
Team Averages
Level 120
1,434 SR
1,409 Elo+

VS

Team Averages
Level 74
1,487 SR
1,474 Elo+
Bellona
Bellona
MustGuard
Bellona
Level 49
God Stats
8W - 7L
1,501 SR
Queue Stats
55W - 53L
1,463 Elo+
Party 2
Janus
Janus
StaysBlazed420
Janus
Level 129
God Stats
1W - 1L
1,425 SR
Queue Stats
97W - 112L
1,483 Elo+
Solo
Danzaburou
Danzaburou
eYilk
Danzaburou
Level 44
God Stats
3W - 3L
1,534 SR
Queue Stats
160W - 141L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChaseKite
Kukulkan
14
5 / 0 / 5
9,243
770
12,926
4,280
1,460
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Lil Kumbha
Sun Wukong
11
3 / 4 / 3
8,194
683
3,281
8,556
5,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 8
8,283
690
7,444
15,642
9,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MustGuard
Bellona
11
4 / 2 / 2
8,213
684
6,343
13,567
8,021
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
2 / 6 / 3
7,944
662
8,187
7,791
2,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
eYilk
Danzaburou
11
1 / 2 / 4
7,710
643
6,007
9,655
3,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
7
7
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChaseKite
Kukulkan
5
0
5
7.5
W
Sun Wukong
Lil Kumbha
Sun Wukong
3
4
3
1.13
L
Bellona
MustGuard
Bellona
4
2
2
2.5
L
2
6
3
0.58
W
2
3
8
2
L
Danzaburou
eYilk
Danzaburou
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,651
Damage
20,537
28,478
Taken
31,013
16,899
Mitigated
14,429
7,596
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChaseKite
Kukulkan
12,926
787
0
996
4,280
1,460
364
2,298
1,872
45,091
0
W
Sun Wukong
Lil Kumbha
Sun Wukong
3,281
317
0
965
8,556
5,996
0
2,133
6,165
0
11,227
L
Bellona
MustGuard
Bellona
6,343
1,592
0
2,890
13,567
8,021
0
7,271
6,042
0
20,057
L
8,187
426
0
450
7,791
2,810
34
5,991
1,668
24,457
0
W
7,444
3,117
0
5,635
15,642
9,443
99
4,385
10,879
15,252
0
L
Danzaburou
eYilk
Danzaburou
6,007
1,332
90
1,792
9,655
3,598
0
7,806
1,748
0
25,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,720
Gold Earned
23,867
116
Minions Killed
127
4
Camps Cleared
7
601,046
Distance Traveled
623,037
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,243
770
79
7
3
224,875
3
W
Sun Wukong
8,194
683
16
1
0
179,153
0
L
Bellona
8,213
684
32
3
3
218,366
0
L
Janus
7,944
662
51
4
1
210,981
1
W
Atlas
8,283
690
21
2
1
197,018
2
L
Danzaburou
7,710
643
44
4
3
193,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role