Player Matchup

Baron Samedi
Baron Samedi
Cbasus
Baron Samedi
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
25W - 30L
1,389 Elo+
Party 1
Achilles
Achilles
Frijoll
Achilles
Level 106
God Stats
11W - 8L
1,642 SR
Queue Stats
574W - 542L
1,540 Elo+
Party 1
Izanami
Izanami
RampageSerge
Izanami
Level 40
God Stats
6W - 3L
1,625 SR
Queue Stats
125W - 151L
1,486 Elo+
Party 3
Hera
Hera
TheFatDoinkster
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 297L
1,487 Elo+
Party 1
Atlas
Atlas
untadded
Atlas
Level 69
God Stats
3W - 5L
1,605 SR
Queue Stats
213W - 240L
1,509 Elo+
Party 3
Team Averages
Level 66
1,574 SR
1,482 Elo+

VS

Team Averages
Level 81
1,549 SR
1,489 Elo+
Achilles
Achilles
FlintySpark026
Achilles
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 28L
1,493 Elo+
Party 2
Xbalanque
Xbalanque
PeregrinToook
Xbalanque
Level 95
God Stats
3W - 3L
1,612 SR
Queue Stats
223W - 219L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
Scrambuncle
Gilgamesh
Level 145
God Stats
15W - 6L
1,757 SR
Queue Stats
335W - 317L
1,568 Elo+
Party 2
Atlas
Atlas
Ulfuin
Atlas
Level 73
God Stats
0W - 2L
1,395 SR
Queue Stats
101W - 115L
1,448 Elo+
Party 2
Zeus
Zeus
Zerthus
Zeus
Level 69
God Stats
6W - 7L
1,481 SR
Queue Stats
188W - 222L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cbasus
Baron Samedi
17
4 / 0 / 2
10,084
593
11,809
8,242
7,112
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Frijoll
Achilles
19
16 / 0 / 3
11,125
654
15,799
13,634
6,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
RampageSerge
Izanami
14
6 / 4 / 4
9,159
539
10,634
11,744
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 4 / 5
9,192
541
9,558
7,617
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
untadded
Atlas
14
2 / 3 / 13
8,901
524
8,934
16,229
17,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
0 / 5 / 0
7,599
447
5,175
16,609
14,548
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
PeregrinToook
Xbalanque
11
2 / 7 / 4
6,982
411
9,205
13,170
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Scrambuncle
Gilgamesh
14
4 / 7 / 2
8,431
496
10,462
17,065
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Ulfuin
Atlas
12
3 / 7 / 4
8,056
474
5,896
17,642
12,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
Zerthus
Zeus
12
2 / 6 / 2
7,592
447
5,924
11,412
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
32
Kills
11
11
Deaths
32
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cbasus
Baron Samedi
4
0
2
5
L
Achilles
0
5
0
0
W
Achilles
Frijoll
Achilles
16
0
3
17.5
L
Xbalanque
PeregrinToook
Xbalanque
2
7
4
0.57
W
Izanami
RampageSerge
Izanami
6
4
4
2
L
Gilgamesh
Scrambuncle
Gilgamesh
4
7
2
0.71
W
4
4
5
1.63
L
Atlas
Ulfuin
Atlas
3
7
4
0.71
L
Zeus
Zerthus
Zeus
2
6
2
0.5
W
Atlas
untadded
Atlas
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,734
Damage
36,662
57,466
Taken
75,898
37,956
Mitigated
39,350
20,603
Healing
18,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cbasus
Baron Samedi
11,809
1,203
0
4,588
8,242
7,112
123
0
7,276
66,425
0
L
Achilles
5,175
747
0
5,206
16,609
14,548
0
10,688
5,921
0
43,948
W
Achilles
Frijoll
Achilles
15,799
6,354
0
7,441
13,634
6,640
0
2,932
10,551
0
83,311
L
Xbalanque
PeregrinToook
Xbalanque
9,205
3,626
0
2,321
13,170
3,308
0
4,787
8,383
0
35,075
W
Izanami
RampageSerge
Izanami
10,634
8,504
0
2,899
11,744
4,484
1,307
3,058
8,602
0
62,515
L
Gilgamesh
Scrambuncle
Gilgamesh
10,462
3,909
0
4,158
17,065
6,362
0
5,114
11,951
0
48,071
W
9,558
3,441
0
1,604
7,617
2,481
451
881
6,648
64,021
0
L
Atlas
Ulfuin
Atlas
5,896
2,367
1,339
2,665
17,642
12,251
0
6,185
11,457
22,544
0
L
Zeus
Zerthus
Zeus
5,924
1,135
61
2,278
11,412
2,881
0
3,527
7,885
32,738
0
W
Atlas
untadded
Atlas
8,934
3,296
385
3,686
16,229
17,239
0
4,654
11,441
31,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,461
Gold Earned
38,660
527
Minions Killed
346
0
Camps Cleared
0
1,535,519
Distance Traveled
1,494,483
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,084
593
136
8
0
271,843
3
L
Achilles
7,599
447
88
5
0
289,611
1
W
Achilles
11,125
654
132
8
0
406,258
4
L
Xbalanque
6,982
411
54
3
0
301,343
7
W
Izanami
9,159
539
117
7
0
253,662
3
L
Gilgamesh
8,431
496
87
5
0
330,902
1
W
Hera
9,192
541
106
6
0
301,664
7
L
Atlas
8,056
474
38
2
0
297,412
3
L
Zeus
7,592
447
79
5
0
275,215
6
W
Atlas
8,901
524
36
2
0
302,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role