Player Matchup

Atlas
Atlas
ApeRcade
Atlas
Level 50
God Stats
3W - 1L
1,721 SR
Queue Stats
41W - 54L
1,387 Elo+
Party 2
Hou Yi
Hou Yi
HadesGodDeath
Hou Yi
Level 117
God Stats
3W - 4L
1,745 SR
Queue Stats
118W - 163L
1,295 Elo+
Party 2
Sol
Sol
uzumaki1518
Sol
Level 129
God Stats
8W - 7L
1,616 SR
Queue Stats
182W - 255L
1,322 Elo+
Party 2
Team Averages
Level 99
1,694 SR
1,335 Elo+

VS

Team Averages
Level 72
1,495 SR
1,339 Elo+
Medusa
Medusa
dragoniea
Medusa
Level 86
God Stats
1W - 3L
1,677 SR
Queue Stats
25W - 40L
1,362 Elo+
Party 1
Hercules
Hercules
robolad2000
Hercules
Level 63
God Stats
0W - 2L
1,264 SR
Queue Stats
17W - 33L
1,298 Elo+
Party 1
Nox
Nox
wisboxer44
Nox
Level 67
God Stats
0W - 1L
1,543 SR
Queue Stats
7W - 12L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ApeRcade
Atlas
12
1 / 2 / 20
9,971
712
4,427
9,703
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
14 / 1 / 8
11,346
810
11,234
7,715
2,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 0 / 15
10,588
756
18,416
7,244
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
dragoniea
Medusa
11
1 / 7 / 1
7,980
570
6,541
11,615
3,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
robolad2000
Hercules
10
1 / 8 / 2
7,715
551
3,807
18,625
10,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 8 / 2
7,753
554
6,922
9,315
2,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
23
Kills
2
3
Deaths
23
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
ApeRcade
Atlas
1
2
20
5.5
W
14
1
8
18
L
Medusa
dragoniea
Medusa
1
7
1
0.21
L
Hercules
robolad2000
Hercules
1
8
2
0.25
W
8
0
15
15.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,077
Damage
17,270
24,662
Taken
39,555
15,115
Mitigated
16,258
8,999
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ApeRcade
Atlas
4,427
1,148
320
1,939
9,703
9,654
176
3,449
6,254
12,342
0
W
11,234
5,100
0
2,133
7,715
2,806
1,571
1,736
5,979
0
34,942
L
Medusa
dragoniea
Medusa
6,541
2,772
218
1,018
11,615
3,223
166
4,821
6,794
0
38,701
L
Hercules
robolad2000
Hercules
3,807
463
349
4,672
18,625
10,296
42
12,359
6,266
0
10,365
W
18,416
5,851
697
3,910
7,244
2,655
966
2,361
4,883
47,624
3,050
L
6,922
813
466
484
9,315
2,739
0
4,945
4,370
19,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,905
Gold Earned
23,448
136
Minions Killed
120
7
Camps Cleared
4
717,433
Distance Traveled
650,645
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,971
712
10
1
0
225,098
1
W
Hou Yi
11,346
810
60
4
2
239,419
0
L
Medusa
7,980
570
64
5
1
219,192
0
L
Hercules
7,715
551
6
0
0
223,306
0
W
Sol
10,588
756
66
5
5
252,916
1
L
Nox
7,753
554
50
4
3
208,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role