Player Matchup

Loki
Loki
BackDoe Jit
Loki
Level 89
God Stats
2W - 1L
1,855 SR
Queue Stats
311W - 334L
1,447 Elo+
Party 1
Chiron
Chiron
HARLEM_TrIcKsTeR
Chiron
Level 69
God Stats
2W - 3L
1,618 SR
Queue Stats
164W - 165L
1,375 Elo+
Solo
Awilix
Awilix
OG Liick
Awilix
Level 67
God Stats
6W - 9L
1,418 SR
Queue Stats
348W - 372L
1,402 Elo+
Party 1
Ao Kuang
Ao Kuang
PandaTao
Ao Kuang
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 116L
1,370 Elo+
Solo
Geb
Geb
djthefoxgod246
Geb
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,286 Elo+
Solo
Team Averages
Level 69
1,578 SR
1,376 Elo+

VS

Team Averages
Level 84
1,534 SR
1,445 Elo+
Izanami
Izanami
 
Izanami
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GaudySum692942
Ares
Level 98
God Stats
2W - 0L
1,596 SR
Queue Stats
279W - 282L
1,435 Elo+
Solo
Freya
Freya
J_Skittles21
Freya
Level 154
God Stats
5W - 5L
1,622 SR
Queue Stats
220W - 234L
1,411 Elo+
Solo
Amaterasu
Amaterasu
electbart
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,426 Elo+
Solo
Medusa
Medusa
star809
Medusa
Level 28
God Stats
2W - 1L
1,451 SR
Queue Stats
21W - 20L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 8
8,523
852
11,826
12,273
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 6
8,421
842
14,982
8,017
2,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
OG Liick
Awilix
13
4 / 8 / 7
8,523
852
6,647
17,830
7,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Ao Kuang
PandaTao
Ao Kuang
15
4 / 4 / 3
8,238
824
4,753
10,817
3,607
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 7 / 7
8,058
806
5,345
11,875
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 2 / 11
8,011
801
6,685
6,160
2,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 2 / 23
9,682
968
10,224
10,118
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
13 / 4 / 7
10,548
1,055
12,544
9,734
5,099
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
electbart
Amaterasu
16
4 / 3 / 22
10,204
1,020
7,634
17,601
14,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
star809
Medusa
16
9 / 5 / 13
10,078
1,008
17,312
10,148
4,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
106
16
Kills
30
30
Deaths
16
31
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
11
3.25
L
4
8
8
1
W
3
2
23
7.25
L
2
3
6
1.67
W
13
4
7
4.13
L
Awilix
OG Liick
Awilix
4
8
7
0.94
L
Ao Kuang
PandaTao
Ao Kuang
4
4
3
1.38
L
2
7
7
0.79
W
Amaterasu
electbart
Amaterasu
4
3
22
5
W
Medusa
star809
Medusa
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,553
Damage
54,399
60,812
Taken
53,761
26,011
Mitigated
38,353
13,995
Healing
17,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,685
5,541
636
872
6,160
2,844
1,765
913
5,055
0
13,775
L
11,826
1,839
481
1,912
12,273
5,576
0
4,687
7,586
0
23,836
W
10,224
456
1,393
1,070
10,118
10,939
577
2,543
7,070
19,186
0
L
14,982
3,984
971
2,731
8,017
2,880
240
1,497
6,520
0
28,423
W
12,544
4,459
64
1,932
9,734
5,099
450
2,111
7,172
22,298
1,786
L
Awilix
OG Liick
Awilix
6,647
2,474
688
2,438
17,830
7,936
0
6,149
11,681
0
7,157
L
Ao Kuang
PandaTao
Ao Kuang
4,753
651
499
3,477
10,817
3,607
0
4,530
6,287
10,896
0
L
5,345
336
213
585
11,875
6,012
0
4,852
7,023
8,736
0
W
Amaterasu
electbart
Amaterasu
7,634
2,204
3,038
6,905
17,601
14,959
352
3,211
14,122
0
12,635
W
Medusa
star809
Medusa
17,312
9,278
518
860
10,148
4,512
1,709
1,320
8,585
0
24,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,763
Gold Earned
48,523
75
Minions Killed
87
0
Camps Cleared
0
859,408
Distance Traveled
947,127
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,011
801
11
1
0
155,051
3
L
Loki
8,523
852
13
1
0
167,865
1
W
Ares
9,682
968
16
2
0
214,127
4
L
Chiron
8,421
842
39
4
0
161,814
0
W
Freya
10,548
1,055
28
3
0
155,383
0
L
Awilix
8,523
852
5
1
0
138,776
0
L
Ao Kuang
8,238
824
11
1
0
194,014
1
L
Geb
8,058
806
7
1
0
196,939
2
W
Amaterasu
10,204
1,020
7
1
0
221,833
1
W
Medusa
10,078
1,008
25
3
0
200,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role