Player Matchup

Tiamat
Tiamat
ArbyDevour
Tiamat
Level 145
God Stats
25W - 14L
1,576 SR
Queue Stats
174W - 194L
1,483 Elo+
Party 2
Hades
Hades
Karate513
Hades
Level 28
God Stats
11W - 9L
1,535 SR
Queue Stats
30W - 37L
1,398 Elo+
Party 2
Thanatos
Thanatos
MelodieSnoww
Thanatos
Level 86
God Stats
3W - 2L
1,448 SR
Queue Stats
42W - 54L
1,454 Elo+
Party 2
Hou Yi
Hou Yi
Stryker1510
Hou Yi
Level 61
God Stats
5W - 4L
1,470 SR
Queue Stats
168W - 181L
1,450 Elo+
Party 3
Yemoja
Yemoja
johnjohnnycake
Yemoja
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 15L
1,392 Elo+
Party 3
Team Averages
Level 66
1,506 SR
1,435 Elo+

VS

Team Averages
Level 52
1,572 SR
1,425 Elo+
Chaac
Chaac
B3ARMANPIG
Chaac
Level 49
God Stats
1W - 1L
1,717 SR
Queue Stats
129W - 147L
1,383 Elo+
Party 1
Olorun
Olorun
ChickenWaffler1
Olorun
Level 5
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Thoth
Thoth
DiegoMr070
Thoth
Level 42
God Stats
5W - 6L
1,485 SR
Queue Stats
57W - 72L
1,386 Elo+
Solo
Sobek
Sobek
Senpai1920
Sobek
Level 103
God Stats
0W - 2L
1,455 SR
Queue Stats
39W - 38L
1,487 Elo+
Party 4
Thanatos
Thanatos
TheGoodCorndog
Thanatos
Level 62
God Stats
5W - 8L
1,490 SR
Queue Stats
252W - 281L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArbyDevour
Tiamat
12
6 / 2 / 1
7,402
617
7,357
8,560
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hades
Karate513
Hades
12
1 / 0 / 0
6,560
547
3,114
4,958
3,705
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
MelodieSnoww
Thanatos
10
2 / 2 / 3
6,151
513
3,522
7,003
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
9
2 / 1 / 1
5,597
466
4,606
4,621
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 2
5,780
482
2,237
2,110
1,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 1 / 0
6,096
508
2,770
5,576
3,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 1
5,211
434
2,106
3,858
948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
10
1 / 2 / 0
5,854
488
1,519
5,297
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
10
1 / 1 / 1
6,123
510
1,360
7,619
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
10
3 / 5 / 1
6,557
546
5,391
9,909
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
5
5
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ArbyDevour
Tiamat
6
2
1
3.25
L
Chaac
0
1
0
0
L
0
2
1
0.25
L
Thoth
1
2
0
0.5
W
Hades
Karate513
Hades
1
0
0
1
W
Thanatos
MelodieSnoww
Thanatos
2
2
3
1.75
L
Sobek
1
1
1
1.5
W
Hou Yi
2
1
1
2.5
L
Thanatos
3
5
1
0.7
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,836
Damage
13,146
27,252
Taken
32,259
12,565
Mitigated
13,488
16,064
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ArbyDevour
Tiamat
7,357
504
0
4,257
8,560
4,426
1,683
1,008
7,336
38,230
0
L
Chaac
2,770
367
0
1,827
5,576
3,024
435
3,114
2,462
0
30,444
L
2,106
1,081
58
1,350
3,858
948
0
1,060
2,798
21,593
0
L
Thoth
1,519
0
0
616
5,297
1,724
748
3,297
2,000
26,038
0
W
Hades
Karate513
Hades
3,114
222
0
3,407
4,958
3,705
1,040
0
4,958
28,038
0
W
Thanatos
MelodieSnoww
Thanatos
3,522
1,253
0
4,852
7,003
1,926
0
640
6,299
0
22,278
L
Sobek
1,360
278
0
3,503
7,619
4,683
0
1,520
6,099
19,112
0
W
Hou Yi
4,606
1,787
0
1,192
4,621
1,411
266
2,094
2,527
0
26,867
L
Thanatos
5,391
2,337
0
4,753
9,909
3,109
0
3,717
6,192
0
35,485
W
2,237
250
1,805
551
2,110
1,097
96
963
1,147
14,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,490
Gold Earned
29,841
274
Minions Killed
268
0
Camps Cleared
0
1,098,208
Distance Traveled
1,025,859
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,402
617
88
7
0
216,877
0
L
Chaac
6,096
508
74
6
0
218,561
1
L
Olorun
5,211
434
47
4
0
201,695
0
L
Thoth
5,854
488
56
5
0
178,491
2
W
Hades
6,560
547
72
6
0
220,236
0
W
Thanatos
6,151
513
43
4
0
254,097
1
L
Sobek
6,123
510
27
2
0
209,763
1
W
Hou Yi
5,597
466
53
4
0
210,697
3
L
Thanatos
6,557
546
64
5
0
217,349
0
W
Yemoja
5,780
482
18
2
0
196,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role