Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
IrohTashi
Sol
Level 25
God Stats
0W - 1L
1,328 SR
Queue Stats
4W - 7L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
KingAlex265
Danzaburou
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,513 Elo+
Party 1
Team Averages
Level 49
1,443 SR
1,466 Elo+

VS

Team Averages
Level 76
1,488 SR
1,377 Elo+
Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Elarking
Rama
Level 78
God Stats
1W - 7L
1,140 SR
Queue Stats
28W - 44L
1,007 Elo+
Solo
Discordia
Discordia
snowiecutie
Discordia
Level 26
God Stats
11W - 1L
1,825 SR
Queue Stats
97W - 45L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 4 / 5
8,990
692
5,449
20,259
17,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 8 / 5
8,164
628
8,861
10,013
3,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
KingAlex265
Danzaburou
12
3 / 7 / 4
8,616
663
8,613
12,101
4,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
10 / 0 / 6
10,384
799
17,155
14,305
14,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rama
13
6 / 4 / 6
9,349
719
8,722
9,129
3,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
snowiecutie
Discordia
13
3 / 4 / 13
9,264
713
11,464
11,150
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
8
Kills
19
19
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
5
1.38
W
Achilles
 
Achilles
10
0
6
13
W
Rama
6
4
6
2.25
L
2
8
5
0.56
L
Danzaburou
KingAlex265
Danzaburou
3
7
4
0.71
W
Discordia
snowiecutie
Discordia
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,923
Damage
37,341
42,373
Taken
34,584
25,195
Mitigated
21,834
2,885
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,449
1,104
0
1,222
20,259
17,109
0
4,811
14,888
14,350
0
W
Achilles
 
Achilles
17,155
3,970
264
2,974
14,305
14,845
294
6,619
7,686
8,751
26,279
W
Rama
8,722
7,822
0
2,736
9,129
3,099
1,492
3,960
5,169
0
30,979
L
8,861
3,340
0
744
10,013
3,388
30
4,577
5,222
24,784
0
L
Danzaburou
KingAlex265
Danzaburou
8,613
4,378
0
919
12,101
4,698
0
4,870
6,959
0
25,735
W
Discordia
snowiecutie
Discordia
11,464
613
0
2,473
11,150
3,890
332
4,105
7,045
34,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
28,997
90
Minions Killed
129
3
Camps Cleared
8
598,611
Distance Traveled
710,143
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,990
692
13
1
0
212,731
4
W
Achilles
10,384
799
32
2
3
240,998
3
W
Rama
9,349
719
46
4
2
222,840
1
L
Sol
8,164
628
31
2
1
197,459
2
L
Danzaburou
8,616
663
46
4
2
188,421
4
W
Discordia
9,264
713
51
4
3
246,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role