Player Matchup

Sol
Sol
Alias107
Sol
Level 113
God Stats
18W - 20L
1,455 SR
Queue Stats
32W - 44L
1,336 Elo+
Party 1
Ganesha
Ganesha
BayouBengal81
Ganesha
Level 107
God Stats
3W - 2L
1,339 SR
Queue Stats
70W - 87L
1,365 Elo+
Party 1
Sun Wukong
Sun Wukong
MWmover
Sun Wukong
Level 104
God Stats
11W - 9L
1,430 SR
Queue Stats
32W - 51L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
RGT_772
Danzaburou
Level 65
God Stats
8W - 4L
1,523 SR
Queue Stats
9W - 5L
1,510 Elo+
Solo
Mercury
Mercury
huds
Mercury
Level 71
God Stats
2W - 0L
1,518 SR
Queue Stats
27W - 41L
1,303 Elo+
Party 1
Team Averages
Level 92
1,453 SR
1,368 Elo+

VS

Team Averages
Level 53
1,575 SR
1,356 Elo+
Chang'e
Chang'e
BrazenBite
Chang'e
Level 66
God Stats
15W - 12L
1,587 SR
Queue Stats
333W - 377L
1,390 Elo+
Solo
Thanatos
Thanatos
COOONNNEER
Thanatos
Level 47
God Stats
7W - 5L
1,570 SR
Queue Stats
241W - 238L
1,364 Elo+
Solo
Izanami
Izanami
EvilZenAku
Izanami
Level 32
God Stats
13W - 15L
1,533 SR
Queue Stats
46W - 48L
1,450 Elo+
Solo
Sobek
Sobek
lobo51
Sobek
Level 83
God Stats
0W - 1L
1,736 SR
Queue Stats
179W - 189L
1,380 Elo+
Solo
King Arthur
King Arthur
onegod2u
King Arthur
Level 37
God Stats
0W - 3L
1,448 SR
Queue Stats
13W - 26L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 0
13,038
543
16,446
19,214
16,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
15
1 / 6 / 9
11,481
478
10,169
21,668
25,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
MWmover
Sun Wukong
19
3 / 3 / 4
12,655
527
10,454
16,484
10,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
RGT_772
Danzaburou
15
5 / 4 / 5
11,513
480
11,094
12,277
4,968
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
huds
Mercury
17
5 / 6 / 2
11,675
486
13,118
17,128
6,105
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrazenBite
Chang'e
19
4 / 1 / 3
11,150
465
7,122
14,378
6,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
COOONNNEER
Thanatos
18
12 / 2 / 4
12,269
511
14,457
25,169
11,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
EvilZenAku
Izanami
16
4 / 10 / 4
10,470
436
6,521
22,500
7,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
lobo51
Sobek
16
4 / 4 / 8
10,774
449
14,296
23,807
33,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
onegod2u
King Arthur
7
0 / 3 / 1
7,184
299
253
9,359
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
20
Kills
24
24
Deaths
20
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
5
0
1.2
W
Ganesha
1
6
9
0.92
L
Chang'e
BrazenBite
Chang'e
4
1
3
5.5
L
Thanatos
COOONNNEER
Thanatos
12
2
4
7
L
Izanami
EvilZenAku
Izanami
4
10
4
0.6
W
Sun Wukong
MWmover
Sun Wukong
3
3
4
1.67
W
Danzaburou
RGT_772
Danzaburou
5
4
5
1.88
W
Mercury
huds
Mercury
5
6
2
1
L
Sobek
lobo51
Sobek
4
4
8
2
L
King Arthur
onegod2u
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,281
Damage
42,649
86,771
Taken
95,213
63,131
Mitigated
62,050
25,338
Healing
36,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,446
7,704
13
7,501
19,214
16,741
7,223
3,346
15,769
91,746
0
W
Ganesha
10,169
965
888
2,775
21,668
25,082
1,515
4,985
16,216
33,681
0
L
Chang'e
BrazenBite
Chang'e
7,122
1,774
852
6,281
14,378
6,541
0
7,526
6,432
69,710
0
L
Thanatos
COOONNNEER
Thanatos
14,457
4,462
0
13,015
25,169
11,285
0
4,833
20,169
0
83,215
L
Izanami
EvilZenAku
Izanami
6,521
5,721
0
4,715
22,500
7,308
549
8,097
14,137
0
50,946
W
Sun Wukong
MWmover
Sun Wukong
10,454
1,093
0
5,589
16,484
10,235
1,308
4,990
10,926
0
72,878
W
Danzaburou
RGT_772
Danzaburou
11,094
5,667
787
3,372
12,277
4,968
8,415
2,960
9,275
0
72,113
W
Mercury
huds
Mercury
13,118
6,103
215
4,198
17,128
6,105
705
3,654
13,167
0
69,353
L
Sobek
lobo51
Sobek
14,296
1,044
0
9,774
23,807
33,187
193
3,756
19,863
51,465
0
L
King Arthur
onegod2u
King Arthur
253
71
0
1,681
9,359
3,729
0
1,290
7,964
0
6,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,362
Gold Earned
51,847
509
Minions Killed
427
0
Camps Cleared
0
2,138,955
Distance Traveled
1,755,827
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,038
543
142
6
0
369,900
3
W
Ganesha
11,481
478
9
0
0
424,561
2
L
Chang'e
11,150
465
131
5
0
383,309
0
L
Thanatos
12,269
511
109
5
0
477,520
0
L
Izanami
10,470
436
104
4
0
279,251
0
W
Sun Wukong
12,655
527
124
5
0
460,770
0
W
Danzaburou
11,513
480
133
6
0
341,326
0
W
Mercury
11,675
486
101
4
0
542,398
0
L
Sobek
10,774
449
74
3
0
416,355
3
L
King Arthur
7,184
299
9
0
0
199,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role