Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Chamu
Terra
Level 63
God Stats
2W - 0L
1,562 SR
Queue Stats
36W - 39L
1,541 Elo+
Party 4
Danzaburou
Danzaburou
RockruffTrainer
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,614 Elo+
Party 4
Baron Samedi
Baron Samedi
TheGoyem
Baron Samedi
Level 146
God Stats
1W - 0L
1,285 SR
Queue Stats
87W - 84L
1,527 Elo+
Party 4
Geb
Geb
TheRuclov
Geb
Level 34
God Stats
2W - 0L
1,880 SR
Queue Stats
76W - 82L
1,522 Elo+
Party 1
Team Averages
Level 56
1,545 SR
1,541 Elo+

VS

Team Averages
Level 58
1,527 SR
1,571 Elo+
Danzaburou
Danzaburou
Dmakasaur
Danzaburou
Level 42
God Stats
106W - 103L
1,567 SR
Queue Stats
178W - 182L
1,529 Elo+
Solo
Ravana
Ravana
Shortmaxx211
Ravana
Level 67
God Stats
31W - 35L
1,564 SR
Queue Stats
271W - 257L
1,639 Elo+
Party 3
Scylla
Scylla
imsil
Scylla
Level 48
God Stats
7W - 10L
1,482 SR
Queue Stats
120W - 117L
1,566 Elo+
Party 3
Erlang Shen
Erlang Shen
tronoc
Erlang Shen
Level 103
God Stats
8W - 8L
1,455 SR
Queue Stats
254W - 216L
1,577 Elo+
Party 2
Cliodhna
Cliodhna
zofiaxp
Cliodhna
Level 30
God Stats
20W - 27L
1,566 SR
Queue Stats
117W - 107L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
2 / 4 / 3
10,022
501
11,366
17,567
7,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Terra
Chamu
Terra
15
0 / 3 / 13
9,906
495
5,460
17,426
20,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
RockruffTrainer
Danzaburou
20
10 / 2 / 0
12,446
622
17,093
15,247
6,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TheGoyem
Baron Samedi
17
7 / 5 / 4
11,100
555
17,899
17,170
8,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 8
10,430
522
11,246
13,182
14,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dmakasaur
Danzaburou
14
3 / 7 / 3
9,278
464
7,908
14,453
4,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
17
8 / 5 / 7
10,413
521
16,029
14,187
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
imsil
Scylla
15
2 / 4 / 5
9,303
465
13,293
10,697
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
tronoc
Erlang Shen
14
1 / 3 / 10
9,225
461
9,077
23,036
19,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
zofiaxp
Cliodhna
16
2 / 2 / 2
9,638
482
6,699
14,243
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
43
21
Kills
16
16
Deaths
21
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
4
3
0.88
W
Terra
Chamu
Terra
0
3
13
2.17
L
Danzaburou
Dmakasaur
Danzaburou
3
7
3
0.64
W
Danzaburou
RockruffTrainer
Danzaburou
10
2
0
5
L
Ravana
8
5
7
2.3
W
Baron Samedi
TheGoyem
Baron Samedi
7
5
4
1.8
W
2
2
8
3
L
Scylla
imsil
Scylla
2
4
5
1.13
L
Erlang Shen
tronoc
Erlang Shen
1
3
10
2
L
Cliodhna
zofiaxp
Cliodhna
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,064
Damage
53,006
80,592
Taken
76,616
58,192
Mitigated
40,498
32,540
Healing
20,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,366
2,962
0
6,198
17,567
7,555
0
1,736
15,663
0
67,939
W
Terra
Chamu
Terra
5,460
996
2,518
5,081
17,426
20,928
210
4,132
13,198
14,686
0
L
Danzaburou
Dmakasaur
Danzaburou
7,908
3,238
0
1,825
14,453
4,013
808
3,822
10,449
0
62,321
W
Danzaburou
RockruffTrainer
Danzaburou
17,093
9,842
0
7,613
15,247
6,775
3,840
1,151
14,096
0
117,959
L
Ravana
16,029
4,684
0
2,808
14,187
6,187
0
5,446
8,380
0
67,256
W
Baron Samedi
TheGoyem
Baron Samedi
17,899
1,112
1,250
5,575
17,170
8,832
1,496
5,544
11,626
66,575
0
W
11,246
2,023
0
4,305
13,182
14,102
23
1,513
11,089
53,139
0
L
Scylla
imsil
Scylla
13,293
1,120
545
1,942
10,697
3,637
4
8,319
1,849
58,630
0
L
Erlang Shen
tronoc
Erlang Shen
9,077
2,914
2,601
6,274
23,036
19,228
0
6,172
16,521
0
28,583
L
Cliodhna
zofiaxp
Cliodhna
6,699
838
0
4,313
14,243
7,433
0
8,733
4,812
4,184
56,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,904
Gold Earned
47,857
545
Minions Killed
514
0
Camps Cleared
0
1,899,627
Distance Traveled
1,851,296
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,022
501
108
5
0
404,557
3
W
Terra
9,906
495
27
1
0
375,811
0
L
Danzaburou
9,278
464
108
5
0
328,498
3
W
Danzaburou
12,446
622
195
10
0
375,743
6
L
Ravana
10,413
521
101
5
0
379,283
1
W
Baron Samedi
11,100
555
115
6
0
330,822
5
W
Geb
10,430
522
100
5
0
412,694
4
L
Scylla
9,303
465
118
6
0
353,611
2
L
Erlang Shen
9,225
461
47
2
0
393,873
4
L
Cliodhna
9,638
482
140
7
0
396,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role