Player Matchup

Ymir
Ymir
BàngLòcalMìlfs
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Horus
Horus
HorribleName
Horus
Level 47
God Stats
48W - 28L
1,772 SR
Queue Stats
109W - 73L
1,695 Elo+
Party 2
Camazotz
Camazotz
KylesARofJustice
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,667 Elo+
Party 1
The Morrigan
The Morrigan
MuhammadAlYeet
The Morrigan
Level 127
God Stats
2W - 2L
1,586 SR
Queue Stats
111W - 105L
1,542 Elo+
Party 1
Medusa
Medusa
Samson
Medusa
Level 147
God Stats
2W - 4L
1,703 SR
Queue Stats
89W - 66L
1,676 Elo+
Party 2
Team Averages
Level 70
1,612 SR
1,616 Elo+

VS

Team Averages
Level 110
1,572 SR
1,697 Elo+
Ra
Ra
DaJaoz
Ra
Level 159
God Stats
3W - 3L
1,559 SR
Queue Stats
188W - 175L
1,642 Elo+
Party 4
Chernobog
Chernobog
DiegoAY
Chernobog
Level 41
God Stats
3W - 0L
1,903 SR
Queue Stats
37W - 7L
1,812 Elo+
Party 3
Merlin
Merlin
Karthuss
Merlin
Level 160
God Stats
1W - 4L
1,238 SR
Queue Stats
349W - 314L
1,649 Elo+
Party 3
Atlas
Atlas
Stifger
Atlas
Level 160
God Stats
6W - 3L
1,623 SR
Queue Stats
53W - 36L
1,684 Elo+
Party 3
Gilgamesh
Gilgamesh
popperstoteles
Gilgamesh
Level 29
God Stats
6W - 3L
1,537 SR
Queue Stats
79W - 52L
1,700 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,137
558
1,744
8,520
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 2 / 5
5,549
504
4,337
9,789
5,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 3 / 3
6,083
553
5,409
8,347
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
MuhammadAlYeet
The Morrigan
11
1 / 3 / 2
6,511
592
4,016
6,092
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Samson
Medusa
9
4 / 3 / 1
5,808
528
7,671
7,594
1,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
4 / 1 / 4
6,848
623
5,517
5,313
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
DiegoAY
Chernobog
12
2 / 2 / 5
6,568
597
8,505
7,995
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Karthuss
Merlin
12
2 / 1 / 2
6,604
600
5,154
3,653
1,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Stifger
Atlas
9
0 / 3 / 4
5,499
500
4,285
11,022
4,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
popperstoteles
Gilgamesh
11
6 / 1 / 2
6,823
620
5,509
6,623
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
14
14
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ra
4
1
4
6
W
Chernobog
DiegoAY
Chernobog
2
2
5
2.25
L
0
2
5
1.25
W
Merlin
Karthuss
Merlin
2
1
2
3
L
2
3
3
1.17
L
The Morrigan
MuhammadAlYeet
The Morrigan
1
3
2
0.67
L
Medusa
Samson
Medusa
4
3
1
1.5
W
Atlas
Stifger
Atlas
0
3
4
0.67
W
Gilgamesh
popperstoteles
Gilgamesh
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,177
Damage
28,970
40,342
Taken
34,606
17,408
Mitigated
11,072
13,251
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,744
279
0
2,429
8,520
5,804
0
3,775
4,103
32,211
0
W
Ra
5,517
967
642
2,027
5,313
1,551
0
1,376
3,817
40,784
0
W
Chernobog
DiegoAY
Chernobog
8,505
5,566
0
2,497
7,995
1,662
0
756
7,211
0
44,013
L
4,337
1,591
2,457
3,285
9,789
5,243
0
2,827
6,878
0
11,347
W
Merlin
Karthuss
Merlin
5,154
330
0
1,194
3,653
1,367
0
1,049
2,443
38,970
0
L
5,409
2,088
0
3,037
8,347
2,279
0
2,381
5,868
0
33,910
L
The Morrigan
MuhammadAlYeet
The Morrigan
4,016
664
0
750
6,092
2,167
168
3,192
2,685
39,098
1,113
L
Medusa
Samson
Medusa
7,671
4,142
0
1,293
7,594
1,915
0
1,725
5,827
0
38,252
W
Atlas
Stifger
Atlas
4,285
1,962
1,089
1,994
11,022
4,311
0
489
10,481
16,267
0
W
Gilgamesh
popperstoteles
Gilgamesh
5,509
1,646
0
608
6,623
2,181
0
667
5,858
0
36,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
32,342
309
Minions Killed
344
0
Camps Cleared
0
1,040,943
Distance Traveled
1,107,475
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,137
558
77
7
0
200,293
4
W
Ra
6,848
623
89
8
0
239,415
3
W
Chernobog
6,568
597
89
8
0
206,488
3
L
Horus
5,549
504
11
1
0
219,857
4
W
Merlin
6,604
600
79
7
0
216,686
7
L
Camazotz
6,083
553
64
6
0
225,349
2
L
The Morrigan
6,511
592
95
9
0
184,242
3
L
Medusa
5,808
528
62
6
0
211,202
0
W
Atlas
5,499
500
19
2
0
183,679
2
W
Gilgamesh
6,823
620
68
6
0
261,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role